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Synopsis:
The player has discovered a wand that will allow them to raise Mayrina's husband from the dead. Mayrina is standing by the coffin that holds her dead husband. When player raises Connor from the dead, the coffin door bursts open and he crawls out of it a zombie - unable to speak in anything other than moans and groans. Player can take the zombie as a summon, kill the zombie, or give the zombie to Mayrina.
How to trigger:
- loadlevel WLD_Main_A
- oe HAG_SetupResurrection
7. : What?devnoteHAG_SurrogateMother_HasMet_Resurrect, HAG_Hagspawn_State_MayrinaAngry, HAG_HagSpawn_Knows_OfferedResurrectHusband = False
103. [Jump]
Jump to Node 6 (2)
29. : [TagGreeting]
HAG_Hagspawn_State_JakeBerserk, HAG_HagSpawn_Event_ResurrectedHusbandWithWandHAG_HagSpawn_Event_LockWand
28. [Jump]
Jump to Node 51 (1)
57. : Gods, didn't hear you coming. I know I should head home, but I can't bring myself to leave.devnoteHAG_SurrogateMother_HasMet_Resurrect = False, HAG_HagSpawn_Knows_OfferedResurrectHusband = False
6. : The thought of putting him in a wheelbarrow and making the journey all over again... *Sigh.*devnoteHAG_SurrogateMother_HasMet_Resurrect
78. Player: I found a wand - I think I can resurrect your husband. HAG_Hagspawn_Event_HasSummoningWand, 25c1ac70-f65f-4869-8a74-eff5827d9cdeHAG_HagSpawn_Knows_OfferedResurrectHusband
113. : What? You can? devnoteHAG_HagSpawn_Event_LockWand
0. [Visual State]
33. : *You feel a surge of power from the wand - the air suddenly tastes acrid. It wants to be used.*devnote
23. : Bring him back. Bring Connor back - please.devnote
20. Player: Point the wand towards the coffin.HAG_HagSpawn_Event_DoResurrection
74. : What - what's happening? Why is he still dead? devnote
17. : *You feel something pull at you. The creature yearns - for a master.*
48. : Arggh...devnote
121. : What have you done to him?!devnote
117. Player: Huh. The creature's bound to this wand. How useful.
9. : He's not a creature! He's my husband.devnote
60. : I wanted him back - back the way he was. Not this.devnote
93. Player: This is your husband - do you want him or not?
56. : [TagAnswer]
PALADIN_ANCIENTS, OATHBREAKER = FalseGLO_PaladinOathbreaker_Event_AncientsBrokeOath
107. : Connor? CONNOR!devnote
39. : Argh.devnote
2. : I don't even know if he's in there. devnote
63. : But he might be. And if he is, I'll find him and bring him back.devnote
111. Player: Here's the wand. Good luck to you and Connor.['Gale 1', 'Wyll 1', 'Karlach 1']
77. [Visual State]
24. [TagCinematic]
devnote
116. : Thanks, but we'll need more than luck. A bloody miracle more like it.devnote
91. : I'll find a wizard or something. Maybe someone in Baldur's Gate can help us.
68. : Connor always said you can find anything in that city. Remember? devnote
100. : And thank you. I guess.devnote
123. : C'mon, love. Let's go. devnoteHAG_Hagspawn_Event_LeaveHusband, HAG_Hagspawn_Event_WifeHusbandLeave, HAG_Hagspawn_Event_GiveSummoningWand, LeftHusbandEnd
19. Player: Pocket the wand anyway. HAG_Hagspawn_Event_RecruitHusband, TookHusband['Wyll -1']
59. [Visual State]
79. [TagCinematic]
devnote
101. : You bastard! Give him back! HAG_Hagspawn_State_SurrogateKnowsKilledBrothers = False
51. : I thought you were going to help! I thought - I thought...devnoteHAG_Hagspawn_Event_WifeLeavesAloneEnd
88. : No! You monster! I - I won't let you!devnoteHAG_Hagspawn_State_SurrogateKnowsKilledBrothersHAG_Hagspawn_State_MayrinaLostEverythingEnd
72. Player: Don't worry - I have the wand. I'll make use of him.HAG_Hagspawn_Event_RecruitHusband, TookHusband['Wyll -1']
16. [Alias]
PALADIN_ANCIENTS, OATHBREAKER = FalseGLO_PaladinOathbreaker_Event_AncientsBrokeOath
- Alias to Node 56
42. [Jump]
Jump to Node 19 (2)
76. Player: We can always bury him again.
43. [Alias]
PALADIN_ANCIENTS, OATHBREAKER = FalseGLO_PaladinOathbreaker_Event_AncientsBrokeOath
- Alias to Node 56
66. : No! Don't put him in the ground! devnote
21. : He was... he is afraid of the dark. devnote
11. : I'll do it. I'll take him. devnote
30. Player: No. The dead should stay dead.
53. : No! I won't let you put him back there.
58. Player: He's all yours - you'll need this wand.HAG_Hagspawn_Event_LeaveHusband, HAG_Hagspawn_Event_WifeHusbandLeave, HAG_Hagspawn_Event_GiveSummoningWand, LeftHusband['Gale 1', 'Wyll 1', 'Karlach 1']
97. [Visual State]
32. [Alias]
- Alias to Node 24
112. : Thank you.
64. : I promised him I'd fix this. And I'm gonna. Maybe - maybe someone in Baldur's Gate can help us. devnote
37. : I'll... I'll figure something out. C'mon, love. Let's... let's go.devnoteEnd
109. Player: He's already dead. Don't get in my way.HAG_Hagspawn_Event_KillHusband, FightJake['Gale 1', 'Wyll 1']
46. : No! Don't! CONNOR!devnoteEnd
10. [Jump]
Jump to Node 19 (1)
94. Player: Are you sure you want to do this?HAG_Hagspawn_Event_LeaveHusband, HAG_Hagspawn_Event_WifeHusbandLeave, HAG_Hagspawn_Event_GiveSummoningWand, LeftHusband['Gale 1', 'Wyll 1', 'Karlach 1']
87. [Jump]
Jump to Node 64 (1)
27. Player: I'm sorry this is how things turned out.HAG_Hagspawn_Event_LeaveHusband, HAG_Hagspawn_Event_WifeHusbandLeave, HAG_Hagspawn_Event_GiveSummoningWand, LeftHusband['Gale 1', 'Wyll 1', 'Karlach 1']
83. : No. This is my fault. And I'm - I'm gonna fix it. devnote
47. Player: Your husband's gone - this thing is just a monster.HAG_Hagspawn_Event_LeaveHusband, HAG_Hagspawn_Event_WifeHusbandLeave, HAG_Hagspawn_Event_GiveSummoningWand, LeftHusband['Gale 1', 'Wyll 1', 'Karlach 1']
81. : You don't know that. He - he could still be in there. And I gotta try. devnote
45. : Maybe someone in Baldur's Gate can help us. Connor always said you can find anything in that city. devnote
118. [Jump]
Jump to Node 37 (1)
75. Player: Leave.['Gale 1', 'Wyll 1', 'Karlach 1']
34. [Jump]
Jump to Node 123 (1)
106. Player: Kill the undead abomination.CLERIC_GOOD = FalseHAG_Hagspawn_Event_KillHusband, FightJake['Gale 1', 'Wyll 1']
54. Player: Call on your god to smite the undead.CLERIC_GOODHAG_Hagspawn_Event_KillHusband, FightJake['Gale 1', 'Wyll 1']
105. [Jump]
Jump to Node 46 (1)
61. Player: So the hag fulfils her promise. It can never be simple, can it?
80. : But this isn't what she promised! devnote
52. Player: Hold on - maybe it's not permanent.
22. : Not permanent? Bits of him are falling off.devnote
122. Player: Snap the wand in two. HAG_HagSpawn_Event_DestroyWand
18. : What have you done?! You BASTARD!devnote
84. [Jump]
Jump to Node 51 (1)
92. Player: Are you all right?
89. : Not even a little bit. But I will be. devnote
82. Player: You could just leave him here.
90. : No. He deserves a proper burial. He deserves some rest. And he won't get that here.devnote
38. Player: Whining won't get you there any faster.
36. : You're a miserable bastard, you know that?devnote
125. Player: Stand with her in silence.
104. : We were just kids when we met. Heh. I might have pushed him off a swing I wanted.devnote
55. : He got right up and pushed me back. I was so surprised that I just laughed. He did too.
15. : We've barely spent a day apart since.
35. Player: I could say a prayer, if you'd like.,
CLERIC
26. : Please. Connor used to say only a fool turned down the divine.devnote
126. Player: The weak fall to make way for the strong - and the Dark One smiles.,
CLERIC_BANE,
PALADIN_BANE