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    Synopsis:

    Non has met: Triggers if the player is alone when first hearing the myconid circle's collective voice. Hasmet: Occurs second time, regardless of how mnay players are in party. Player hears a strange voice, and has a reaction to it. Second time: Tries to respond to it.

    How to trigger:

    Have companions in party
    goto 139, 50, -196
    Walk down into nearby purple spore cloud (scene will trigger)



  • 8.
    GROUP_UND_MyconidSovereign
    : ((*who is it. what do they want. are we safe*))TELEPATHYUND_MyconidCircle_State_FirstGreetingDone
    • 25. Player: Who are you? What are you?
      • 33.
        GROUP_UND_MyconidSovereign
        : ((*closer. they're coming closer*))TELEPATHY
        End
    • 7. Player: Probe your memories. What magic might this be?REALLY_UNDERDARK = FalseRoll (Intelligence, Arcana) vs 15 (0)
      • 24. [RollResult] True
        • 11.
          Narrator
          : *Telepathic mushroom creatures - myconids - inhabit the Underdark. You must be nearing a myconid colony.*NARRATIONUND_MyconidCircle_Event_RememberedMyconids
          End
      • 32. [RollResult] False
        • 15.
          Narrator
          : *You cannot identify the voice's origins.*NARRATION
          End
    • 31. Player: Consider the voice. What sort of creature speaks this way?REALLY_UNDERDARK = FalseRoll (Intelligence, Nature) vs 10 (0)
      • 26. [Jump] Jump to Node 24 (1)
      • 27. [Jump] Jump to Node 32 (1)
    • 1. Player: This feels familiar. Search your memories...REALLY_UNDERDARK
      • 12. [Jump] Jump to Node 11 (1)
    • 23. Player: Continue forward.
      End
  • 30.
    GROUP_UND_MyconidSovereign
    : ((*more are coming*))TELEPATHYUND_MyconidCircle_State_FirstGreetingDone
    • 5.
      Narrator
      : *Your mind is a canyon, and the words echo from every crevasse.*NARRATION
      • 35.
        GROUP_UND_MyconidSovereign
        : ((*they're coming. they're coming*))TELEPATHY
        • 16. Player: I don't know who you are, but you're not welcome in my head.
          • 18.
            GROUP_UND_MyconidSovereign
            : ((*they're coming. you're coming*))<br>TELEPATHY
            End
        • 37. Player: Still your mind. You have heard many voices - but never this one.MONK = False
          • 13. [Jump] Jump to Node 18 (1)
        • 28. Player: Who's coming? Cazador's minions? Have they found me?REALLY_ASTARION
          • 34. [Jump] Jump to Node 18 (1)
        • 0. Player: You think of Shar - could she be speaking to you here at last, in the dark...?REALLY_SHADOWHEART
          • 22. [Jump] Jump to Node 18 (1)
        • 36. Player: Ignore your tightening chest. Surely the devils hadn't found you down here?REALLY_KARLACH
          • 2. [Jump] Jump to Node 18 (1)
        • 29. Player: Still your thoughts to this new voice intruding on you.MONK
          • 19. [Jump] Jump to Node 18 (1)
        • 10. Player: Pray for fortitude against this mental trespass.<br>, CLERIC_EVIL, CLERIC_GOOD, CLERIC_NEUTRAL
          • 6. [Jump] Jump to Node 18 (1)
        • 14. Player: Fill your mind with the words of your oath. Drown out the voice. PALADIN
          • 20. [Jump] Jump to Node 18 (1)
        • 38. Player: Ignore the voice.
          • 3. [Jump] Jump to Node 18 (1)
        • 17. Player: That voice... it doesn't sound like me. My mind doesn't bother giving warnings...REALLY_DARK_URGE
          • 4. [Jump] Jump to Node 18 (1)
        • 21. Player: Panic: is the Butler back? You almost feel his beady eye upon your back.NIGHT_DarkUrge_ButlerIntro, REALLY_DARK_URGE
          • 9. [Jump] Jump to Node 18 (1)