Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    This triggers near the fireplace in the hag's home. If you see through the illusion, you realise that there is a passage way behind it. Otherwise you just see a pleasant fire.


  • 0. Player: That's no fire. What are you hiding?, REALLY_ASTARIONHAG_HagSpawn_State_NoticedFireplaceIllusion
    End
  • 0. Player: That is no ordinary fireplace. There's something there, beyond the flames., REALLY_GALEHAG_HagSpawn_State_NoticedFireplaceIllusion
    End
  • 0. Player: Thing's an illusion! We could get through here., REALLY_KARLACHHAG_HagSpawn_State_NoticedFireplaceIllusion
    End
  • 0. Player: Illusory flames - hiding a passage. Where does it lead?, REALLY_LAEZELHAG_HagSpawn_State_NoticedFireplaceIllusion
    End
  • 0. Player: An illusion - with a passage hidden behind it., REALLY_SHADOWHEARTHAG_HagSpawn_State_NoticedFireplaceIllusion
    End
  • 0. Player: An illusion. Wonder what's hiding back there..., REALLY_WYLLHAG_HagSpawn_State_NoticedFireplaceIllusion
    End
  • 0. Player: Fireplace isn't real. What's hidden behind it?HAG_HagSpawn_State_NoticedFireplaceIllusion
    End
  • 1. Player: Cosy. If you're warm-blooded., REALLY_ASTARIONHAG_HagSpawn_State_NoticedFireplaceIllusion = False
    End
  • 1. Player: How the flames always mesmerise the soul., REALLY_GALEHAG_HagSpawn_State_NoticedFireplaceIllusion = False
    End
  • 1. Player: Ahh. Nice and warm. I kinda miss that, honestly., REALLY_KARLACHHAG_HagSpawn_State_NoticedFireplaceIllusion = False
    End
  • 1. Player: A warm fire, yet no ghaik head to roast on it. Pity., REALLY_LAEZELHAG_HagSpawn_State_NoticedFireplaceIllusion = False
    End
  • 1. Player: No time to be warming myself by a fire., REALLY_SHADOWHEARTHAG_HagSpawn_State_NoticedFireplaceIllusion = False
    End
  • 1. Player: A nice cosy fire. If only I had time for a nap., REALLY_WYLLHAG_HagSpawn_State_NoticedFireplaceIllusion = False
    End
  • 1. Player: Cosy fire.HAG_HagSpawn_State_NoticedFireplaceIllusion = False
    End