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    Synopsis:

    This occurs with the hag when she is dead. In the cases she has the amulet, she is truly scary - no hint of the kindly grandmother we knew. She is alien and cruel and out for blood. In the cases she doesn't have the amulet, regular SWD.


  • 6. [Alias] GLO_SpeakWithDead_State_Killer = False, HAG_Hag_State_HasPhylactery
    • Alias to Node 60
    • 20. [Visual State]
      • 29.
        GROUP_Act1_GLO_HagHag
        : ARGH. Where is the knuckle-dragging gobshite that killed me? devnote
        • 35. [Jump] Jump to Node 48 (1)
        • 53. [Jump] Jump to Node 58 (1)
        • 21. Player: Does being dead bother you?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
          • 7.
            GROUP_Act1_GLO_HagHag
            : You think this is the first time? I've found my way back before, and I will again.devnote
            • 12.
              GROUP_Act1_GLO_HagHag
              : And then I will make the cretin beg, plead, weep for what will always be denied... devnote
              • 14.
                GROUP_Act1_GLO_HagHag
                : ...The sweet release of death.
                • 54.
                  GROUP_Act1_GLO_HagHag
                  : [TagAnswer]
        • 40. Player: Why are you so cruel?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
          • 22.
            GROUP_Act1_GLO_HagHag
            : Please. It's you lot who come to me. All you do is want - to be prettier, to be richer, to be loved.devnote
            • 65.
              GROUP_Act1_GLO_HagHag
              : People are their own worst enemies, petal. I just let them see it.devnote
              • 52.
                GROUP_Act1_GLO_HagHag
                : [TagAnswer]
        • 8. Player: Do you have any regrets?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
          • 37.
            GROUP_Act1_GLO_HagHag
            : Only one.devnote
            • 31.
              GROUP_Act1_GLO_HagHag
              : And you'll never know.devnote
              • 46.
                GROUP_Act1_GLO_HagHag
                : [TagAnswer]
        • 71. [Jump] Jump to Node 50 (1)
        • 44. [Jump] Jump to Node 2 (1)
  • 18.
    GROUP_Act1_GLO_HagHag
    : Bleed... choke on... your guts...GLO_SpeakWithDead_State_Killer, HAG_Hag_State_HasPhylactery = False
    • 34. Player: Why did you want Mayrina?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 73.
        GROUP_Act1_GLO_HagHag
        : Didn't want... the girl... wanted her... babe. devnoteHAG_Hagspawn_State_KnowsHagPurposeBaby
        • 66.
          GROUP_Act1_GLO_HagHag
          : ... was going to... eat it... and make a... hag daughter...devnote
          • 49.
            GROUP_Act1_GLO_HagHag
            : [TagAnswer] HAG_Hag_Dead_SWD1
            • Link to Node 17
    • 74. Player: Are you the only hag around here?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 38.
        GROUP_Act1_GLO_HagHag
        : Where there's people... there's... hags.devnote
        • 63.
          GROUP_Act1_GLO_HagHag
          : [TagAnswer] HAG_Hag_Dead_SWD2
          • Link to Node 17
    • 3. Player: Where do you keep your valuables?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 43.
        GROUP_Act1_GLO_HagHag
        : In my... workroom...devnote
        • 69.
          GROUP_Act1_GLO_HagHag
          : [TagAnswer] HAG_Hag_Dead_SWD3
          • Link to Node 17
    • 59. Player: Why are you so cruel?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
      • 33.
        GROUP_Act1_GLO_HagHag
        : Not me... that's cruel. It's... people.
        • 51.
          GROUP_Act1_GLO_HagHag
          : They want... and want... and want. I merely... give.
          • 0.
            GROUP_Act1_GLO_HagHag
            : [TagAnswer] HAG_Hag_Dead_SWD4
            • 17. [Alias] HAG_Hag_Dead_SWD4, HAG_Hag_Dead_SWD3, HAG_Hag_Dead_SWD2, HAG_Hag_Dead_SWD1
              End
              • Alias to Node 42
    • 67. Player: Leave.GLO_SpeakWithDead_State_QuestionsLimitReached = False
      End
    • 42.
      Narrator
      : *The spell's power wanes. You can ask no more questions.*NARRATIONGLO_SpeakWithDead_State_QuestionsLimitReached
      End
  • 23.
    GROUP_Act1_GLO_HagHag
    : Kill them... kill them... all...GLO_SpeakWithDead_State_Killer = False, HAG_Hag_State_HasPhylactery = False
    • 32. [Jump] Jump to Node 34 (1)
    • 36. [Jump] Jump to Node 74 (1)
    • 30. [Jump] Jump to Node 3 (1)
    • 16. [Jump] Jump to Node 50 (1)
    • 9. [Jump] Jump to Node 2 (1)
  • 56.
    Narrator
    : *Ethel grits her teeth - struggling to speak, but the spell holds. She can't answer any more questions.*NARRATIONGLO_SpeakWithDead_State_QuestionsLimitReached
    End
  • 60.
    Narrator
    : *A charm on the hag's body flashes a faint glow.*NARRATIONGLO_SpeakWithDead_State_Killer, HAG_Hag_State_HasPhylactery
    • 28. [Visual State]
      • 75.
        GROUP_Act1_GLO_HagHag
        : ARGH. You knuckle-dragging gobshite.devnote
        • 64.
          GROUP_Act1_GLO_HagHag
          : You will bleed - you will choke on your own guts for this.
          • 48. Player: You're quite lively for a corpse.GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
            • 41.
              GROUP_Act1_GLO_HagHag
              : I'm a hag, you little snot - you think I didn't plan for this? Death and I are old friends.
              • 11.
                GROUP_Act1_GLO_HagHag
                : But I won't be a corpse forever - that I can bloody promise you.
                • 55.
                  GROUP_Act1_GLO_HagHag
                  : [TagAnswer]
          • 58. Player: Tell me the truth - what did you want with Mayrina?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
            • 47.
              GROUP_Act1_GLO_HagHag
              : I didn't want the girl, sweetie. I wanted her babe.devnoteHAG_Hagspawn_State_KnowsHagPurposeBaby
              • 1.
                GROUP_Act1_GLO_HagHag
                : I would have gobbled it up and given birth to my very own hag daughter.devnote
                • 72.
                  GROUP_Act1_GLO_HagHag
                  : From my guts she would've come - my blood, my bile. It would have been glorious. devnote
                  • 62.
                    GROUP_Act1_GLO_HagHag
                    : [TagAnswer]
          • 27. Player: You're dead and I'm not. Deal with it.GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
            • 68.
              GROUP_Act1_GLO_HagHag
              : For now.devnote
              • 39.
                GROUP_Act1_GLO_HagHag
                : [TagAnswer]
          • 5. Player: What deal did you make with Mayrina?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
            • 61.
              GROUP_Act1_GLO_HagHag
              : The brat's husband is dead. So sad.
              • 4.
                GROUP_Act1_GLO_HagHag
                : She wanted me to bring him back to life. Little fool thought it would fix everything.
                • 57.
                  GROUP_Act1_GLO_HagHag
                  : [TagAnswer]
          • 45. Player: Do you have any regrets?GLO_SpeakWithDead_State_QuestionsLimitReached = FalseGLO_SpeakWithDead_Event_QuestionAsked
            • 10.
              GROUP_Act1_GLO_HagHag
              : Only that I don't get to see the flesh melt from your bones, your guts dissolve, and your brain liquefy as you turn into a mind flayer.devnote
              • 24.
                GROUP_Act1_GLO_HagHag
                : You'll weep, you'll beg, you'll plead - anything to make it stop. And once you stand tall, proud and tentacled? devnote
                • 19.
                  GROUP_Act1_GLO_HagHag
                  : You'll butcher your friends and your loved ones LIKE THE ILLITHID SCUM YOU ARE.
                  • 26.
                    GROUP_Act1_GLO_HagHag
                    : [TagAnswer]
          • 15. [Jump] Jump to Node 40 (1)
          • 50. Player: Leave.GLO_SpeakWithDead_State_QuestionsLimitReached = False
            End
          • 2.
            Narrator
            : *The spell's power wanes. You can ask no more questions.*NARRATIONGLO_SpeakWithDead_State_QuestionsLimitReached
            End