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    Synopsis:

    Player clicks on forge, and notes that there is a place for a mould to fit. If they have found one of the keys already, they remark that that particular object will fit.

    How to trigger:

    go to -558; -4; 233
    Click on the mould chamber



  • 0. Player: What's this? A snug little spot for that mould, I think., REALLY_ASTARIONUND_AdamantineForge_Knows_PickedUpMold
    End
  • 0. Player: There's an aperture in the metal's surface. Perfect fit for that mould, if I'm not mistaken., REALLY_GALEUND_AdamantineForge_Knows_PickedUpMold
    End
  • 0. Player: Aha! This is where that mould goes., REALLY_KARLACHUND_AdamantineForge_Knows_PickedUpMold
    End
  • 0. Player: There's an opening in the device - a perfect match for that mould., REALLY_LAEZELUND_AdamantineForge_Knows_PickedUpMold
    End
  • 0. Player: That mould should slot in here., REALLY_SHADOWHEARTUND_AdamantineForge_Knows_PickedUpMold
    End
  • 0. Player: There's an opening here. Looks like I found a home for that mould., REALLY_WYLLUND_AdamantineForge_Knows_PickedUpMold
    End
  • 0. Player: An opening in the metal. That mould should fit perfectly.UND_AdamantineForge_Knows_PickedUpMold
    End
  • 1. Player: There's a gap here. Could fit a mould or - I don't know, some other blacksmithery?, REALLY_ASTARIONUND_AdamantineForge_Knows_PickedUpMold = False
    End
  • 1. Player: There's an aperture in the metal's surface. For a mould, I imagine..., REALLY_GALEUND_AdamantineForge_Knows_PickedUpMold = False
    End
  • 1. Player: I spot an opening. A mould for the forge., REALLY_KARLACHUND_AdamantineForge_Knows_PickedUpMold = False
    End
  • 1. Player: There's an opening here. For this forge to work, I'll need a mould., REALLY_LAEZELUND_AdamantineForge_Knows_PickedUpMold = False
    End
  • 1. Player: Something missing here. A mould, I'd wager., REALLY_SHADOWHEARTUND_AdamantineForge_Knows_PickedUpMold = False
    End
  • 1. Player: There's a place for a mould here. I'll need one If I want to forge something., REALLY_WYLLUND_AdamantineForge_Knows_PickedUpMold = False
    End
  • 1. Player: Something's missing. I'll need a mould to get this thing running.UND_AdamantineForge_Knows_PickedUpMold = False
    End