Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    Cinematic dialog. Shows the activation process for a Fairy Ring.
    Before the dialogue: the player approaches an active (has vfx) fariy mushroom ring. The dialogue starts. The camera shows the ring and the player (or only the ring) and then rotats and looks down, at another fairy mushroom ring which is inactive, it has no vfx. The VFX activates for the bottom ring, emphasizing activation. End of the cinematic.

    How to trigger:

    1. ReCon: "goto 73 -272"
    2. Click on the mushroom ring - this will launch the cinematic
    3. ReCon: "oe und_cine_reset" - this will allow to see the cinematic again when clicking on the mushroom ring (by default the game shows it only once)



  • 2. Player:
    • 0. [TagCinematic]
      • 1. Player: ls::TranslatedStringRepository::s_HandleUnknown
        End