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    Synopsis:

    This is the main hag dialogue. In it, you can ask about Mayrina (who is present) or make a deal to have your parasite removed.

    If you keep asking about Mayrina (twice), the hag will be furious and vanish Mayrina away while she deals with the 'busybody' - the player.

    If you agree to the tadpole deal, you must give up an eye (in the transformed dialogue).



  • 20.
    GROUP_Act1_GLO_HagHuman
    : I don't want a crumb left on that plate, girl.devnoteHUMAN
    • 97.
      Mayrina
      : Auntie Ethel, please. One more bite and this pie is gonna come back up to say hello. devnoteHAG_Hag_HasMet_Teahouse, HAG_HagSpawn_Event_CheckSetMayrinaDeal
      • 189.
        GROUP_Act1_GLO_HagHuman
        : Don't make me get the wooden spoon. You're eating for two, so get to it!devnote
        • 26. [Alias] HAG_HagAmbush_Quest_Confrontation_PlayerSidedNone
          • Alias to Node 104
          • 12.
            GROUP_Act1_GLO_HagHuman
            : You'd best have one hells of an apology for me, young man., MALEdevnote
          • 12.
            GROUP_Act1_GLO_HagHuman
            : You'd best have one hells of an apology for me, young lady. , FEMALEdevnote
          • 12.
            GROUP_Act1_GLO_HagHuman
            : You'd best have one hells of an apology for me, petal.devnote
            • 281. Player: I'm sorry. I shouldn't have raised a hand against you.DEN_HagTrader_State_AttackedHag, HAG_HagAmbush_Quest_Confrontation_PlayerSidedBrothers = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedNone = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHag = False
              • Link to Node 289
            • 68. Player: I'm sorry. I should have stepped in.HAG_HagAmbush_Quest_Confrontation_PlayerSidedNone
              • 289. [Jump] Jump to Node 126 (1)
            • 53. Player: You'll get no apology from me, hag., BARBARIAN, BARD, CLERIC_GOOD, PALADIN_GOOD, REALLY_GITHYANKI, WIZARD
              • 179.
                GROUP_Act1_GLO_HagHuman
                : Hah! Oh, I do like the mouthy ones. devnote
                • Link to Node 126
            • 157. Player: You must have mistaken me for someone else.
              • 124.
                GROUP_Act1_GLO_HagHuman
                : I don't think I did, dearie. And frankly you're thick for saying so.devnote
                • Link to Node 126
            • 37. Player: You think you scare me? Please. I've met far worse than you in my time. REALLY_PLANAR
              • 254.
                GROUP_Act1_GLO_HagHuman
                : No, petal. You haven't.
                • Link to Node 126
            • 168. Player: My people took orders once. I'm not doing it again.REALLY_DUERGARDWARF
              • 282.
                GROUP_Act1_GLO_HagHuman
                : But you'd look so good on your knees. devnote
                • Link to Node 126
            • 225. Player: Gith apologise to no one. REALLY_GITHYANKI
              • 185.
                GROUP_Act1_GLO_HagHuman
                : Hah! Bet you wouldn't say that to Vlaakith. You're nothing but a scared child masquerading as a warrior.devnote
                • Link to Node 126
            • 240. Player: Or what? BARBARIAN, BERSERKER = False
              • Link to Node 99
            • 2. Player: Apology? I could crush you like a bird's nest!, BERSERKERBERSERKER
              • 99.
                GROUP_Act1_GLO_HagHuman
                : How shocking: another barbarian with all brawn and no brains.devnote
                • Link to Node 126
            • 177. Player: I appear to have forgotten my apology. How about a poem instead?BARD
              • 172.
                GROUP_Act1_GLO_HagHuman
                : Another bard who thinks humour is the same as talent - cute. devnote
                • Link to Node 126
            • 52. Player: I won't apologise to such a wicked creature., CLERIC_GOOD, PALADIN_GOOD
              • 204.
                GROUP_Act1_GLO_HagHuman
                : Aw, is it hard to see from up there on your high horse? If only you knew some of the horrors your pretty little gods had committed...
                • Link to Node 126
            • 275. Player: You don't scare me. I serve someone far more terrifying. , CLERIC_EVIL, PALADIN_EVIL, REALLY_PLANAR
              • 280.
                GROUP_Act1_GLO_HagHuman
                : Bhaal, right? He'll not bother us. He's far too busy using blood as fingerpaint and taking credit for other people's kills. , CLERIC_BHAAL, PALADIN_BHAALdevnote
                • Link to Node 126
              • 186.
                GROUP_Act1_GLO_HagHuman
                : Bane, right? The laziest tyrant of all. He sits on his backside while you lot run around doing all the work. Do you wipe his arse, too? Hah!, CLERIC_BANE, PALADIN_BANEdevnote
                • Link to Node 126
              • 83.
                GROUP_Act1_GLO_HagHuman
                : Myrkul? Pretty rubbish god of death, if you ask me. You're just an adorable little misery guts though., CLERIC_MYRKUL, PALADIN_MYRKULdevnote
                • 126.
                  GROUP_Act1_GLO_HagHuman
                  : You know, I was gonna give you a swift kick up the arse and show you the door...devnote
                  • 184.
                    GROUP_Act1_GLO_HagHuman
                    : ...but I think you and I could have a bit of fun together.devnote
                    • 136.
                      GROUP_Act1_GLO_HagHuman
                      : [TagAnswer] HAG_HagAmbush_Quest_Confrontation_PlayerSidedBrothers = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedNone = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHag = False
                      • 27. [Jump] Jump to Node 133 (1)
                    • 115.
                      GROUP_Act1_GLO_HagHuman
                      : Gods, grant me patience... Eat up, Mayrina! I won't say it again.devnoteHAG_Hagspawn_State_InitialSceneDone
                      • 105. Player: That's Mayrina? I have some bad news for her.HAG_HagAmbush_State_FoundDeadBrother = False, HAG_HagAmbush_State_FoundUnconsciousBrother, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHag
                        • Link to Node 109
                      • 44. Player: That's Mayrina? I have some bad news for her.HAG_HagAmbush_Quest_Confrontation_EventSkipped = False, HAG_HagAmbush_State_FoundDeadBrother
                        • 109.
                          GROUP_Act1_GLO_HagHuman
                          : Keep that hole under your nose shut. Or things will get messy.devnote
                          • 277.
                            GROUP_Act1_GLO_HagHuman
                            : [TagAnswer] ORI_Inclusion_Random
                            • 149.
                              Lae'zel
                              : Don't bother. You'd only subject us to her inevitable wailing.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
                              • Link to Node 261
                            • 222.
                              Shadowheart
                              : You know what that sounds like to me? Leverage.ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
                              • Link to Node 261
                            • 74.
                              Karlach
                              : Pfft. That hag doesn't tell us what to do.ORI_Inclusion_PickedAtRandom, REALLY_KARLACH
                              • 261.
                                GROUP_Act1_GLO_HagHuman
                                : [TagAnswer] ORI_Inclusion_End_Random
                                • 54.
                                  Mayrina
                                  : What is it? What's going on? devnote
                                  • 228. Player: I fought your brothers, but I didn't kill them - I only knocked them out.HAG_HagAmbush_State_FoundDeadBrother = False, HAG_HagAmbush_State_FoundUnconsciousBrother, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHag
                                    • 247. [Alias] HAG_Hagspawn_State_KnowsBrothersDead, ToldMayrinaBrotherDead
                                      • Alias to Node 243
                                      • 195. [Alias]
                                        • Alias to Node 24
                                        • 152. [Jump] Jump to Node 278 (1)
                                  • 75. Player: Nothing. I mistook you for someone else. 7f009f55-4d9c-e110-72f6-360479f6dfdd_HAG_Hagspawn_State_DidntTellMayrina = False7f009f55-4d9c-e110-72f6-360479f6dfdd_HAG_Hagspawn_State_DidntTellMayrina
                                    • 21.
                                      GROUP_Act1_GLO_HagHuman
                                      : You just have one of those faces, Mayrina. So bland and forgettable. devnote
                                      • 62.
                                        GROUP_Act1_GLO_HagHuman
                                        : Smart move, sweetness.devnote
                                        • 236.
                                          GROUP_Act1_GLO_HagHuman
                                          : Now, about what you told me in the grove - your little wriggler problem. devnoteDEN_HagDouble_HasMet, GLO_Hag_Knows_ToldHagTadpole
                                          • 220.
                                            GROUP_Act1_GLO_HagHuman
                                            : It must be an awful thing to have hanging over your head - or in it, rather. Let me take care of that for you. devnote
                                            • 213. Player: If you have this power, why didn't you remove it at the grove?DEN_HagDouble_HasMet
                                              • 29.
                                                GROUP_Act1_GLO_HagHuman
                                                : Prying eyes. I didn't need those druids in my business. devnote
                                                • 231. [Jump] Jump to Node 146 (1)
                                            • 19. Player: I'm not sure I want your help anymore.DEN_HagDouble_HasMet
                                              • 101.
                                                GROUP_Act1_GLO_HagHuman
                                                : Are you sure about that? devnote
                                                • 82. [Jump] Jump to Node 235 (1)
                                            • 224. [Jump] Jump to Node 202 (1)
                                        • 266.
                                          GROUP_Act1_GLO_HagHuman
                                          : Now, about that wriggler of yours. GLO_Hag_Knows_ToldHagTadpole
                                          • 64. [Alias]
                                            • Alias to Node 220
                                            • 255. [Jump] Jump to Node 79 (1)
                                            • 90. [Jump] Jump to Node 265 (1)
                                            • 167. [Jump] Jump to Node 202 (1)
                                            • 154. [Jump] Jump to Node 63 (1)
                                        • 191.
                                          GROUP_Act1_GLO_HagHuman
                                          : Now, I can tell you're in dire need of help, petal.
                                          • 4.
                                            GROUP_Act1_GLO_HagHuman
                                            : That wriggler swimming in your brain juice is a bit of an inconvenience, isn't it? ToldEthelAboutTadpoleInTeahouse
                                            • 79. Player: Are you saying you can remove it? GLO_Hag_Knows_ToldHagTadpole
                                              • 23. [Jump] Jump to Node 229 (1)
                                            • 265. Player: I'm dealing with it. GLO_Hag_Knows_ToldHagTadpole
                                              • 70.
                                                GROUP_Act1_GLO_HagHuman
                                                : You don't need to bear the brunt of this alone, precious. Auntie Ethel is here for you. devnote
                                                • 209. [Jump] Jump to Node 146 (1)
                                            • 164. Player: How do you know that?GLO_Hag_Knows_ToldHagTadpole = FalseGLO_Hag_Knows_ToldHagTadpole
                                              • 271.
                                                GROUP_Act1_GLO_HagHuman
                                                : Because you stink. And I know the stench of mind flayer anywhere.devnote
                                                • Link to Node 187
                                            • 276. Player: That's none of your concern. GLO_Hag_Knows_ToldHagTadpole = FalseGLO_Hag_Knows_ToldHagTadpole
                                              • 32.
                                                GROUP_Act1_GLO_HagHuman
                                                : No, but it is yours. And if I were you, I would be very concerned.devnote
                                                • 187. [Jump] Jump to Node 235 (1)
                                            • 174. Player: Don't change the subject. Why is that woman really here?7f009f55-4d9c-e110-72f6-360479f6dfdd_HAG_Hagspawn_State_DidntTellMayrina = False, HUMAN, HAG_Hagspawn_State_AskedAboutMayrinaGLO_Hag_Knows_ToldHagTadpole
                                              • 194.
                                                GROUP_Act1_GLO_HagHuman
                                                : I told you - the girl is none of your business. Keep that hole under your nose shut.devnote
                                                • 6.
                                                  GROUP_Act1_GLO_HagHuman
                                                  : [TagAnswer] ORI_Inclusion_Random
                                                  • 116.
                                                    Lae'zel
                                                    : Must you stick out your neck for every dimwit in distress?ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
                                                    • Link to Node 85
                                                  • 234.
                                                    Shadowheart
                                                    : I'm inclined to agree. Let's not involve ourselves in this place any more than necessary.ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
                                                    • Link to Node 85
                                                  • 264.
                                                    Karlach
                                                    : I don't like this. What's really going on here?ORI_Inclusion_PickedAtRandom, REALLY_KARLACH
                                                    • Link to Node 85
                                                  • 227.
                                                    Astarion
                                                    : Let's not make trouble for some stranger. We have our own problems.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION
                                                    • Link to Node 85
                                                  • 11.
                                                    Wyll
                                                    : The girl's in a fix. It's a hero's duty to step in.ORI_Inclusion_PickedAtRandom, REALLY_WYLL
                                                    • 85.
                                                      GROUP_Act1_GLO_HagHuman
                                                      : [TagAnswer] ORI_Inclusion_End_Random
                                                      • 211.
                                                        GROUP_Act1_GLO_HagHuman
                                                        : I'll talk about your wriggler - and that's it. Last warning.devnote
                                                        • 123. Player: No. This woman is clearly in trouble. ['Astarion -1', 'Gale 1', 'Wyll 1', 'Karlach 1']
                                                          • 117. [TagCinematic] devnote
                                                            • 48.
                                                              GROUP_Act1_GLO_HagHuman
                                                              : You want to play the hero so badly? Fine. Let's make this interesting.devnoteHAG_Hag_State_TeleportSurrogateMotherToLair, HAG_Hagspawn_State_SkipAD, HAG_Hagspawn_State_InitialSceneDone, HAG_Hag_Event_HostileToPlayersAfterDialog
                                                              • 221. [Jump] Jump to Node 197 (2)
                                                        • 245. Player: Fine. Can you remove the parasite?
                                                          • 229.
                                                            GROUP_Act1_GLO_HagHuman
                                                            : Quicker than you can say 'Yes, Auntie.' devnote
                                                            • 146.
                                                              GROUP_Act1_GLO_HagHuman
                                                              : What do you say? Want me to take care of the little bugger? devnoteHAG_Hag_Knows_AskedTadpole
                                                              • 138. Player: I know a devil that's offered to remove it.GLO_Monitor_State_FirstDealOffered
                                                                • 207.
                                                                  GROUP_Act1_GLO_HagHuman
                                                                  : A devil? Spare me. Blathering windbags in love with the sound of their own voices.devnote
                                                                  • 81.
                                                                    GROUP_Act1_GLO_HagHuman
                                                                    : I'm the safer bet. Plus - you'll get to keep your soul.devnote
                                                              • 46. Player: Depends on the price.
                                                                • 163.
                                                                  GROUP_Act1_GLO_HagHuman
                                                                  : Well, that depends on the job. Removing a parasite is no small feat. But I like you, petal. So I'll only ask for something small...devnote
                                                                  • Link to Node 237
                                                              • 198. Player: Yes. Get this damn parasite out of me.
                                                                • 114.
                                                                  GROUP_Act1_GLO_HagHuman
                                                                  : My - I do like them eager. But know that I don't work for free. I expect payment up front... devnote
                                                                  • Link to Node 237
                                                              • 171. Player: I'll take my chances on my own.
                                                                • 258.
                                                                  GROUP_Act1_GLO_HagHuman
                                                                  : Hah! Good luck with that. But don't you fret, petal - I'm sure you'll make a very pretty mind flayer.
                                                                  End
                                                              • 202. Player: Such things are rarely done for free. What's the real bargain here?WARLOCK
                                                                • 98.
                                                                  GROUP_Act1_GLO_HagHuman
                                                                  : You're a sharp one. I am proposing a deal, but it's different from your little pact. You see, I prefer personal things. devnote
                                                                  • 237.
                                                                    GROUP_Act1_GLO_HagHuman
                                                                    : One of your pretty little peepers.devnote
                                                                    • 156. [Alias] REALLY_WYLLLearnedEyeCost
                                                                      • Alias to Node 140
                                                                      • Link to Node 199
                                                                    • 140.
                                                                      GROUP_Act1_GLO_HagHuman
                                                                      : Oh dear, you don't have one to spare. Terribly sorry, petal - but no deal for you.CANTLOSEEYELearnedEyeCost
                                                                      • 199.
                                                                        GROUP_Act1_GLO_HagHuman
                                                                        : Should you know someone with two eyes in their head and a wriggler problem, send them my way. Auntie will sort them out.
                                                                        End
                                                                    • 42.
                                                                      GROUP_Act1_GLO_HagHuman
                                                                      : I'll pluck it from your head, kiss it for luck, then back in it goes. Won't take but a moment. devnoteCANTLOSEEYE = FalseLearnedEyeCost
                                                                      • 169.
                                                                        GROUP_Act1_GLO_HagHuman
                                                                        : That is my price. Nothing more, nothing less.
                                                                        • 94. Player: You want one of my eyes? Why?
                                                                          • 161.
                                                                            GROUP_Act1_GLO_HagHuman
                                                                            : I'm afraid that's my business, petal. It's nothing nefarious though - I promise. devnote
                                                                        • 60. Player: Will my sight be damaged?
                                                                          • 286.
                                                                            GROUP_Act1_GLO_HagHuman
                                                                            : A touch. But sure you've two eyes in your skull, don't you? No need to be precious. devnote
                                                                        • 77. Player: You have a deal.AgreedTadpoleDeal['Lae'zel -5', 'Shadowheart -5', 'Wyll -1']
                                                                          • 197.
                                                                            GROUP_Act1_GLO_HagHuman
                                                                            : Glorious. One moment - Auntie needs her real nails for this.devnote
                                                                            • 51. [TagCinematic] devnoteHAG_ForestIllusion_Event_DropIllusionGLO_Hag_State_Transformed
                                                                              End
                                                                            • 270.
                                                                              GROUP_Act1_GLO_HagHuman
                                                                              : [TagAnswer] HAG_ForestIllusion_Event_DropIllusion = FalseHAG_Hag_Event_DropDisguise
                                                                              End
                                                                        • 50. Player: That's a poor bargain. I'll try my luck elsewhere.
                                                                          • 88.
                                                                            Mayrina
                                                                            : Ethel, can I please... devnoteHUMAN
                                                                            • 159.
                                                                              GROUP_Act1_GLO_HagHuman
                                                                              : Quiet. You've had enough pampering.devnoteHAG_Hag_State_TeleportSurrogateMotherToLair, HAG_Hagspawn_State_SkipAD, HAG_Hagspawn_State_InitialSceneDone
                                                                              • 230. [Alias]
                                                                                • Alias to Node 117
                                                                                • 241.
                                                                                  GROUP_Act1_GLO_HagHuman
                                                                                  : And you - my door is always open, petal. Auntie Ethel is here for you. devnote
                                                                                  End
                                                                          • 196.
                                                                            GROUP_Act1_GLO_HagHuman
                                                                            : As you wish - but should you change your mind, you know where to find me. devnote
                                                                            End
                                                                        • 84. Player: This sounds like a spell for a Hag Eye - you want to see through one of my eyes., WIZARDWIZARD
                                                                          • 279.
                                                                            GROUP_Act1_GLO_HagHuman
                                                                            : Hah! Not many know that spell. You're close, but not quite right. devnote
                                                                            • 25.
                                                                              GROUP_Act1_GLO_HagHuman
                                                                              : Your eyeball is staying in your head - although it would look delightful on a necklace.
                                                                        • 63. Player: Leave.
                                                                          • 5. [Jump] Jump to Node 88 (1)
                                                                          • 58.
                                                                            GROUP_Act1_GLO_HagHuman
                                                                            : Ta-ta, petal. Come see Auntie soon.devnoteHUMAN = False
                                                                            End
                                                              • 284. [Jump] Jump to Node 63 (1)
                                                        • 47. Player: I'll find another way to take care of it.
                                                          • 73.
                                                            GROUP_Act1_GLO_HagHuman
                                                            : Yes, because everyone and their mother is an expert on illithid scum. devnote
                                                            • 235.
                                                              GROUP_Act1_GLO_HagHuman
                                                              : I can tell you're almost done cooking. You know you could turn - just like that.devnote
                                                              • Link to Node 146
                                                        • 259. [Jump] Jump to Node 63 (1)
                                                  • 273.
                                                    Gale
                                                    : She's a pregnant lady in distress. We can't just stand by and pretend she's not here.ORI_Inclusion_PickedAtRandom, REALLY_GALE
                                                    • Link to Node 85
                                            • 95. Player: Something isn't right. That woman - why is she with you?7f009f55-4d9c-e110-72f6-360479f6dfdd_HAG_Hagspawn_State_DidntTellMayrina = False, HUMAN, HAG_Hagspawn_State_AskedAboutMayrina = FalseGLO_Hag_Knows_ToldHagTadpole
                                              • 218.
                                                GROUP_Act1_GLO_HagHuman
                                                : Busybodies are not appreciated around here. devnote
                                                • Link to Node 6
                                  • 7. Player: Your brothers are dead - by my hand. HAG_HagAmbush_State_FoundDeadBrother, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHagHAG_Hagspawn_State_SurrogateKnowsKilledBrothers['Astarion -1', 'Gale 1', 'Lae'zel -1', 'Wyll 1', 'Karlach 1']
                                    • 3. [Jump] Jump to Node 243 (1)
                                  • 86. Player: I gutted your brothers. There was blood everywhere., CLERIC_EVIL, PALADIN_EVILHAG_HagAmbush_State_FoundDeadBrother, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHagHAG_Hagspawn_State_SurrogateKnowsKilledBrothers['Astarion -1', 'Gale 1', 'Lae'zel -1', 'Wyll 1', 'Karlach 1']
                                    • Link to Node 3
                                  • 66. Player: I pray for your forgiveness. I fought your brothers and killed them., CLERIC_GOOD, PALADIN_GOODHAG_HagAmbush_State_FoundDeadBrother, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHagHAG_Hagspawn_State_SurrogateKnowsKilledBrothers['Astarion -1', 'Gale 1', 'Lae'zel -1', 'Wyll 1', 'Karlach 1']
                                    • Link to Node 3
                                  • 41. Player: Auntie Ethel killed your brothers. HAG_HagAmbush_State_FoundDeadBrother, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHag = FalseHAG_Hag_Event_HostileToPlayersAfterDialog['Astarion -1', 'Gale 1', 'Lae'zel -1', 'Wyll 1', 'Karlach 1']
                                    • 283. [Jump] Jump to Node 22 (1)
                                  • 226. Player: Auntie Ethel killed your brothers. HAG_HagAmbush_State_FoundDeadBrother, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHagRoll (Charisma, Deception) vs 15 (0)['Astarion -1', 'Gale 1', 'Lae'zel -1', 'Wyll 1', 'Karlach 1']
                                    • 232. [RollResult] True
                                      • 238.
                                        GROUP_Act1_GLO_HagHuman
                                        : Hah! You want to play it like that? Fine. Yes, girl - I killed your brothers. devnoteHAG_Hagspawn_State_LiedAboutBrothersDeath
                                        • 22.
                                          Mayrina
                                          : That can't be true. Auntie Ethel?devnote
                                          • 100.
                                            GROUP_Act1_GLO_HagHuman
                                            : They were being rude. And I detest rudeness. devnote
                                            • 0.
                                              Mayrina
                                              : You MONSTER. The deal is off! devnoteHAG_Hagspawn_State_KnowsBrothersDead, HAG_Hagspawn_State_EthelKilledBrothers, ToldMayrinaBrotherDead
                                              • 278.
                                                GROUP_Act1_GLO_HagHuman
                                                : Enough. Away with you.devnoteHAG_Hag_State_TeleportSurrogateMotherToLair, HAG_Hagspawn_State_SkipAD, HAG_Hagspawn_State_InitialSceneDone
                                                • 233. [Alias]
                                                  • Alias to Node 117
                                                  • 134.
                                                    GROUP_Act1_GLO_HagHuman
                                                    : Blessed silence at last. Some time in the cage should do her good. devnoteHAG_Hag_Event_KickSurrogateMotherFromDialog
                                                    • 262.
                                                      GROUP_Act1_GLO_HagHuman
                                                      : And you - you'll regret sticking your nose in my business.devnoteHAG_Hag_Event_HostileToPlayersAfterDialog
                                                      • 33. [Jump] Jump to Node 197 (2)
                                    • 288. [RollResult] False
                                      • 16.
                                        GROUP_Act1_GLO_HagHuman
                                        : Mayrina, my darling, it's not true. No - this scoundrel cut your brothers down. It was awful. So much blood.devnoteHAG_Hagspawn_State_SurrogateKnowsKilledBrothers, HAG_Hag_Event_HostileToPlayersAfterDialog
                                        • 243.
                                          Mayrina
                                          : What? NO. devnoteHAG_Hagspawn_State_KnowsBrothersDead, ToldMayrinaBrotherDead
                                          • 110.
                                            Mayrina
                                            : Dead. Everyone's dead. devnote
                                            • 24.
                                              GROUP_Act1_GLO_HagHuman
                                              : Such dramatics.devnote
                                              • Link to Node 278
                                  • 121. Player: I found your brothers dead outside. HAG_HagAmbush_Quest_Confrontation_KillBrothers = False, BrothersDied['Astarion -1', 'Gale 1', 'Lae'zel -1', 'Wyll 1', 'Karlach 1']
                                    • 188. [Alias] HAG_Hag_Event_HostileToPlayersAfterDialog
                                      • Alias to Node 22
                                      • 118.
                                        GROUP_Act1_GLO_HagHuman
                                        : Yes, your brothers are dead. And before you ask - yes, I killed them.devnote
                                        • 183. [Jump] Jump to Node 100 (1)
                                  • 111. [Jump] Jump to Node 63 (1)
                            • 205.
                              Astarion
                              : Well, you heard the lady. We don't want things to get 'messy'.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION
                              • Link to Node 261
                            • 201.
                              Wyll
                              : Spill it. Mayrina deserves the truth.ORI_Inclusion_PickedAtRandom, REALLY_WYLL
                              • Link to Node 261
                            • 132.
                              Gale
                              : The choice is yours. There's really no good decision to be made here.ORI_Inclusion_PickedAtRandom, REALLY_GALE
                              • Link to Node 261
                      • 139. Player: That's Mayrina? Where are her brothers?HAG_HagAmbush_Quest_Confrontation_PlayerSidedBrothers, HAG_HagAmbush_State_FoundDeadBrother = False
                        • 147.
                          Mayrina
                          : My brothers? You saw them? devnote
                          • 153.
                            GROUP_Act1_GLO_HagHuman
                            : They stopped by to pass on their congratulations. Said they'll be waiting for you at home. devnote
                            • 35.
                              Mayrina
                              : Oh. But why didn't they come in to see me? devnote
                              • 274.
                                GROUP_Act1_GLO_HagHuman
                                : All they left was a message, which I passed on, didn't I? Don't be stressing. devnote
                                • 158.
                                  GROUP_Act1_GLO_HagHuman
                                  : And you. Hush. Don't be upsetting the girl with such things.devnote
                                  • 253. Player: Answer the question: where are her brothers?HAG_Hagspawn_State_AskedAboutMayrina
                                    • 215.
                                      GROUP_Act1_GLO_HagHuman
                                      : You cheeky thing. Sutton Farm. North of Baldur's Gate. Check if you like.devnote
                                      • 30.
                                        GROUP_Act1_GLO_HagHuman
                                        : But I think you have bigger problems.devnote
                                        • 239. [Jump] Jump to Node 4 (1)
                                  • 143. Player: Forget I asked.
                                    • 38. [Alias]
                                      • Alias to Node 62
                                      • 43.
                                        GROUP_Act1_GLO_HagHuman
                                        : Besides, you should save your energy for that wriggler swimming in your brain juice. Fierce inconvenient, isn't it?
                                        • 92. [Jump] Jump to Node 4 (2)
                                  • 249. Player: I don't think I'm the one who is upsetting her.
                                    • 142.
                                      GROUP_Act1_GLO_HagHuman
                                      : Then you don't know her like I do. She's getting exactly what she wanted. Don't you fret.devnote
                                      • Link to Node 43
                      • 267. Player: We missed out on introductions. Who are you?DEN_HagDouble_HasMet = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedBrothers = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedNone = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHag = False
                        • 182.
                          GROUP_Act1_GLO_HagHuman
                          : I have many names, petal. But Auntie Ethel will do.devnote
                          • Link to Node 122
                      • 14. Player: Interesting place you have, right in the middle of nowhere.DEN_HagDouble_HasMet = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedBrothers = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedNone = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHag = False
                        • 31.
                          GROUP_Act1_GLO_HagHuman
                          : Beautiful, isn't it? It's my little refuge for the lost and hopeless.devnote
                          • 122. [Jump] Jump to Node 67 (1)
                      • 78. Player: Did you have any trouble on the way here?DEN_HagDouble_HasMet, HAG_HagAmbush_Quest_Confrontation_PlayerSidedBrothers = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedNone = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHag = False
                        • 151.
                          GROUP_Act1_GLO_HagHuman
                          : None that I couldn't handle, precious. devnote
                          • 96. [Jump] Jump to Node 180 (1)
                      • 165. Player: I'm glad you got here safely. HAG_HagAmbush_Quest_Confrontation_PlayerSidedHag
                        • 56.
                          GROUP_Act1_GLO_HagHuman
                          : Thanks to you. You know, you're lucky - you've helped a very powerful lady.devnote
                          • 206. [Jump] Jump to Node 67 (1)
                      • 150. Player: The lady doesn't seem to be enjoying her dinner.HAG_Hagspawn_State_AskedAboutMayrina
                        • 45. [Alias]
                          • Alias to Node 107
                          • 49. [Alias]
                            • Alias to Node 15
                            • 120.
                              GROUP_Act1_GLO_HagHuman
                              : Besides, you have bigger problems.devnote
                              • 212. [Jump] Jump to Node 4 (1)
                      • 130. Player: Do you treat all your guests so poorly?
                        • 61.
                          GROUP_Act1_GLO_HagHuman
                          : Hm?devnote
                          • 13.
                            GROUP_Act1_GLO_HagHuman
                            : This is why I like you, petal. You say what's on your mind. devnoteDEN_HagDouble_HasMet, HAG_HagAmbush_Quest_Confrontation_PlayerSidedBrothers = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedNone = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHag = False
                            • 180.
                              GROUP_Act1_GLO_HagHuman
                              : I was hoping you'd pay me a visit. You see, I do more than lotions and potions.
                              • 67.
                                GROUP_Act1_GLO_HagHuman
                                : People in dire need travel from all over Faerûn to see little ol' me. And I do my damndest to help them.devnote
                                • 200.
                                  GROUP_Act1_GLO_HagHuman
                                  : And you, petal - well, you need a lot of help. devnote
                                  • Link to Node 212
                          • 65.
                            GROUP_Act1_GLO_HagHuman
                            : You're quite right, petal. devnoteHAG_HagAmbush_Quest_Confrontation_PlayerSidedHag
                            • 36.
                              GROUP_Act1_GLO_HagHuman
                              : Forgive me if I get a bit sharp. My work wears something awful on me. devnote
                              • 268.
                                GROUP_Act1_GLO_HagHuman
                                : You see, I help people from all over Faerûn.devnote
                                • Link to Node 200
                          • 129.
                            GROUP_Act1_GLO_HagHuman
                            : Watch that tone, sweetie. You want to be in my good books - trust me.devnoteHAG_HagAmbush_Quest_Confrontation_PlayerSidedBrothers
                            • Link to Node 175
                          • 69. [Alias] HAG_HagAmbush_Quest_Confrontation_PlayerSidedNone
                            • Alias to Node 129
                            • 175.
                              GROUP_Act1_GLO_HagHuman
                              : That wriggler in your head isn't going to get its damn self out, is it?devnote
                              • 257. [Jump] Jump to Node 4 (2)
                          • 141.
                            GROUP_Act1_GLO_HagHuman
                            : Let's start over, shall we? I'm Auntie Ethel.devnoteDEN_HagDouble_HasMet = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedBrothers = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedNone = False, HAG_HagAmbush_Quest_Confrontation_PlayerSidedHag = False
                            • 166. [Jump] Jump to Node 36 (1)
                      • 290. Player: You said you had something for the parasite?GLO_Hag_Knows_ToldHagTadpole
                        • 250.
                          GROUP_Act1_GLO_HagHuman
                          : Of course! Ah, I'd lose my head if it wasn't attached to me. Now, I must confess - I told a bit of a white lie. devnote
                          • 251.
                            GROUP_Act1_GLO_HagHuman
                            : I said I had something at home that could help. Well, that something... devnote
                            • 9.
                              GROUP_Act1_GLO_HagHuman
                              : ...is me. Forgive me - didn't want the grove's prying eyes in my business.devnote
                              • 287. [Jump] Jump to Node 146 (1)
              • 125.
                GROUP_Act1_GLO_HagHuman
                : Shar won't bother us here. She's far too busy writing poetry and crying about how much people prefer her sister., CLERIC_SHAR, PALADIN_SHARdevnote
                • Link to Node 126
              • 223.
                GROUP_Act1_GLO_HagHuman
                : Oh, petal. If you think your precious little god holds any power here, you're in for a surprise. devnote
                • Link to Node 126
            • 34. Player: Tell me, hag: is this intimidation part of the bargaining process? Or does that come after?WIZARD
              • 145.
                GROUP_Act1_GLO_HagHuman
                : Aw, the wizard thinks he's smart because he can read. How precious., MALEdevnote
              • 145.
                GROUP_Act1_GLO_HagHuman
                : Aw, the wizard thinks she's smart because she can read. How precious., FEMALEdevnote
              • 145.
                GROUP_Act1_GLO_HagHuman
                : Aw, the wizard thinks they're smart because they can read. How precious.devnote
                • Link to Node 126
            • 137. Player: Attack her.
              • 244.
                GROUP_Act1_GLO_HagHuman
                : You absolute eejit.devnoteHAG_Hag_Event_HostileToPlayersAfterDialog
                • 55. [Jump] Jump to Node 197 (2)
        • 104.
          GROUP_Act1_GLO_HagHuman
          : If it isn't the cheekiest pup of them all...devnoteHAG_HagAmbush_Quest_Confrontation_PlayerSidedBrothers
          • Link to Node 12
        • 28.
          GROUP_Act1_GLO_HagHuman
          : Ah, if it isn't my hero! You took ages. Come in - come in!devnoteHAG_HagAmbush_Quest_Confrontation_PlayerSidedHag
          • 170. [Jump] Jump to Node 190 (1)
        • 93. [Alias] DEN_HagTrader_State_AttackedHag
          • Alias to Node 104
          • 57.
            GROUP_Act1_GLO_HagHuman
            : There I am in the grove, just trying to make ends meet, and you decide to give me a battering?!
            • 72. [Jump] Jump to Node 12 (1)
        • 162.
          GROUP_Act1_GLO_HagHuman
          : Who is this? A friend of yours?devnoteDEN_HagDouble_HasMet = False
          • 71.
            Mayrina
            : No! No, I don't know him., MALEdevnote
          • 71.
            Mayrina
            : No! No, I don't know her., FEMALEdevnote
          • 71.
            Mayrina
            : No! No, I don't know them.devnote
            • 87.
              GROUP_Act1_GLO_HagHuman
              : Come now - aren't you going to introduce yourself?devnote
              • 106. Player: I'm Gale. Delighted to make your acquaintance., REALLY_GALE
              • 106. Player: I'm Shadowheart. A pleasure., REALLY_SHADOWHEART
              • 106. Player: Wyll. Delighted, I'm sure., REALLY_WYLL
              • 106. Player: Call me Lae'zel., REALLY_LAEZEL
              • 106. Player: Karlach. Pleasure., REALLY_KARLACH
              • 106. Player: Astarion - just delighted to meet you, madam., REALLY_ASTARION
              • 106. Player: I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53]. Well met.
                • 18.
                  GROUP_Act1_GLO_HagHuman
                  : Oh, I like you - you may stay.devnote
                  • Link to Node 190
              • 203. Player: Who I am is not important.
                • 1.
                  GROUP_Act1_GLO_HagHuman
                  : True. What's important is why you're here - but we can figure that bit out together, petal.devnote
                  • 190.
                    GROUP_Act1_GLO_HagHuman
                    : Feel free to relax yourself and have a cuppa, hm?devnote
                    • Link to Node 133
              • 80. Player: I'd rather know who this woman is first.HAG_Hagspawn_State_AskedAboutMayrina
                • 107.
                  GROUP_Act1_GLO_HagHuman
                  : Keep your own little nose in your own little dish, petal. devnote
                  • 15.
                    GROUP_Act1_GLO_HagHuman
                    : I don't like busybodies.devnote
                    • 133. [Alias] HAG_Hagspawn_State_InitialSceneDone
                      • Alias to Node 115
                      • 148. [Jump] Jump to Node 105 (1)
                      • 119. [Jump] Jump to Node 44 (1)
                      • 256. [Jump] Jump to Node 267 (1)
                      • 40. [Jump] Jump to Node 14 (1)
                      • 144. Player: You have an interesting home. DEN_HagDouble_HasMet
                        • 181. [Jump] Jump to Node 31 (1)
                      • 160. [Jump] Jump to Node 78 (1)
                      • 248. [Jump] Jump to Node 165 (1)
                      • 242. [Jump] Jump to Node 130 (1)
                      • 217. [Jump] Jump to Node 290 (1)
              • 76. Player: Usually people ask what, as opposed to who, I am. , REALLY_BESTIAL, REALLY_RARE
                • 208.
                  GROUP_Act1_GLO_HagHuman
                  : That's because most people are afraid of their own bloody shadows. Not me, though. Auntie Ethel welcomes everyone.
                  • Link to Node 190
              • 193. Player: Spare me your pleasantries. Are drow even welcome here?DROWELF
                • Link to Node 192
              • 127. Player: Nope. Are duergar even welcome here?, REALLY_DUERGARDWARFREALLY_DUERGARDWARF
                • 192.
                  GROUP_Act1_GLO_HagHuman
                  : Of course! As if I give a stuffing about what you are. Come in - come in. devnote
                  • Link to Node 176
              • 39. Player: How wonderful to meet you! I'm [GEN_PlayerName_c11eee1e-7815-6143-7233-f2427799fa53]. It's an absolute pleasure. REALLY_HALFLING
                • 91.
                  GROUP_Act1_GLO_HagHuman
                  : Finally! See, girl? Now that's an introduction. devnote
                  • 176. [Jump] Jump to Node 190 (1)
              • 269. Player: I prefer to keep a low profile. ROGUE
                • 252.
                  GROUP_Act1_GLO_HagHuman
                  : Cute and secretive? You're too much, petal. devnote
                  • Link to Node 176
        • 219.
          GROUP_Act1_GLO_HagHuman
          : Ah, if it isn't my favourite flower! Welcome to Auntie Ethel's. Come in - come in!devnoteDEN_HagDouble_HasMet
          • 155. [Jump] Jump to Node 190 (1)
  • 135. [Alias] HAG_Hag_HasMet_Teahouse = False, HUMAN = False
    • Alias to Node 173
    • 216. [Jump] Jump to Node 173 (2)
  • 173.
    GROUP_Act1_GLO_HagHuman
    : Hello, sweetness. devnoteHAG_Hag_HasMet_Teahouse, HUMAN = False
    • 128. [Alias] LearnedEyeCost = False, HAG_Hag_Knows_AskedTadpole = FalseToldEthelAboutTadpoleInTeahouse
      • Alias to Node 4
      • 17. [Jump] Jump to Node 4 (2)
      • 131. [Jump] Jump to Node 272 (1)
      • 8. [Jump] Jump to Node 112 (1)
      • 285. [Jump] Jump to Node 171 (1)
      • 178. [Jump] Jump to Node 63 (1)
    • 102. [Alias] LearnedEyeCost = False, HAG_Hag_Knows_AskedTadpoleHAG_Hag_Knows_AskedTadpole
      • Alias to Node 146
      • 103. [Jump] Jump to Node 272 (1)
      • 210. [Jump] Jump to Node 112 (1)
      • 263. [Jump] Jump to Node 146 (2)
    • 113.
      GROUP_Act1_GLO_HagHuman
      : You going to give me one of those precious peepers? devnoteLearnedEyeCost, ONEEYED = False
      • 10. [Jump] Jump to Node 169 (2)
    • 260.
      GROUP_Act1_GLO_HagHuman
      : I'm still waiting for someone with a spare eye...devnoteLearnedEyeCost, ONEEYED
      • 272. Player: What happened to Mayrina? Did you do something to her?HAG_Hag_State_TeleportSurrogateMotherToLair
        • 246. [Alias]
          • Alias to Node 107
          • 89. [Alias]
            • Alias to Node 15
      • 112. Player: I'm here to trade.
        • 108.
          GROUP_Act1_GLO_HagHuman
          : [Trade]
          • 59.
            GROUP_Act1_GLO_HagHuman
            : Here for whatever you need, petal.
            End
      • 214. [Jump] Jump to Node 63 (1)