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    Synopsis:

    Player clicks on elevator leading to the shadow-cursed lands. Nearby duergar butt in to let you know you don't look like you're in any shape to go up there. The land is cursed, and you need a moonlantern. Plays only once.

    How to trigger:

    Repro steps:
    1. Start the game
    2. loadlevel WLD_Main_A
    3. goto -605.444; 5.317; 384
    4. Click on the grilled door.


    teleport S_UND_Elevator_Fort_FromShadowlands



  • 51.
    Ward Magmar
    : Shit. You got one of Nere's Moonlanterns, jargh?UND_Elevator_Event_GotWarning
    • 24. Player: A Moonlantern? What's that?
      • 5.
        Ward Magmar
        : One of them pixie-lamps. If you're headin' to Moonrise, you won't last without it.
        • 53.
          Ward Pistle
          : Top-lands are clogged with the death-dark, choke you in no time.GLO_Shadowcurse_Knows_FromDuergar, GLO_Player_Knows_MoonlanternExists
          • 20. Player: 'Death-dark'? Sounds like my kind of thing. What is it?REALLY_DARK_URGE
            • 42. [Jump] Jump to Node 47 (1)
          • 26. Player: I've seen much death already... I'll be careful.REALLY_DARK_URGE
            • 17. [Jump] Jump to Node 54 (1)
          • 28. Player: 'Death-dark'? What are you talking about?REALLY_DARK_URGE = False
            • 47.
              Ward Magmar
              : You daft? It's there in the name. Shadows up there, black as the Lowerdark. A few sniffs could fell an ogre.
              • 8.
                Narrator
                : [TagAnswer] GLO_Halsin_Quest_ToldAboutMoonrise = False, UND_TheDrowNere_State_PermaDefeated = False, UND_DuergarCamp_State_CaveInCleared = False, HeardHalsinSwD_MT = False, HalsinToldPath = False, ToldMoonrise_Unknown_MT = False, GoToMoonrise_NoIntro = False, ReadHalsinDiary_MT = False, MintharaToldPath = False, HalsinToldPath_Dead = False, ToldMoonrise_Minthara = False, ToldMoonrise_Known_MT = False, GoToMoonrise = FalseORI_Inclusion_Random
                • 21.
                  Lae'zel
                  : The surface is within reach. But it may be foolish to press on before finding this Nere.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion
                  • Link to Node 36
                • 46.
                  Shadowheart
                  : No surprises that there's danger ahead, but we're getting closer. Perhaps we should seek out Nere while we can, though.ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion
                  • Link to Node 36
                • 9.
                  Karlach
                  : Sounds like bad news. I'd just as soon get that Moonlantern off Nere.ORI_Inclusion_PickedAtRandom, REALLY_KARLACH99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion
                  • 36.
                    Narrator
                    : [TagAnswer] ORI_Inclusion_End_Random
                    • 40. Player: That Moonlantern is key to our survival. And that means freeing Nere.99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion['Astarion -1', 'Lae'zel -1', 'Wyll 1']
                      • 25. [Jump] Jump to Node 30 (2)
                    • 10. Player: We need to press on. Nere is a distraction.99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion['Astarion 1', 'Lae'zel 1', 'Shadowheart 1']
                      • 6. [Jump] Jump to Node 44 (2)
                    • 34. Player: Leave.
                      End
                • 22.
                  Astarion
                  : I'm one of the reasons people fear the shadows, but even I'd rather investigate this Moonlantern before going to the surface.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion
                  • Link to Node 36
                • 56.
                  Wyll
                  : I'm not so keen on taking a shadow-nap, myself. We need to free Nere and get that Moonlantern.ORI_Inclusion_PickedAtRandom, REALLY_WYLL99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion
                  • Link to Node 36
                • 18.
                  Gale
                  : 'Death-dark' doesn't sound very inviting. Can't say I fancy our chances without freeing Nere and getting that Moonlantern.ORI_Inclusion_PickedAtRandom, REALLY_GALE99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion
                  • Link to Node 36
              • 2.
                Narrator
                : [TagAnswer] UND_TheDrowNere_State_PermaDefeated = False, UND_DuergarCamp_State_CaveInCleared = FalseORI_Inclusion_Random
                • 32.
                  Lae'zel
                  : He speaks of the shadow curse. Moonrise must be close, but it would be foolish to press on before seeking out this Nere.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion
                  • Link to Node 39
                • 41.
                  Shadowheart
                  : Sounds like the shadow curse. We must be getting close to Moonrise. Perhaps we should seek out this Nere while we can, though.ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion
                  • Link to Node 39
                • 12.
                  Karlach
                  : Must be the shadow curse. We'll need Nere's lantern if we want to get through it.ORI_Inclusion_PickedAtRandom, REALLY_KARLACH99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion
                  • 39.
                    Narrator
                    : [TagAnswer] ORI_Inclusion_End_Random
                    • 30. Player: That Moonlantern is key to our survival. And that means freeing Nere.99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion['Astarion -1', 'Lae'zel -1', 'Wyll 1']
                      • 49.
                        Narrator
                        : [TagAnswer] ORI_Inclusion_Random
                        • 0.
                          Lae'zel
                          : Chk - more time wasted. If only you feared the ghaik parasite half as much as you fear the dark.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
                          • 27.
                            Narrator
                            : [TagAnswer] ORI_Inclusion_End_Random
                            End
                        • 14.
                          Shadowheart
                          : Let's just hope you're right. Otherwise we're just aiding the enemy.devnoteORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
                          • Link to Node 27
                        • 23.
                          Karlach
                          : Agreed. Next stop: Nere.ORI_Inclusion_PickedAtRandom, REALLY_KARLACH
                          • Link to Node 27
                        • 7.
                          Astarion
                          : Afraid of the dark, are we? Very well - let us save Nere, if we must.devnoteORI_Inclusion_PickedAtRandom, REALLY_ASTARION
                          • Link to Node 27
                        • 11.
                          Wyll
                          : There we have it. Let 'Operation Free Nere' commence.ORI_Inclusion_PickedAtRandom, REALLY_WYLL
                          • Link to Node 27
                        • 38.
                          Gale
                          : My thoughts exactly.ORI_Inclusion_PickedAtRandom, REALLY_GALE
                          • Link to Node 27
                    • 44. Player: Moonrise Towers holds the answers we seek. Curse or not, we can't turn back now.99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion['Astarion 1', 'Lae'zel 1', 'Shadowheart 1']
                      • 19.
                        Narrator
                        : [TagAnswer] ORI_Inclusion_Random
                        • 43.
                          Lae'zel
                          : Forward, then. No curse will keep me from purification.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
                          • Link to Node 35
                        • 48.
                          Shadowheart
                          : Good. After all we've been through, this is hardly the time to falter.devnoteORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
                          • Link to Node 35
                        • 13.
                          Karlach
                          : You just want me to die in a cursed cloud so you can take my boots. Finally, the plot revealed.devnoteORI_Inclusion_PickedAtRandom, REALLY_KARLACH
                          • 35.
                            Narrator
                            : [TagAnswer] ORI_Inclusion_End_Random
                            End
                        • 52.
                          Astarion
                          : Excellent. The less time I have to spend with these underdwarves, the better., REALLY_DUERGARDWARFORI_Inclusion_PickedAtRandom, REALLY_ASTARION
                        • 52.
                          Astarion
                          : Excellent. The less time I have to spend with these underdwarves, the better. Present company excluded, of course.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION
                          • Link to Node 35
                        • 31.
                          Wyll
                          : So we're going up there without the lantern? I hope you know what you're doing.ORI_Inclusion_PickedAtRandom, REALLY_WYLL
                          • Link to Node 35
                        • 16.
                          Gale
                          : A stab in the dark it is...ORI_Inclusion_PickedAtRandom, REALLY_GALE
                          • Link to Node 35
                    • 1. Player: Leave.
                      End
                • 50.
                  Astarion
                  : If the cure's in Moonrise, we should go, Nere and his lantern be damned. After all, 'shadows' will be the least of our worries if we start to turn.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion
                  • Link to Node 39
                • 33.
                  Wyll
                  : The shadow curse. We'll need that Moonlantern from Nere to survive the journey to Moonrise Towers.ORI_Inclusion_PickedAtRandom, REALLY_WYLL99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion
                  • Link to Node 39
                • 45.
                  Gale
                  : We were warned about the curse. Can't say I fancy our chances without a Moonlantern.ORI_Inclusion_PickedAtRandom, REALLY_GALE99dbbd00-5f23-e332-76f2-491ecdf6d17d_Inclusion
                  • Link to Node 39
          • 29. Player: Thanks for sharing. I'll keep it in mind.REALLY_DARK_URGE = False
            • 54.
              Ward Magmar
              : Go on, get some air. But don't go cursing me if that shadow-shit snuffs you.
              • Link to Node 8
              • Link to Node 2
          • 3. Player: Whatever. I'm not afraid of a few shadows.
            • 55.
              Ward Magmar
              : Well, damn. Then go on up, take a stroll. Long as you keep your lips off our ale, I don't give two shits.
              • Link to Node 8
              • Link to Node 2
    • 37. Player: No. So what?
      • 57.
        Ward Magmar
        : So if you're headin' Moonrise-way, you ain't gettin' far. Not without one of Nere's pixie-lamps.
        • Link to Node 53
    • 4. Player: Of course I do. Why do you ask?UND_ElevatorWarning_Event_ClaimedHaveMoonlantern
      • 15.
        Ward Magmar
        : I ask 'cause you ain't gettin' far without one of them pixie-lamps.
        • Link to Node 53