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Synopsis:
In this dialogue, you have killed Nere without doing the duergar mutineers quest. As a result, they want you to pay for the trouble you've caused. You can give them money, persuade them to let you live, or attack.
How to trigger:
Repro steps:
1. Start the game.
2. loadlevel WLD_Main_A
3. goto -625.75, 14.74, 354.75
4. Talk with Elder Brithvar, convince him you are not a true soul (deception roll) and accept to help him.
5. CTRL-Shift-K the Scrying eye.
6. Destroy the rubbles holding Nere captive.
7. Side with Brithvar and use CTRL-Shift_K to kill Brithvar and all of the loyals + Nere.
8. Walk to the center of the main room.
75. : Hold up, jargh. Y-you ain't just walking away.devnoteUND_DuergarMutineers_Event_Threatened
40. : You got Brithvar chopped - and I still haven't seen a damned coin for my trouble.
17. : You owe - what's the word? Restitution. ([6057ad05-9492-4630-9f0a-be548b134c54])
54. : That, or - or I add your corpse to the heap. Which is it?devnote
84. Player: [PassiveRoll]
Roll (Wisdom, Perception) vs 5 (0)
71. [RollResult] True
93. : *You sense hesitation. The duergar talks tough, but fears you.*bfd1fd7a-7142-8fe2-3d41-0929708a9610_PassedPassive
35. Player: I had a deal with Brithvar. You owe me, not the other way around.UND_Mutineers_Quest_KillEye
96. : Deal's off, jargh. He told you to squish that floatin' eyeball. Now the damn thing's seen us kill Nere.devnote
60. : Clan's got a cult-army on its hands thanks to you. So pay up. I'll take gold - or your head.
55. Player: You're afraid, and you should be. Ask for money again, and I'll gut you.bfd1fd7a-7142-8fe2-3d41-0929708a9610_PassedPassive
58. : Stinking rakkah. If Brithvar was here...
20. Player: Here - this should do it. ([6057ad05-9492-4630-9f0a-be548b134c54])e678bd59-74f4-4a7b-8776-aca807d9ef22GEN_TransferNPCPayment
4. : Damned right it should.
87. : Clan, wrap it up. We've scraped this place for all its worth.devnoteUND_DuergarMutineers_State_Alive
79. : It's time I scram, before the buggers at Moonrise charge in.devnote
92. Player: And the slaves? What about them?UND_GnomeWorkers_State_PermaDefeated = False
3. : They belong to the clan. They're coming with us.
14. Player: [TagAnswer]
ORI_Inclusion_Wyll
77. : Speak up, chief. You can't just let the clan keep them.
78. Player: [TagAnswer]
ORI_Inclusion_End_Wyll
66. Player: RELEASE THEM, NOW! ,
BERSERKERBARBARIANRoll (Charisma, Intimidation) vs 10 (1)
66. Player: You sure they're worth dying over?BARBARIANRoll (Charisma, Intimidation) vs 10 (1)
57. [RollResult] True
21. [Jump]
Jump to Node 7 (1)
32. [RollResult] False
5. [Jump]
Jump to Node 24 (1)
18. Player: Set them free, or I will thrash you like I thrashed Nere.BARBARIAN = FalseRoll (Charisma, Intimidation) vs 10 (0)['Astarion -1', 'Gale 1', 'Shadowheart 1', 'Wyll 5', 'Karlach 1']
100. [RollResult] True
7. : These shitheads aren't worth the hassle. You got yourself a deal.
56. : You're free, squatties. Get your legs moving, before I change my damn mind.devnoteUND_State_LeaderFreedGnomes
88. [Pop] 1
86. [RollResult] False
24. : Go on, then. Been itching to cut you down a peg.FactionHostileToPlayerGroupAfterDialog, HostileAgainstMutineersEnd
38. Player: Let the gnomes go. They'll just slow you down.Roll (Charisma, Persuasion) vs 10 (0)
98. [RollResult] True
22. : Yeh might be right about that. The more bodies we got, the slower we move.['Astarion -1', 'Gale 1', 'Shadowheart 1', 'Wyll 5', 'Karlach 1']
64. [Jump]
Jump to Node 56 (1)
48. [RollResult] False
68. : Nah. They slow us down, I hold fire to their arses. You should see 'em dance!UND_Mutineers_Event_FailedtoFreeGnomes
47. [Pop] 1
103. Player: Good idea. They're a valuable asset.['Astarion 1', 'Lae'zel -1', 'Wyll -5', 'Karlach -5']
67. : Damn right. We'll keep them busy - this isn't their last dig.
83. Player: Understood. I won't interfere.['Astarion 1', 'Lae'zel -1', 'Wyll -5', 'Karlach -5']
8. : Figured you wouldn't.devnote
9. Player: [TagAnswer]
ORI_Inclusion_Wyll
76. : Your heart made of stone? They deserved freedom - and you denied it.
34. Player: [TagAnswer]
ORI_Inclusion_End_Wyll
0. [Pop] 1
81. Player: [TagAnswer]
ORI_Inclusion_Gale
15. : Brittle are the foundations upon which the houses of tyrants are built. It seems I judged you to be less brittle than you really are.
70. Player: [TagAnswer]
ORI_Inclusion_End_Gale
6. Player: [TagAnswer]
ORI_Inclusion_Karlach
29. : Whoa. What?! You can't be serious.
89. Player: [TagAnswer]
ORI_Inclusion_End_Karlach
16. Player: [TagAnswer]
ORI_Inclusion_Gale
69. : The gnomes should be able to go where they please. They are not the duergar's to keep.devnote
63. Player: [TagAnswer]
ORI_Inclusion_End_Gale
33. Player: [TagAnswer]
ORI_Inclusion_Karlach
27. : Absolutely not. The gnomes walk free. Right?
44. Player: [TagAnswer]
ORI_Inclusion_End_Karlach
52. [Jump]
Jump to Node 78 (2)
80. Player: What makes Moonrise Towers such a threat?GLO_Moonrise_Knows_AbsoluteAtGrymforge
51. : Place is swarming with Absolute-buggers - a whole army. And I ain't gonna mess about with them.devnote
26. : Some General up there giving the orders, the way Nere told it.
94. : They got goblins, drow, gnolls, even humans - ain't no one they won't try to turn. The clans included.
2. Player: Get moving. If I see you slavers again, I'll tear you apart.
72. : You think? I catch so much as a whiff of you, and I'll have you flayed and fried up for dinner.
101. : Now move out of here - I got shit to be doing.devnoteUND_DuergarMutineers_Event_LeaveEnd
31. Player: I am freeing these gnomes. Just try and stop me.UND_Mutineers_Event_FailedtoFreeGnomes['Astarion -1', 'Gale 1', 'Shadowheart 1', 'Wyll 5', 'Karlach 1']
46. : You don't need to ask twice, jargh.FactionHostileToPlayerGroupAfterDialog, HostileAgainstMutineersEnd
28. Player: Leave.UND_DuergarMutineers_Event_LeaveEnd
12. Player: You're no Brithvar. Let me go, and I won't humiliate you in battle. Deal?bfd1fd7a-7142-8fe2-3d41-0929708a9610_MindHasBeenRead
102. : I - fine. Can't dig for gold when I'm dead, eh?
104. Player: Don't be ridiculous. I don't have that kind of gold.e678bd59-74f4-4a7b-8776-aca807d9ef22 = False
30. : Then I'll have to see what price your head fetches. Zavagh!devnoteFactionHostileToPlayerGroupAfterDialogEnd
85. Player: You're mad if you think I owe you a single coin.DUERGARDWARF = False
99. : That so? Then your corpse should be more than willing. Zavagh!devnoteFactionHostileToPlayerGroupAfterDialogEnd
1. Player: You've got this backwards. You keep your head, and I pay you nothing.BARBARIAN = FalseRoll (Charisma, Intimidation) vs 10 (0)
25. [RollResult] True
97. : I... fine. You ain't worth the trouble anyway.
39. [RollResult] False
19. : That wasn't the deal. Zavagh!devnoteFactionHostileToPlayerGroupAfterDialogEnd
59. Player: I killed Nere for you. That's payment enough.Roll (Charisma, Persuasion) vs 10 (0)
11. [RollResult] True
74. : Shit. That's how it is, eh?devnote
65. [RollResult] False
62. [Jump]
Jump to Node 19 (1)
61. Player: ROAR.BERSERKERRoll (Charisma, Intimidation) vs 5 (1)
13. [RollResult] True
43. : AHH! SHIT! F-fine, I'm not dealing with whatever that was. devnote
23. [RollResult] False
37. : Hah! Did you just