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Synopsis:
Dialogue covers the transition from the pretty illusion that is on the swamp to the fetid reality.
Triggers when entering the area, or when the illusion is disrupted because of combat or because Ethel is dropping her disguise.
This means it may play for a Wildshaped player or even a summon or follower.
How to trigger:
In WLD_Main_A, go to the "riverside teahouse" waypoint.
10. [TagCinematic]
devnoteHAG_Hag_Event_DropDisguise, FEMALEGLO_Hag_State_Transformed
6. : [TagAnswer]
HAG_ForestIllusion_Event_DropIllusion
12. : *You blink and the wilderness changes. A swamp, stinking and insidious, assaults your senses.*devnoteEnd
15. : [TagGreeting]
HAG_ForestIllusion_Event_DropIllusion
0. [Jump]
Jump to Node 12 (1)
16. : *A chill runs up your spine. You feel like you're being watched.*devnoteHAG_ForestIllusion_Event_DropIllusion = False, PLAYABLE = False
11. [Jump]
Jump to Node 19 (2)
19. : *A chill runs up your spine. You feel like you're being watched.*NARRATIONHAG_ForestIllusion_Event_DropIllusion = False, PLAYABLE
7. : Look for anything out of the ordinary.Roll (Intelligence, Investigation) vs 20 (0)
2. [RollResult] True
1. : [TagAnswer]
HAG_ForestIllusion_Event_DropIllusion
21. : *You blink and the wilderness changes. A swamp, stinking and insidious, assaults your senses.*NARRATIONPLAYABLEEnd
3. [Alias]
PLAYABLE = FalseEnd
5. [RollResult] False
8. : *The place has a quiet sense of calm. You can't see anything strange.*NARRATIONEnd
22. : Search for signs of magical interference.,
WIZARDRoll (Intelligence, Arcana) vs 15 (0)
22. : Attune your magic to find any disturbance.,
SORCERER,
SORCERER_WILDMAGICRoll (Intelligence, Arcana) vs 15 (0)
22. : Draw on your pact to empower your sight.,
WARLOCKRoll (Intelligence, Arcana) vs 15 (0)
22. : Search for any disruption in the Weave.,
CLERIC_MYSTRARoll (Intelligence, Arcana) vs 15 (0)
18. : Carefully probe with your magic. Is the disturbance around you, or within you?SORCERER_WILDMAGICRoll (Intelligence, Arcana) vs 15 (0)
4. : Looks for signs of unnatural activity.,
DRUID,
RANGERRoll (Intelligence, Nature) vs 15 (0)
13. [Jump]
Jump to Node 7 (2)
9. : Reach out with your senses - check the balance of this place.,
CLERIC_NEUTRAL,
MONK,
PALADIN_NEUTRALPALADIN_MYSTRA = False, CLERIC_MYSTRA = FalseRoll (Wisdom, ) vs 15 (0)
14. : Something here is... unnatural. Reach out with your magic, seek its source. ,
PALADIN_DEVOTIONPALADINRoll (Charisma, ) vs 12 (0)
14. : Tap into the preternatural awareness granted by your oath. Seek the truth.,
PALADIN_ANCIENTSPALADINRoll (Charisma, ) vs 12 (0)
17. : Ignore the feeling.End
20. [Alias]
HAG_Hag_Event_DropDisguise, FEMALE = False
- Alias to Node 15
- Link to Node 0