Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
An AD that plays when you notice the dowry in the stack of hay.
0. Player: Very nice. And to think I was expecting a needle.,
REALLY_ASTARIONPLA_StuckHalfElf_Event_FoundChestInHayEnd
0. Player: Look at that: there's a chest hidden in the hay.,
REALLY_GALEPLA_StuckHalfElf_Event_FoundChestInHayEnd
0. Player: Hey! There's a chest in here.,
REALLY_KARLACHPLA_StuckHalfElf_Event_FoundChestInHayEnd
0. Player: Someone's hidden a chest in the hay.,
REALLY_LAEZELPLA_StuckHalfElf_Event_FoundChestInHayEnd
0. Player: There's something hidden in here, in the hay.,
REALLY_SHADOWHEARTPLA_StuckHalfElf_Event_FoundChestInHayEnd
0. Player: Something's hidden in that hay.,
REALLY_WYLLPLA_StuckHalfElf_Event_FoundChestInHayEnd
0. Player: Looks like there's a chest buried in that hay.PLA_StuckHalfElf_Event_FoundChestInHayEnd
1. Player: Feed for the beasts.,
REALLY_ASTARIONPLA_StuckHalfElf_Event_FoundChestInHay = FalseEnd
1. Player: An untouched stack of hay. Mustn't be any horses around.,
REALLY_GALEPLA_StuckHalfElf_Event_FoundChestInHay = FalseEnd
1. Player: Hay there.,
REALLY_KARLACHPLA_StuckHalfElf_Event_FoundChestInHay = FalseEnd
1. Player: Horse feed - unburned, for now.,
REALLY_LAEZELPLA_StuckHalfElf_Event_FoundChestInHay = FalseEnd
1. Player: You'd think some starving beast would've eaten this hay by now...,
REALLY_SHADOWHEARTPLA_StuckHalfElf_Event_FoundChestInHay = FalseEnd
1. Player: How has this hay not gone up in flames?,
REALLY_WYLLPLA_StuckHalfElf_Event_FoundChestInHay = FalseEnd
1. Player: Surprised this hay hasn't gone up in flames yet.PLA_StuckHalfElf_Event_FoundChestInHay = FalseEnd