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    Synopsis:

    One of the duergar guards near some deep rothe that're being used as hauling animals. Gruff and grim. Little patience and less empathy.
    Different reactions if:
    - animals are panicking;
    - animals are calm;
    - animals are dead (doesn't matter how);

    How to trigger:

    Repro steps:
    1. Start the game.
    2. loadlevel WLD_Main_A
    3. goto -669.41, 13.33, 439.81
    4. Skip cinematic by choosing "leave"
    5. Talk with Gundril



  • 0.
    Grundril
    : Here to help? Talk to Skarjall. Here to gawk? Find a ledge to fall off.devnoteUND_FearfulRothe_HasMet_Guard_002 = False, UND_FearfulRothe_State_ConvincedRotheToAttackRubble = False, UND_FearfulRothe_State_RotheAreDead = FalseUND_FearfulRothe_HasMet_Guard_002
    End
  • 1.
    Grundril
    : Nicely handled. For sun-scum., UNDERDARKdevnoteUND_FearfulRothe_State_ConvincedRotheToAttackRubble, UND_FearfulRothe_State_RubbleDestroyed
  • 1.
    Grundril
    : Nicely handled. Those rothé old sweethearts of yours or something?, UNDERDARKdevnoteUND_FearfulRothe_State_ConvincedRotheToAttackRubble, UND_FearfulRothe_State_RubbleDestroyed
    • 4.
      Grundril
      : Pity I got to split you - that forge ain't for sharing.UND_FearfulRothe_Event_MakeDuergarHostileInDialog
      • 8. Player: I calmed the rothé, and now you want me dead?
        • 2.
          Grundril
          : You think we're letting you near that forge? You're as dumb as you are stupid.devnoteUND_FearfulRothe_Event_MakeDuergarHostileInDialog
          End
      • 6. Player: Go ahead. We'll see who ends up split.UND_FearfulRothe_Event_MakeDuergarHostileInDialog
        End
  • 3.
    Grundril
    : And I thought deep rothé stank while they were alive...devnoteUND_FearfulRothe_State_RotheAreDead
    End
  • 5.
    Grundril
    : You got a knack. Won't be long before the beasts break through.devnoteUND_FearfulRothe_State_ConvincedRotheToAttackRubble, UND_FearfulRothe_State_RubbleDestroyed = False
    End
  • 7.
    Grundril
    : Nere was soft. No reason for you to strut about like a damn hero.devnoteUND_FearfulRothe_HasMet_Guard_002 = False, UND_FearfulRothe_State_ConvincedRotheToAttackRubble = False, UND_TheDrowNere_State_PermaDefeated, UND_FearfulRothe_State_RotheAreDead = FalseUND_FearfulRothe_HasMet_Guard_002
    End
  • 9.
    Grundril
    : Don't see you helping. Best you find a ledge and jump.devnoteUND_FearfulRothe_HasMet_Guard_002, UND_FearfulRothe_State_ConvincedRotheToAttackRubble = False, UND_FearfulRothe_State_RotheAreDead = False
    End