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    Synopsis:

    The gnome leader's main dialogue. He thanks you for saving them, and tells you what brought his people to the Underdark to begin with - an expedition led by their charismatic leader Wulbren, to find a forgotten gnomish explosive of awesome power - runepowder.

    How to trigger:

    Resolve the cave-in situation in Grymforge by removing the rubble. A conflict ensues - this dialogue picks up on the various outcomes of that conflict.
    Repro steps:
    1. Start the game.
    2. loadlevel WLD_Main_A
    3. goto -635.141; 14.738; 310
    4. CTRL-Shift_K on the cave-in
    5. Resolve the dialog by killing NERE and the Duerqars
    6. Speak with Beldron



  • 10.
    Lunkbug
    : Beldron - I was so worried! Did Nere hurt you?devnoteUND_State_LeaderFreedGnomes = False, UND_TheDrowNere_State_PermaDefeated, UND_DuergarMutineers_State_PermaDefeatedUND_State_LeaderFreedGnomes
    • 16.
      Beldron
      : No, no - I'm all right. Did the sergeant hurt you?devnote
      • 124.
        Lunkbug
        : Who cares? We're together now, thank Ironhand!devnote
        • 34.
          Beldron
          : We ought to thank someone a little closer by, I think.devnote
          • 40.
            Beldron
            : Gaerdal Ironhand you may not be, but you damn well fight like him.devnote
            • 49.
              Beldron
              : I'm grateful, don't mistake me, but... why help us? You're one of them, aren't you?devnote
              • 131. Player: It would seem not.GNOME = False
                • 78.
                  Beldron
                  : You did just lift a mountain from our heads, so... good enough for me, I reckon. devnote
                  • 89.
                    Beldron
                    : Here - the Ironhand Gnomes honour their debts. With Wulbren gone, that falls to me.devnoteUND_InjuredGnome_State_GaveQuestUND_GnomeForeman_UnfortunateGnome_InclusionStart, ThankedFreed_BeldronThulla
                    • 60.
                      Barcus Wroot
                      : Make it quick! We need to find Wulbren - now.94cd662c-844b-4dcc-ffdc-0b9a8da32bcc_BarcusSpokeUp
                      • 92.
                        Beldron
                        : You're a little late, Barcus my lad. He's already been sent to Moonrise Towers.devnote94cd662c-844b-4dcc-ffdc-0b9a8da32bcc_BarcusSpokeUpGLO_IronhandGnomes_Knows_WulbrenInMoonrise
                        • 21. [Jump] Jump to Node 116 (1)
                      • 110.
                        Beldron
                        : [TagAnswer]
                        • 15. Player: Who's Wulbren?GLO_IronhandGnomes_Knows_BarcusWulbren = False
                          • 77.
                            Beldron
                            : The leader of our expedition. He was sent off to Moonrise Towers.GLO_IronhandGnomes_Knows_WulbrenInMoonrise
                            • 95. [Jump] Jump to Node 116 (1)
                        • 99. Player: Wulbren's been taken to Moonrise Towers, I hear.GLO_IronhandGnomes_Knows_WulbrenInMoonrise, GLO_IronhandGnomes_Knows_BarcusWulbren
                          • 53.
                            Beldron
                            : Aye. The cult kept us for slave-hands, but Wulbren was our leader. He... knows things.devnote
                            • 98.
                              Beldron
                              : Things the cult would like to know too, it seems.
                              • Link to Node 4
                        • 123. Player: I know someone looking for this Wulbren. Where is he?GLO_IronhandGnomes_Knows_WulbrenInMoonrise = False, GLO_IronhandGnomes_Knows_BarcusWulbren
                          • 58.
                            Beldron
                            : Taken to Moonrise Towers. The rest of us were set digging, but... Wulbren knows things. Seems the cult wants to know them too.devnoteGLO_Moonrise_Knows_AbsoluteAtGrymforge
                            • 4. [Jump] Jump to Node 52 (2)
                        • 130. Player: Keep the coin. It seems like you'll need it.
                          • 104.
                            Beldron
                            : No. Debt's a stone 'round your neck, and we Ironhands like to walk tall. We'll be fine.devnote
                            • 139.
                              Beldron
                              : It's Wulbren I'm worried for. He was sent on to Moonrise Towers.GLO_IronhandGnomes_Knows_WulbrenInMoonrise
                              • Link to Node 116
                        • 3. Player: Surely you can do me a little more honour than that.
                          • 137.
                            Beldron
                            : I wish I could. But most of our funds rested with our leader, Wulbren. He'll be in Moonrise Towers by now.GLO_IronhandGnomes_Knows_WulbrenInMoonrise
                            • 116.
                              Beldron
                              : We were just slave-hands to the cult, but not Wulbren. He... knows things. Things they want to know too.devnoteGLO_Moonrise_Knows_AbsoluteAtGrymforge
                              • 52.
                                Barcus Wroot
                                : What has he gotten himself mixed up in now...
                                • 85. Player: Would this have anything to do with runepowder?GLO_IronhandGnomes_Knows_Runepowder
                                  • 136.
                                    Beldron
                                    : How did you... well, you're a sharp one. Most still believe it's a fairy tale - I know I did, once.devnote
                                    • 133.
                                      Beldron
                                      : But not Wulbren. He bloody found it - a small cache, buried down here with a manuscript.devnote
                                      • Link to Node 38
                                • 97. Player: Spare the secrecy. Philomeen already escaped with the runepowder.UND_HiddenGnome_HasMet, GLO_IronhandGnomes_Knows_Runepowder, UND_PanicRoom_Event_GnomeSuicide = False94cd662c-844b-4dcc-ffdc-0b9a8da32bcc_ToldPhilomeenEscaped
                                  • 103.
                                    Beldron
                                    : ... then it seems you've saved us twice over. Gods above - she bloody did it. Of course she did.devnote
                                    • 91.
                                      Beldron
                                      : Wulbren has a way of attracting true believers - his quest for runepowder was the latest dream he stuffed in our heads.devnote
                                      • 29.
                                        Beldron
                                        : And he was bloody right. He found it - a small cache sitting down here with a manuscript.devnote
                                        • Link to Node 38
                                • 57. Player: If you're talking about runepowder, Philomeen already blew it up. And herself with it.UND_HiddenGnome_HasMet, GLO_IronhandGnomes_Knows_Runepowder, UND_PanicRoom_Event_GnomeSuicide
                                  • 109.
                                    Beldron
                                    : ... a sad end. But a fitting one for a true believer. When Wulbren claimed that runepowder existed, she was the first to volunteer.devnote
                                    • Link to Node 91
                                • 68. Player: Before you ask, no - I'm not going to stage a rescue.
                                  • 67.
                                    Beldron
                                    : Aye. Nor us, I'm afraid.devnote
                                    • 14. [Jump] Jump to Node 30 (1)
                                    • 33. [Jump] Jump to Node 121 (1)
                                • 138. Player: Whatever the cult wants, I want the opposite. We need to free your friend.
                                  • 119. [Jump] Jump to Node 19 (2)
                                • 70. Player: This is no time to be coy. What is that Wulbren knows?GLO_IronhandGnomes_Knows_Runepowder = FalseRoll (Charisma, Persuasion) vs 10 (0)
                                  • Link to Node 48
                                  • Link to Node 113
                                • 24. Player: I also like to know things. Start talking.GLO_IronhandGnomes_Knows_Runepowder = False, BARBARIAN = FalseRoll (Charisma, Intimidation) vs 15 (0)
                                  • 48. [RollResult] True
                                    • 128.
                                      Beldron
                                      : You'll call me mad, but... fine. Wulbren's found the formula for runepowder. devnoteGLO_IronhandGnomes_Knows_Runepowder, GLO_IronhandGnomes_Knows_BeldronToldMission
                                      • 88.
                                        Barcus Wroot
                                        : What?!devnote
                                        • 45.
                                          Beldron
                                          : Aye. The explosive of Gaerdal Ironhand's own creation. Fistfuls wiping out armies, all those old stories.devnote
                                          • 0.
                                            Beldron
                                            : Only Wulbren couldn't leave the stories be - so he went and bloody found it. A small supply, tucked away down here with a manuscript.devnote
                                            • 38.
                                              Beldron
                                              : He'd just made sense of the formula when the cult jumped us - so he burned the damn thing.devnote
                                              • 122.
                                                Beldron
                                                : If there's a single copy left, it's sitting in his head. Those Absolutists pull it out and make runepowder...devnote
                                                • 63.
                                                  Beldron
                                                  : ... they could flatten the whole of the Sword Coast.
                                                  • 19. Player: Then we'll just have to free him first.
                                                    • 30.
                                                      Beldron
                                                      : We have our own freedom to look to, I'm afraid. We'll take our chance when it arises, then back to the city.devnoteUND_Mutineers_Event_FailedtoFreeGnomes
                                                      • 9.
                                                        Beldron
                                                        : Wulbren knew the risks when he came in search of runepowder. We all did.
                                                        End
                                                    • 1.
                                                      Beldron
                                                      : You really would, wouldn't you? But not us.devnote
                                                      • 106. [Jump] Jump to Node 121 (1)
                                                  • 127. Player: How long do you think he can hold out?
                                                    • 108.
                                                      Beldron
                                                      : I'd rather not think about it. Besides, we have our own freedom to look to.devnoteUND_Mutineers_Event_FailedtoFreeGnomes
                                                      • 84. [Jump] Jump to Node 9 (1)
                                                    • 71.
                                                      Beldron
                                                      : Not long enough.devnote
                                                      • 76. [Jump] Jump to Node 121 (1)
                                                  • 107. Player: I don't plan on being anywhere nearby when they do.
                                                    • 120.
                                                      Beldron
                                                      : Wise, I think. Losing our leader is a blow, but we have our own freedom to look to.devnoteUND_Mutineers_Event_FailedtoFreeGnomes
                                                      • 8.
                                                        Beldron
                                                        : As for Wulbren... we can only hope they'll make his end swift.
                                                        End
                                                    • 82.
                                                      Beldron
                                                      : Then we're of one mind, I think.
                                                      • 121.
                                                        Beldron
                                                        : My people can barely stand. And we have business back in the city.devnote
                                                        • 47.
                                                          Beldron
                                                          : Business that sent us after the powder to begin with. The formula might be gone, but we still have the barrels.devnote94cd662c-844b-4dcc-ffdc-0b9a8da32bcc_ToldPhilomeenEscaped
                                                          • Link to Node 74
                                                        • 46.
                                                          Beldron
                                                          : That business is what sent us after the powder to begin with. Now... we'll have to make other arrangements.devnote94cd662c-844b-4dcc-ffdc-0b9a8da32bcc_ToldPhilomeenEscaped = False
                                                          • 74.
                                                            Barcus Wroot
                                                            : And just like that, you'd leave Wulbren behind. I knew you lot were foolish, but I didn't know you were cruel.94cd662c-844b-4dcc-ffdc-0b9a8da32bcc_BarcusInsultedBeldron
                                                            • 35.
                                                              Beldron
                                                              : If you knew half as much as you think, my lad, Wulbren might have kept you around.devnote94cd662c-844b-4dcc-ffdc-0b9a8da32bcc_BarcusInsultedBeldron
                                                              • 132. Player: Enough. Bickering won't save your friend.94cd662c-844b-4dcc-ffdc-0b9a8da32bcc_BarcusInsultedBeldron
                                                                • 54.
                                                                  Barcus Wroot
                                                                  : And neither will this twit, apparently.94cd662c-844b-4dcc-ffdc-0b9a8da32bcc_BarcusInterjected
                                                                  • 20.
                                                                    Beldron
                                                                    : I've had fights enough for one day, Barcus.94cd662c-844b-4dcc-ffdc-0b9a8da32bcc_BarcusInterjected
                                                                    • 12.
                                                                      Beldron
                                                                      : My people will find somewhere to regroup across the lake. Then on to the city.
                                                                      • 96.
                                                                        Beldron
                                                                        : If you find yourself in Baldur's Gate, seek us out. We'll raise a glass to Wulbren together.devnoteGLO_UND_Gnomes_TalkedForeman
                                                                        End
                                                              • 93. Player: You're just abandoning your leader? That's cold.
                                                                • 80.
                                                                  Beldron
                                                                  : It is. And if the pick swung the other way, I'd expect Wulbren to do the same.devnote
                                                                  • Link to Node 12
                                                              • 61. Player: Run away, then. I have my own business to be about.
                                                                • Link to Node 12
                                                              • 23. Player: If my path takes me to Moonrise, I'll see about freeing Wulbren myself.
                                                                • 90.
                                                                  Beldron
                                                                  : He'd admire your resolve. And your optimism.devnote
                                                                  • Link to Node 12
                                                  • 6. Player: If it's truly that powerful, then we can't let the cult have it.
                                                    • 5.
                                                      Beldron
                                                      : There's little we can do to stop them from here, I'm afraid. We have our own freedom to look to.devnoteUND_Mutineers_Event_FailedtoFreeGnomes
                                                      • 7.
                                                        Beldron
                                                        : Maybe Wulbren can hold out. Either way, he's beyond our help now.
                                                        End
                                                    • 62.
                                                      Beldron
                                                      : I wouldn't trust them with a bloody butter knife. But it's a fight for another day.devnote
                                                      • 13. [Jump] Jump to Node 121 (1)
                                  • 113. [RollResult] False
                                    • 37.
                                      Beldron
                                      : It doesn't matter. We can't help him from here.
                                      • 2. [Jump] Jump to Node 121 (1)
                                • 81. Player: EXPLAIN. QUICKLY., BERSERKERBARBARIANRoll (Charisma, Intimidation) vs 15 (1)
                                • 81. Player: Start explaining, or I start breaking bones.BARBARIANRoll (Charisma, Intimidation) vs 15 (1)
                                  • 50. [RollResult] True
                                    • 83. [Jump] Jump to Node 128 (1)
                                  • 25. [RollResult] False
                                    • 51. [Jump] Jump to Node 37 (1)
                  • 118. [Alias] UND_GnomeForeman_UnfortunateGnome_InclusionStart, ThankedFreed_Beldron
                    • Alias to Node 89
                    • Link to Node 60
              • 114. Player: Are you always so suspicious of those who save you?
                • 17.
                  Beldron
                  : I try not to need saving. Hasn't much worked out, as you can see.devnote
                  • 32. [Jump] Jump to Node 78 (2)
              • 86. Player: The cult thinks it owns me. I beg to differ.
                • 56.
                  Beldron
                  : That didn't much look like begging. But no complaints from me.devnote
                  • Link to Node 32
              • 18. Player: You say you're grateful - but my coinpurse is still light.
                • Link to Node 32
              • 41. Player: Thank Thulla - she's the one who set me on your trail.UND_InjuredGnome_State_GaveQuest
                • 26.
                  Beldron
                  : Glittering gods. I should've know that one was too damn stubborn to die.devnote
                  • Link to Node 32
              • 100. Player: No, I'm one of you.GNOME
                • 66.
                  Beldron
                  : And yet the cult didn't clap you in chains. I'd like to learn that trick.
                  • Link to Node 32
  • 11.
    Beldron
    : We'll all be free yet. The Ironhands always find a way.UND_State_LeaderFreedGnomes = False, UND_TheDrowNere_State_PermaDefeated, UND_DuergarMutineers_State_PermaDefeated = FalseUND_GnomeForeman_Event_StillSlavesDialogue
    End
  • 22. [Alias] UND_TheDrowNere_State_PermaDefeated, UND_DuergarMutineers_State_PermaDefeated = False
    • Alias to Node 10
    • Link to Node 16
  • 27. [Alias] UND_State_LeaderFreedGnomes = False, UND_TheDrowNere_State_PermaDefeated = False, UND_DuergarMutineers_State_PermaDefeatedUND_GnomeForeman_Event_StillSlavesDialogue
    End
    • Alias to Node 11
  • 28. [Alias] UND_Mutineers_Event_FailedtoFreeGnomesUND_GnomeForeman_Event_StillSlavesDialogue
    • Alias to Node 10
    • 36. [Alias]
      • Alias to Node 16
      • 115.
        Lunkbug
        : I'm all right, I promise. I just wish...
        • 135.
          Beldron
          : ... I know. I do too. But we're together - that's what matters.
          • 94.
            Beldron
            : You. Thank you for trying to free us, at least. I thought you were with the cult.devnote
            • 112. [Jump] Jump to Node 49 (2)
  • 31.
    Lunkbug
    : Beldron - thank Ironhand!devnoteUND_TheDrowNere_State_PermaDefeated, UND_DuergarMutineers_State_PermaDefeatedUND_State_LeaderFreedGnomes
    • 102. [Jump] Jump to Node 34 (1)
  • 55. [Alias] UND_GnomeForeman_Event_StillSlavesDialogue = False, UND_State_LeaderFreedGnomes = False, UND_DuergarCamp_State_SidedMutineersUND_GnomeForeman_Event_StillSlavesDialogue
    End
    • Alias to Node 11
  • 59. [Alias] UND_TheDrowNere_State_PermaDefeated, UND_DuergarMutineers_State_PermaDefeatedUND_State_LeaderFreedGnomes
    • Alias to Node 10
    • Link to Node 16
  • 64.
    Beldron
    : Fah. Thought I'd have to breathe my last in Nere's stink.devnoteUND_TheDrowNere_State_PermaDefeated, UND_DuergarMutineers_State_PermaDefeatedUND_State_LeaderFreedGnomes
    • 44. [Jump] Jump to Node 49 (1)
  • 65. [Alias] UND_TheDrowNere_State_PermaDefeated, UND_DuergarMutineers_State_PermaDefeatedUND_State_LeaderFreedGnomes
    • Alias to Node 64
    • 129. [Jump] Jump to Node 64 (2)
  • 72.
    Beldron
    : I've lost so much. Please, just - just let me be.UND_GnomeForeman_Event_StillSlavesDialogue
    End
  • 75.
    Beldron
    : We're done here.UND_GnomeForeman_Event_PissedOff
    End
  • 79. [Alias] UND_GnomeForeman_Event_StillSlavesDialogue
    End
    • Alias to Node 11
  • 87.
    Beldron
    : Freedom. Or what passes for it.devnoteUND_DuergarCamp_State_CaveInClearedUND_GnomeForeman_HasMet
    • 105.
      Beldron
      : Do the right thing. Kill Nere.devnote
      • 73.
        Beldron
        : You know what to do.devnote
        End
  • 101. [Alias] UND_State_LeaderFreedGnomes
    • Alias to Node 10
    • Link to Node 16
  • 111.
    Beldron
    : We'll be leaving soon enough.UND_GnomeForeman_HasMet2
    End
  • 117.
    Beldron
    : Thought we'd leapt from frying pan to flame for a moment, there.UND_State_LeaderFreedGnomes
    • Link to Node 129
  • 126.
    Beldron
    : You came through. I can't believe it. I owe you more than you know.UND_GnomeForeman_Event_StillSlavesDialogue, UND_TheDrowNere_State_PermaDefeated, UND_DuergarMutineers_State_PermaDefeatedUND_GnomeForeman_HasMet2, UND_State_LeaderFreedGnomes
    • 125. [Alias] GLO_IronhandGnomes_Knows_BeldronToldMission = False
      • Alias to Node 49
      • 42. [Jump] Jump to Node 49 (2)
    • 39.
      Beldron
      : I'm taking the rest of us 'cross the lake. Safer shores and all that.
      • 43. [Jump] Jump to Node 96 (1)
  • 134.
    Beldron
    : We'll be safer 'cross the Ebonlake. Then back to the city, Gaerdal Ironhand willing.devnoteGLO_UND_Gnomes_TalkedForemanUND_GnomeForeman_HasMet2
    End