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Synopsis:
Player clicks on elevator leading to the shadow-cursed lands. Nearby gnome butts in to let you know you don't look like you're in any shape to go up there. The land is cursed, and you need a moonlantern. Plays only once.
How to trigger:
teleport S_UND_Elevator_Fort_FromShadowlands
48. : You're going up there? You've either got iron guts - or one of those Moonlanterns.UND_Elevator_Event_GotWarning
22. Player: A Moonlantern? What's that?
5. : One of Nere's magic lamps. You won't last without one.
51. : The death-dark's clogged the top-land, clear to Moonrise Towers. Only a Moonlantern dispels it.GLO_Player_Knows_MoonlanternExists, GLO_Shadowcurse_Knows_FromGnome
25. Player: 'Death-dark'? What are you talking about?
45. : Shadows - thick as a duerro's skull. Sucks the breath right out of your lungs.
28. : Go on up, if you fancy. Me? I'd sooner take a swim in the Darklake.
6. : [TagAnswer]
GLO_Halsin_Quest_ToldAboutMoonrise = False, UND_TheDrowNere_State_PermaDefeated = False, UND_DuergarCamp_State_CaveInCleared = False, HeardHalsinSwD_MT = False, HalsinToldPath = False, ToldMoonrise_Unknown_MT = False, GoToMoonrise_NoIntro = False, ReadHalsinDiary_MT = False, MintharaToldPath = False, HalsinToldPath_Dead = False, ToldMoonrise_Minthara = False, ToldMoonrise_Known_MT = False, GoToMoonrise = FalseORI_Inclusion_Random
37. : The surface is within reach. Forget Nere, forget the Moonlantern - I hardly fear a few shadows.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion
50. : No surprises that there's danger ahead, but at least we're getting closer. Leave Nere to rot - we should press on.ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion
16. : Erm. Shouldn't we go grab that Moonlantern before wandering into what sounds an awful lot like an abyss?ORI_Inclusion_PickedAtRandom, REALLY_KARLACH5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion
34. : [TagAnswer]
ORI_Inclusion_End_Random
44. Player: That Moonlantern is key to our survival. And that means freeing Nere.5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion['Astarion -1', 'Lae'zel -1', 'Wyll 1']
41. [Jump]
Jump to Node 26 (2)
40. Player: We should move on, 'death-dark' or not.5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion['Astarion 1', 'Lae'zel 1', 'Shadowheart 1', 'Karlach -1']
18. [Jump]
Jump to Node 46 (2)
35. Player: Leave.End
31. : Let's just go, Nere and the Moonlantern be damned. After everything we've been through, I think we can handle a few shadows.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion
49. : I'm not so keen on taking a shadow-nap, myself. We need to free Nere and get that Moonlantern.ORI_Inclusion_PickedAtRandom, REALLY_WYLL5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion
30. : 'Death-dark' doesn't sound very inviting. Can't say I fancy our chances without freeing Nere and getting that Moonlantern.ORI_Inclusion_PickedAtRandom, REALLY_GALE5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion
0. : [TagAnswer]
UND_TheDrowNere_State_PermaDefeated = False, UND_DuergarCamp_State_CaveInCleared = FalseORI_Inclusion_Random
10. : He speaks of the shadow curse. Forget Nere and the Moonlantern - if we're this close to the surface, we must chance the journey.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion
15. : Sounds like the shadow curse. We must be getting close. Forget Nere and the Moonlantern - let's just press on.ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion
8. : Must be the shadow curse. I really don't think we should go wandering in without protection.ORI_Inclusion_PickedAtRandom, REALLY_KARLACH5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion
7. : [TagAnswer]
ORI_Inclusion_End_Random
26. Player: That Moonlantern is key to our survival. And that means freeing Nere.5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion['Astarion -1', 'Lae'zel -1', 'Wyll 1']
42. : [TagAnswer]
ORI_Inclusion_Random
20. : Chk - more time wasted. If only you feared the ghaik parasite half as much as you fear the dark.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
19. : Let's just hope you're right. Otherwise we're just aiding the enemy.devnoteORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
23. : Gotta be done. Let's go.ORI_Inclusion_PickedAtRandom, REALLY_KARLACH
33. : Afraid of the dark, are we? Very well - let us save Nere, if we must.devnoteORI_Inclusion_PickedAtRandom, REALLY_ASTARION
39. : There we have it. Let 'Operation Free Nere' commence.ORI_Inclusion_PickedAtRandom, REALLY_WYLL
9. : My thoughts exactly.ORI_Inclusion_PickedAtRandom, REALLY_GALE
1. : [TagAnswer]
ORI_Inclusion_End_RandomEnd
46. Player: Moonrise Towers holds the answers we seek. Curse or not, we can't turn back now.5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion['Astarion 1', 'Lae'zel 1', 'Shadowheart 1', 'Karlach -1']
47. : [TagAnswer]
ORI_Inclusion_Random
2. : Forward, then. No curse will keep me from purification.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
24. : [TagAnswer]
ORI_Inclusion_End_RandomEnd
43. : Good. After all we've been through, this is hardly the time to falter.devnoteORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
38. : It's your funeral. And mine. I'm not ready!ORI_Inclusion_PickedAtRandom, REALLY_KARLACH
11. : Excellent. The less time I have to spend with these underdwarves, the better.,
REALLY_DUERGARDWARFORI_Inclusion_PickedAtRandom, REALLY_ASTARION
11. : Excellent. The less time I have to spend with these underdwarves, the better. Present company excluded, of course.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION
14. : So we're going up there without the lantern? I hope you know what you're doing.ORI_Inclusion_PickedAtRandom, REALLY_WYLL
32. : A stab in the dark it is...ORI_Inclusion_PickedAtRandom, REALLY_GALE
52. Player: Leave.End
27. : If the cure's in Moonrise, we should go, Nere and his lantern be damned. After all, 'shadows' will be the least of our worries if we start to turn.ORI_Inclusion_PickedAtRandom, REALLY_ASTARION5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion
12. : The shadow curse. We'll need that Moonlantern from Nere to survive the journey to Moonrise Towers.ORI_Inclusion_PickedAtRandom, REALLY_WYLL5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion
21. : We were warned about the curse. Can't say I fancy our chances without a Moonlantern.ORI_Inclusion_PickedAtRandom, REALLY_GALE5f10543d-c03b-da24-5b4f-89f6b9c86de2_Inclusion
3. Player: Whatever. I'm not afraid of the dark.
53. : Well you should be. That stuff will end you in two flaps of a batwing.
29. Player: Thanks for sharing. I'll keep it in mind.
13. [Jump]
Jump to Node 28 (1)
4. Player: I do have a Moonlantern, as it happens. Right here in my pouch.UND_ElevatorWarning_Event_ClaimedHaveMoonlantern
17. : Shit - good thing, too. You won't get far without one.
36. Player: I don't have a Moonlantern. So what?
54. : So you won't be getting far - not without one of Nere's magic lamps.