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    Synopsis:

    Brem is a trader for the Zhentarim. When we meet him, he's holding an artist prisoner and offering us a portrait. We can persuade him to release the prisoner or just buy him outright - or just trade normally. He'll indicate that there are more illicit items he can show us - once we prove ourselves to his leader.


  • 28.
    Brem
    : Something I can help you with?PLA_ZhentDungeon_Zhent03_HasMet = False
    • 91. [Jump] Jump to Node 48 (2)
  • 48.
    Brem
    : Well now! If we're talking, my guess is you've got coin to spend.PLA_ZhentDungeon_Zhent03_HasMet, PLA_ZhentDungeon_Zhent03_FailedPersuade
    • 44. Player: I'm here to buy your prisoner.PLA_DoubtingArtist_State_Dead = False, PLA_DoubtingArtist_Knows_Kidnapped, PLA_DoubtingArtist_Event_FreedByPersuade = False, ZhentDungeon_FreedByBribe = False
      • 58.
        Brem
        : I doubt you've got that kinda dosh lying about. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])ZhentDungeon_LowerPrice = FalseZhentDungeon_KnowPrice
        • 39. Player: Pay him.e678bd59-74f4-4a7b-8776-aca807d9ef22PLA_DoubtingArtist_State_FreeBribe, GEN_TransferNPCPayment
          • 102. [FallibleQuestionResult]
            • 19.
              Brem
              : He's all yours. Don't forget to feed him - he bawls something proper.ZhentDungeon_FreedByBribe['Astarion -1', 'Gale 1', 'Lae'zel -1', 'Wyll 1', 'Karlach 1']
              End
          • 112. [FallibleQuestionResult]
            • Link to Node 99
        • 16. Player: I don't have that kind of money.e678bd59-74f4-4a7b-8776-aca807d9ef22 = False
          • 99.
            Brem
            : Been there, mate. Come back when you've coin, and we can talk, eh?
            End
        • 110. Player: You're insane if you think I'm going to pay that much.PLA_DoubtingArtist_State_FailPriceLowered = FalsePLA_DoubtingArtist_State_FailPriceLoweredRoll (Charisma, Persuasion) vs 15 (0)
          • 27. [RollResult] True
            • 80.
              Brem
              : All right, so maybe I was fishing. No fooling you. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])ZhentDungeon_LowerPrice
              • Link to Node 65
          • 34. [RollResult] False
            • 63.
              Brem
              : Aye, off my rocker me - so you'd best not push me too far, eh? Price is the price. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])PLA_DoubtingArtist_State_FailPriceLowered
        • 93. Player: I don't have that much gold. I have plenty of steel, though.PLA_DoubtingArtist_State_FailPriceLowered = False, BARBARIAN = FalsePLA_DoubtingArtist_State_FailPriceLoweredRoll (Charisma, Intimidation) vs 20 (0)
          • 81. [RollResult] True
            • 6.
              Brem
              : All right mate, all right. Waukeen's clipped coins, there's no need to get arsey. ['Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1']
              • 75.
                Brem
                : Go on then. But anything lower would be criminal. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])ZhentDungeon_LowerPrice
                • 65. [Jump] Jump to Node 53 (2)
          • 107. [RollResult] False
            • 3.
              Brem
              : Oh? More steel than the entire Zhentarim? Cos that's who you're crossing if you try to scab me on a deal.
              • 42.
                Brem
                : The price is the price. Pay up or get lost.
        • 40. Player: THEN LOWER THE PRICE. OR DIE. , BERSERKERPLA_DoubtingArtist_State_FailPriceLowered = False, BARBARIANPLA_DoubtingArtist_State_FailPriceLoweredRoll (Charisma, Intimidation) vs 20 (1)
        • 40. Player: Too much. Cut your price down to size or I'll cut you down to size.PLA_DoubtingArtist_State_FailPriceLowered = False, BARBARIANPLA_DoubtingArtist_State_FailPriceLoweredRoll (Charisma, Intimidation) vs 20 (1)
          • 37. [RollResult] True
            • 21. [Jump] Jump to Node 6 (1)
          • 52. [RollResult] False
            • 9.
              Brem
              : Then what? You going to kill the entire Zhentarim next? Good luck, prick.
              • 68. [Jump] Jump to Node 42 (1)
        • 50. [Jump] Jump to Node 36 (1)
      • 53.
        Brem
        : Then it's the same price I gave you before. No more haggling. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])ZhentDungeon_LowerPrice
        • 24. Player: Pay him.d6480be7-500e-4160-927f-86acfd5c4e7bPLA_DoubtingArtist_State_FreeBribe, GEN_TransferNPCPayment_2
          • 97. [Jump] Jump to Node 39 (2)
        • 104. Player: I don't have that kind of money.d6480be7-500e-4160-927f-86acfd5c4e7b = False
          • 4. [Jump] Jump to Node 16 (2)
        • 36. Player: Leave.
          End
    • 46. Player: I want to trade.
      • 86. [Jump] Jump to Node 106 (1)
      • 85.
        Brem
        : Fancy that - so do I.PLA_ZhentDungeon_State_AllowedSpecialTrade = False
        • 41. [Jump] Jump to Node 20 (1)
    • 55. Player: Leave.
      End
  • 64.
    Brem
    : Aye? Back already?PLA_ZhentDungeon_Zhent03_HasMet, ZhentDungeon_FreedByBribe
    • 15. [Jump] Jump to Node 46 (1)
    • 72. [Jump] Jump to Node 55 (1)
  • 94.
    Brem
    : Well don't you cut a fine figure. Want your portrait done? PLA_ZhentDungeon_Zhent03_HasMet = False, PLA_DoubtingArtist_State_Dead = False, ZhentDungeon_FreedByBribe = FalsePLA_ZhentDungeon_Zhent03_HasMet, PLA_DoubtingArtist_Event_StartInclusion
    • 26.
      Brem
      : If you have the gold, my pet artist will make you a most heroical likeness.HUMANPLA_DoubtingArtist_Knows_CanGetPortrait
      • 47. Player: It's not the art I want to buy - it's the artist.PLA_DoubtingArtist_State_Dead = False, PLA_DoubtingArtist_Knows_Kidnapped, PLA_DoubtingArtist_Event_FreedByPersuade = False, ZhentDungeon_FreedByBribe = False
        • 73. [Jump] Jump to Node 44 (2)
      • 32. Player: He's not a pet, he's a prisoner - let him go.ZhentDungeon_MeetArtist
        • 78. [Jump] Jump to Node 31 (1)
      • 88. Player: You have a 'pet artist'?ZhentDungeon_MeetArtist = False
        • 79. [FallibleQuestionResult]
          • Link to Node 78
        • 59. [FallibleQuestionResult]
          • 60.
            Brem
            : Let's say we're his patrons, yeah? Found him wandering the wilds alone.devnotePLA_DoubtingArtist_Knows_Kidnapped
            • 101.
              Brem
              : He needs protection. And if his paintings cover our costs - so much the better, eh?devnote
              • 100. Player: 'Protection'. It sounds a bit more like kidnapping.
                • 31.
                  Brem
                  : You looking to buy him? I'm open to offers, mate. Threats, not so much.
                  • 89. Player: Fine, I'll buy him. How much?
                    • 109. [Jump] Jump to Node 44 (2)
                  • 69. Player: ROAR.BERSERKERRoll (Charisma, Intimidation) vs 20 (1)
                    • 113. [RollResult] True
                      • 87. [Jump] Jump to Node 10 (1)
                    • 67. [RollResult] False
                      • 95. [Jump] Jump to Node 66 (1)
                  • 96. Player: We can skip threats and go straight to blades, if you like.BERSERKER = FalseRoll (Charisma, Intimidation) vs 20 (0)['Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1']
                    • 92. [RollResult] True
                      • 10.
                        Brem
                        : All right mate, all right - no need to get arsey about it.PLA_DoubtingArtist_Event_FreedByPersuade
                        • Link to Node 12
                    • 11. [RollResult] False
                      • 66.
                        Brem
                        : Look, mate - this don't have to get violent, right? You want him, pay for him.PLA_ZhentDungeon_Zhent03_FailedPersuade
                        End
                  • 54. Player: If he's as talented as you say, someone will be looking for him.Roll (Charisma, Persuasion) vs 20 (0)['Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1']
                    • 62. [RollResult] True
                      • 7.
                        Brem
                        : These artsy tossers always have friends in high places. That's why they're valuable.PLA_DoubtingArtist_Event_FreedByPersuade
                        • 1.
                          Brem
                          : But... aye. Might be we've drawn enough attention to this place.
                          • 12.
                            Brem
                            : Take the moany bastard, if he means that much to ya. Doubt his crap would sell anyway.
                            End
                    • 17. [RollResult] False
                      • 56.
                        Brem
                        : I expect so. And whoever wants him had best bring a heap of coin.PLA_ZhentDungeon_Zhent03_FailedPersuade
                        End
                  • 111. Player: Here's my offer: give me your slave, or become mine.REALLY_GITHYANKIRoll (Charisma, Intimidation) vs 15 (1)['Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1']
                    • 43. [RollResult] True
                      • 35.
                        Brem
                        : Hey - I was just looking to make a little coin. Ain't after a mess.PLA_DoubtingArtist_Event_FreedByPersuade
                        • 45. [Jump] Jump to Node 12 (1)
                    • 14. [RollResult] False
                      • 8.
                        Brem
                        : Counter-offer. Come back with coin, and I'll pretend you're as scary as you think you are.PLA_ZhentDungeon_Zhent03_FailedPersuade
                        End
                  • 30. Player: Art's more valuable once the creator is dead. I can arrange that.ROGUERoll (Charisma, Persuasion) vs 15 (1)['Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1']
                    • 98. [RollResult] True
                      • 82.
                        Brem
                        : What, kill him and the price of his drawings goes up? Bloody clever, that.PLA_DoubtingArtist_Event_FreedByPersuade
                        • 29.
                          Brem
                          : Go on, then - but don't kill him here. He's going to be a bleater, I know it.
                          End
                    • 25. [RollResult] False
                      • 103.
                        Brem
                        : What, reckon I can't deal with him myself? It's not a bad idea, mind...PLA_ZhentDungeon_Zhent03_FailedPersuade
                        • 2.
                          Brem
                          : But we've gabbed enough. You got something to trade or what?
                          • 70. [Jump] Jump to Node 46 (1)
                          • 23. [Jump] Jump to Node 18 (1)
                  • 114. Player: If this artist were to tragically expire, his portfolio would become finite - therefore priceless. BARDRoll (Charisma, Persuasion) vs 15 (1)
                    • Link to Node 98
                    • Link to Node 25
                  • 77. Player: Slavekeeping's bad for business with any halfway-moral customer. Let him go. PALADINRoll (Charisma, Persuasion) vs 15 (0)
                    • 49. [Jump] Jump to Node 96 (2)
                  • 90. Player: Forget the artist - do you have anything else to trade?
                    • 0. [Jump] Jump to Node 76 (2)
              • 5. Player: Sounds fair. I'll take a portrait, then.
                • 84. [Jump] Jump to Node 57 (1)
              • 76. Player: Do you have anything else to trade?
                • 106.
                  Brem
                  : Of course. Got some interesting stock for a friend of the family.PLA_ZhentDungeon_State_AllowedSpecialTrade
                  • 105.
                    Brem
                    : [Trade]
                    • 74.
                      Brem
                      : Pleasure.
                      End
                • 51.
                  Brem
                  : Plenty, if the finer things don't appeal.PLA_ZhentDungeon_State_AllowedSpecialTrade = False
                  • 20.
                    Brem
                    : [Trade]
                    • 33.
                      Brem
                      : Can't show you the good stuff 'til Zarys gives the say-so, mind. Friends of the Zhent only.
                      End
      • 22. Player: I do cut a fine figure. I'll take one.
        • 57.
          Brem
          : You've got an eye for quality. Every noble in Baldur's Gate will be after one of these.devnote
          • 61.
            Brem
            : Tell him I sent you - and if he stains it up with his sniffling, there'll be hell to pay.
            End
      • 13. Player: No, thanks - I just want to trade.
        • 83. [Jump] Jump to Node 46 (2)
      • 18. Player: Leave.
        End
    • 71.
      Brem
      : If you have the gold, my pet artist will make you a most heroical likeness. Follow the whining.
      • 38. [Jump] Jump to Node 26 (2)
  • 108.
    Brem
    : Something I can help you with?PLA_ZhentDungeon_Zhent03_HasMet
    • Link to Node 91