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Synopsis:
One-liner dialog in Ketheric City for a gnome working on the cave-in.
How to trigger:
Repro steps:
1. Start the game
2. loadlevel WLD_Main_A
3. goto -635.141; 14.738; 310
4. Destroy the rubbles to free Nere
5. In dialog choose to side with Gnomes.
6. Talk with Lunkbug.
0. [Alias]
UND_TheDrowNere_State_PermaDefeatedUND_GnomeWorkerSilly_HasMet2
- Alias to Node 24
5. : ... well. It's too late now. Thank you.End
3. : There's more back there. Get them out, please!UND_DuergarGuards_Excavation_State_PermaDefeated, UND_DuergarCamp_State_CaveInCleared = FalseUND_GnomeWorkerSilly_HasMet
4. [Jump]
Jump to Node 19 (2)
6. : Place the powder and use fire to explode it!UND_GnomeWorkerSilly_Event_ToldLunkbugHasPowderq, f827139c-5f16-84a1-5892-2bd6ae5e54a6End
8. : Please. We have to free Beldron.devnoteUND_ArguingGnomes_Quest_Refused
1. Player: I've got explosive powder. That should open the way.UND_GnomeWorkerSilly_Event_ToldLunkbugHasPowderq = False, f827139c-5f16-84a1-5892-2bd6ae5e54a6UND_GnomeWorkerSilly_Event_ToldLunkbugHasPowderq
20. : Incredible news. Drop it near the cave-in and set it alight!
18. Player: Philomeen is - gone. I thought you should know.UND_ArguingGnomes_State_SaidEscapeeDead = False, UND_ArguingGnomes_State_SaidEscapeeSafe = False, UND_PanicRoom_State_GnomePermaDefeatedUND_ArguingGnomes_State_SaidEscapeeDead
10. : Gods. We've lost too many.
28. Player: Philomeen is safe.UND_ArguingGnomes_State_SaidEscapeeDead = False, UND_ArguingGnomes_State_SaidEscapeeSafe = False, UND_EscapedGnome_State_GnomeSavedUND_ArguingGnomes_State_SaidEscapeeSafe
7. : Oh, thank the highest heavens. A touch of good news.devnote
13. : But my Beldron is still trapped. Blow that wall open, I'm begging you.
2. Player: Leave.End
9. : Please, just... just let me dig.devnoteUND_ArguingGnomes_State_Inconsolable
22. [Jump]
Jump to Node 8 (2)
11. : Beldron's still back there. Find Philomeen - and hurry!UND_ArguingGnomes_Quest_Accepted
12. : Beldron - he's gone. And you stood there and watched.UND_GnomeForeman_State_PermaDefeatedUND_GnomeWorkerSilly_Event_ChidedPlayer
27. : You're no hero, no matter what the others say.End
14. [Alias]
15. : Can't talk!UND_GnomeWorkerSilly_HasMet, UND_DuergarGuards_Excavation_State_PermaDefeated
16. [Alias]
UND_DuergarCamp_State_SidedMutineersUND_GnomeWorkerSilly_HasMet2
- Alias to Node 24
- Link to Node 5
17. [Alias]
UND_DuergarCamp_State_ExplosivesAtCaveIn
- Alias to Node 19
- Link to Node 4
19. : Get Beldron out of there. Please.UND_ArguingGnomes_State_SaidEscapeeSafe
26. [Jump]
Jump to Node 1 (1)
21. [Jump]
Jump to Node 2 (1)
23. : Freedom - I'd forgotten how it felt. Thank you.UND_TheDrowNere_State_PermaDefeated, UND_DuergarMutineers_State_PermaDefeatedUND_GnomeWorkerSilly_HasMet2End
24. : Thank you. For saving Beldron, I mean. I just wish...UND_State_LeaderFreedGnomesUND_GnomeWorkerSilly_HasMet2
25. : Ironhand keep us safe.devnoteUND_GnomeWorkerSilly_HasMet2End
29. : Let me be. I've got to get Beldron out of there!UND_DuergarGuards_Excavation_State_PermaDefeated = FalseUND_GnomeWorkerSilly_HasMet
30. : Nere won't just let us go. Can't you do something?UND_DuergarCamp_State_CaveInClearedUND_GnomeWorkerSilly_HasMetEnd
31. [Alias]
UND_ArguingGnomes_Event_FailedPersuasion
- Alias to Node 8
- Link to Node 22
32. : You've done enough.devnoteUND_GnomeWorkerSilly_Event_ChidedPlayerEnd