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    Synopsis:

    This occurs in the swamp. Sheep wander the area - except they're redcaps (a type of violent faerie) hidden by the hag's illusions. The creatures are pretending to be sheep. The illusion can be shattered by an animal handling check. OR if the player preciously succeeded in a perception check in the area.

    How to trigger:

    loadlevel WLD_Main_A
    goto 16.329; 5.499; 248.268
    ignore feeling OR roll amazing in investigation
    speak w sheep/redcap



  • 8. [Alias] HAG_ForestIllusion_IllusionRedcap_Baathered, HAG_AnimalIllusion_NarratorTwice = False, HAG_ForestIllusion_Redcap_Knows_IllusionBroken = FalseHAG_AnimalIllusion_Revealed_HasMet1
    • Alias to Node 33
    • 20. [Alias] HAG_AnimalIllusion_Narrator = FalseHAG_AnimalIllusion_NarratorTwice
      • Alias to Node 52
      • 31. [Jump] Jump to Node 38 (2)
    • 38.
      Narrator
      : *Again? This creature doesn't realise you can see its true form.*HAG_AnimalIllusion_NarratorHAG_AnimalIllusion_NarratorTwice
      • 61. [Jump] Jump to Node 25 (1)
      • 55. Player: Baaaaa.['Astarion 1', 'Shadowheart 1', 'Karlach 1']
        • 47. [Jump] Jump to Node 0 (1)
      • 26. [Jump] Jump to Node 60 (1)
  • 9.
    Narrator
    : *The sheep's voice warbles. You realise it's trying to say 'Baa'.*SFXHAG_AnimalIllusion_HasMet1 = False, HAG_ForestIllusion_Event_DropIllusion = FalseHAG_AnimalIllusion_HasMet1
    • 53. Player: Tell me about this place, sheep.PETPAL
      • 36.
        Redcap Blood Sage, Redcap, Redcap Blood Sage, 0446e7c4-3076-415c-aa7f-deb7f43e5d06, Redcap, a72e6051-d06b-469c-b6dc-4c962cfe307f
        : Um... baa?devnote
        • 30.
          Narrator
          : *Curious. Despite your form, the creature doesn't understand you.*WILDSHAPE
        • 21.
          Narrator
          : *Curious. Despite your magic, the creature doesn't understand you.*
    • 16. Player: Drop your eyes and carefully reach out.HAG_AnimalIllusion_State_AnimalHandlingFailed = FalseRoll (Wisdom, AnimalHandling) vs 15 (0)
      • 54. [RollResult] True
        • 19.
          Narrator
          : *The smell of rot assaults your senses as the illusion vanishes.*devnoteNARRATION, SFX
          • 12. [TagCinematic] HAG_AnimalIllusion_State_AnimalHandlingSucces, HAG_ForestIllusion_Event_DropIllusion
            • 45. [Visual State]
              • 35.
                Narrator
                : *A diminutive creature sporting a red hat glares at you. He seems unaware that his illusion has failed.*devnoteHAG_ForestIllusion_Redcaps_State_Redcap_01, RANGER = False, DRUID = False, WIZARD = False
                • 25. Player: You're not a sheep.HAG_ForestIllusion_Redcap_Knows_IllusionBroken
                  • 32.
                    Redcap Blood Sage, Redcap, Redcap Blood Sage, 0446e7c4-3076-415c-aa7f-deb7f43e5d06, Redcap, a72e6051-d06b-469c-b6dc-4c962cfe307f
                    : Nosy, scum-sucking, lice-ridden little ballbag. Get outs! Or I bites tongue. Eats tongue. Delicious tongue. devnote
                    • 1. Player: All right! No need to get nasty.
                      • 43.
                        Redcap Blood Sage, Redcap, Redcap Blood Sage, 0446e7c4-3076-415c-aa7f-deb7f43e5d06, Redcap, a72e6051-d06b-469c-b6dc-4c962cfe307f
                        : Aw, precious baby. Loves to bleed you - yes. Turn your corpse into sponge. Lots of holes. Yes.devnote
                        • 27.
                          Redcap Blood Sage, Redcap, Redcap Blood Sage, 0446e7c4-3076-415c-aa7f-deb7f43e5d06, Redcap, a72e6051-d06b-469c-b6dc-4c962cfe307f
                          : Leave. NOW. Or I fill you with holes. And more. HAHA.
                          End
                    • 34. Player: I'm not going anywhere.
                      • 14.
                        Redcap Blood Sage, Redcap, Redcap Blood Sage, 0446e7c4-3076-415c-aa7f-deb7f43e5d06, Redcap, a72e6051-d06b-469c-b6dc-4c962cfe307f
                        : Hah! I bleed you. Cut you. Make many delicious holes. Yes. YES. devnoteFactionHostileToPlayerGroupAfterDialog
                        End
                • 58. Player: Take a deep breath and say 'BAA'. HAG_ForestIllusion_IllusionRedcap_Baathered = False['Astarion 1', 'Shadowheart 1', 'Karlach 1']
                  • 0.
                    Redcap Blood Sage, Redcap, Redcap Blood Sage, 0446e7c4-3076-415c-aa7f-deb7f43e5d06, Redcap, a72e6051-d06b-469c-b6dc-4c962cfe307f
                    : Tch. BAAAA. devnoteHAG_ForestIllusion_IllusionRedcap_Baathered
                    End
                • 44. Player: Attack.
                  • Link to Node 14
                • 2. [Jump] Jump to Node 60 (1)
              • 51.
                Narrator
                : *A diminutive creature sporting a red hat glares at you. He seems unaware that his illusion has failed.*devnoteHAG_ForestIllusion_Redcaps_State_Redcap_02, RANGER = False, DRUID = False, WIZARD = False
                • Link to Node 6
              • 49.
                Narrator
                : *A diminutive creature sporting a red hat glares at you. He seems unaware that his illusion has failed.*devnoteHAG_ForestIllusion_Redcaps_State_Redcap_03, RANGER = False, DRUID = False, WIZARD = False
                • Link to Node 6
              • 40.
                Narrator
                : *The murderous glare of a redcap - a fey creature known for its bloodlust - greets you. He seems unaware that his illusion has failed.*devnoteHAG_ForestIllusion_Redcaps_State_Redcap_01
                • Link to Node 6
              • 41.
                Narrator
                : *The murderous glare of a redcap - a fey creature known for its bloodlust - greets you. He seems unaware that his illusion has failed.*devnoteHAG_ForestIllusion_Redcaps_State_Redcap_02
                • Link to Node 6
              • 50.
                Narrator
                : *A diminutive creature sporting a red hat glares at you. He seems unaware that his illusion has failed.*devnoteHAG_ForestIllusion_Redcaps_State_Redcap_04, RANGER = False, DRUID = False, WIZARD = False
                • Link to Node 6
              • 63.
                Narrator
                : *The murderous glare of a redcap - a fey creature known for its bloodlust - greets you. He seems unaware that his illusion has failed.*devnoteHAG_ForestIllusion_Redcaps_State_Redcap_03
                • Link to Node 6
              • 7.
                Narrator
                : *The murderous glare of a redcap - a fey creature known for its bloodlust - greets you. He seems unaware that his illusion has failed.*devnoteHAG_ForestIllusion_Redcaps_State_Redcap_04
                • 6. [Jump] Jump to Node 35 (2)
      • 13. [RollResult] False
        • 3.
          Narrator
          : *Wheezing, the sheep backs away.*NARRATION, SFXHAG_AnimalIllusion_State_AnimalHandlingFailed
          End
    • 5. Player: Boo!
      • 15.
        Narrator
        : *The sheep stares at you with unsettling malice.*
    • 22. [Jump] Jump to Node 60 (1)
  • 17.
    Narrator
    : *A diminutive creature sporting a red hat glares at you.*HAG_AnimalIllusion_Revealed_HasMet1 = False, HAG_ForestIllusion_Redcap_Knows_IllusionBroken = False, HAG_ForestIllusion_Event_DropIllusion, RANGER = False, DRUID = False, WIZARD = FalseHAG_AnimalIllusion_Revealed_HasMet1
    • 56. Player: [PassiveRoll] Roll (Intelligence, Arcana) vs 15 (0)
      • 48. [RollResult] True
        • 29.
          Narrator
          : *You recognise the redcap - a fey creature known for its bloodlust.*
          • 4.
            Redcap Blood Sage, Redcap, Redcap Blood Sage, 0446e7c4-3076-415c-aa7f-deb7f43e5d06, Redcap, a72e6051-d06b-469c-b6dc-4c962cfe307f
            : Argh. Baaaaaaa.devnote
            • 52.
              Narrator
              : *That noise. Is the creature pretending to be a... sheep?*HAG_AnimalIllusion_Narrator = FalseHAG_AnimalIllusion_Narrator
              • 46. Player: What are you doing? HAG_ForestIllusion_Redcap_Knows_IllusionBroken
                • 42.
                  Redcap Blood Sage, Redcap, Redcap Blood Sage, 0446e7c4-3076-415c-aa7f-deb7f43e5d06, Redcap, a72e6051-d06b-469c-b6dc-4c962cfe307f
                  : You sees me? Tch. devnote
                  • 59. [Jump] Jump to Node 32 (1)
              • 10. [Jump] Jump to Node 58 (1)
              • 11. [Jump] Jump to Node 44 (1)
              • 60. Player: Leave.
                End
      • 62. [RollResult] False
        • Link to Node 4
  • 18.
    Redcap Blood Sage, Redcap, Redcap Blood Sage, 0446e7c4-3076-415c-aa7f-deb7f43e5d06, Redcap, a72e6051-d06b-469c-b6dc-4c962cfe307f
    : Baaa. Argh. BAAA. devnoteHAG_AnimalIllusion_HasMet1, HAG_AnimalIllusion_HasMet2 = False, HAG_ForestIllusion_Event_DropIllusion = FalseHAG_AnimalIllusion_HasMet2
    End
  • 23.
    Redcap Blood Sage, Redcap, Redcap Blood Sage, 0446e7c4-3076-415c-aa7f-deb7f43e5d06, Redcap, a72e6051-d06b-469c-b6dc-4c962cfe307f
    : *Hiss!* BAAAA.devnoteHAG_AnimalIllusion_HasMet1, HAG_AnimalIllusion_HasMet2, HAG_ForestIllusion_Event_DropIllusion = False
    End
  • 24.
    Narrator
    : *The murderous glare of a redcap - a fey creature known for its bloodlust - greets you.*HAG_AnimalIllusion_Revealed_HasMet1 = False, HAG_ForestIllusion_Redcap_Knows_IllusionBroken = False, HAG_ForestIllusion_Event_DropIllusionHAG_AnimalIllusion_Revealed_HasMet1
    • 57. [Jump] Jump to Node 4 (1)
  • 33.
    Redcap Blood Sage, Redcap, Redcap Blood Sage, 0446e7c4-3076-415c-aa7f-deb7f43e5d06, Redcap, a72e6051-d06b-469c-b6dc-4c962cfe307f
    : *Hiss!* BAAAA.devnoteHAG_AnimalIllusion_Revealed_HasMet1, HAG_ForestIllusion_Redcap_Knows_IllusionBroken = False, HAG_ForestIllusion_Event_DropIllusion
    End
  • 37.
    Redcap Blood Sage, Redcap, Redcap Blood Sage, 0446e7c4-3076-415c-aa7f-deb7f43e5d06, Redcap, a72e6051-d06b-469c-b6dc-4c962cfe307f
    : *Hiss!*devnoteHAG_AnimalIllusion_Revealed_HasMet2 = False, HAG_ForestIllusion_Redcap_Knows_IllusionBroken, HAG_ForestIllusion_Event_DropIllusionHAG_AnimalIllusion_Revealed_HasMet2
    End
  • 64.
    Redcap Blood Sage, Redcap, Redcap Blood Sage, 0446e7c4-3076-415c-aa7f-deb7f43e5d06, Redcap, a72e6051-d06b-469c-b6dc-4c962cfe307f
    : Argh. Away. Or eats you. Bleeds you. devnoteHAG_AnimalIllusion_Revealed_HasMet2, HAG_ForestIllusion_Redcap_Knows_IllusionBroken, HAG_ForestIllusion_Event_DropIllusion
    End