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    Synopsis:

    A deep hole in the Underdark that you can click on and shout "Helloooooo" into, hearing an echo. Something growls from down below in response; if the player can speak with animals, you may get a disgruntled reply. The creature is unseen, but sounds large, aggressive and very unhappy at being disturbed.

    First speaker is added for ease of scripting. 2nd speaker is the creature.

    How to trigger:

    Located at trigger "S_UND_DeepHole_TimlineSceneTrigger" ( X18 Y-112 )
    Enable Petpal to get nodes of spoken response. Second greeting is when interacting a second time.



  • 4.
    Narrator
    : *Even with your keen eyesight, the hole below you soon plummets into an abyss of impossible darkness.*, REALLY_DWARF, REALLY_ELF, REALLY_HALFELF, REALLY_HALFORC, REALLY_UNDERDARKNARRATIONUND_DeepHole_HasMet = False
  • 4.
    Narrator
    : *Looking into the hole, you see only darkness. It's impossible to tell how deep it goes by sight alone.*NARRATIONUND_DeepHole_HasMet = False
    • 18. Player: Hellooo?UND_DeepHole_HasMet
      • 16.
        Narrator
        : *Your call echoes as it plunges downward, before gradually fading away.*devnoteSFX
        • 11.
          Voice from the Deep Hole
          : *Growl.*devnoteSFX_OnlyPETPAL = False
          End
        • 2.
          Voice from the Deep Hole
          : Quiet. Or your meat will fill my belly.devnotePETPAL
          • 8. Player: Apologies. Didn't mean to disturb... whatever you are.
            • 17.
              Voice from the Deep Hole
              : You disturb me still. Enough - away from here.devnote
              End
          • 1. Player: Come up here and try it.
            • 12.
              Voice from the Deep Hole
              : Stupid. You won't last long here, noisy flesh-bag.devnote
              End
          • 0. Player: Leave.
            End
    • 9. Player: Listen and stare into the hole.<br>
      • 19.
        Narrator
        : *Faint sounds echo against unseen stone. Nothing discernible by eye or ear.*devnoteNARRATION, SFX
    • 5. [Jump] Jump to Node 0 (1)
  • 20. [Alias] UND_Bulette_State_HasBeenPermaDefeated
    • Alias to Node 4
    • 13. Player: Hellooo?<br>
      • 10. [Alias]
        End
        • Alias to Node 16
    • 3. [Jump] Jump to Node 0 (1)
  • 21.
    Narrator
    : *The hole offers only pitch-black nothingness.*UND_DeepHole_HasMet
    • 7. Player: HellooooOH!
      • 15.
        Voice from the Deep Hole
        : *Roar!*devnoteSFX_OnlyPETPAL = False
        End
      • 14.
        Voice from the Deep Hole
        : I warned you, fleshbag. You'd better run.devnotePETPAL
        End
    • 6. [Jump] Jump to Node 0 (1)