Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
Non has met: Triggers if the player is alone when first hearing the myconid circle's collective voice.
Hasmet: Occurs second time, regardless of how mnay players are in party. Player hears a strange voice, and has a reaction to it. Second time: Tries to respond to it.
How to trigger:
Have companions in party goto 139, 50, -196 Walk down into nearby purple spore cloud (scene will trigger)
8.
GROUP_UND_MyconidSovereign
: ((*who is it. what do they want. are we safe*))TELEPATHYUND_MyconidCircle_State_FirstGreetingDone
25. Player: Who are you? What are you?
33.
GROUP_UND_MyconidSovereign
: ((*closer. they're coming closer*))TELEPATHY End
7. Player: Probe your memories. What magic might this be?REALLY_UNDERDARK = FalseRoll (Intelligence, Arcana) vs 15 (0)
24. [RollResult] True
11.
Narrator
: *Telepathic mushroom creatures - myconids - inhabit the Underdark. You must be nearing a myconid colony.*NARRATIONUND_MyconidCircle_Event_RememberedMyconids End
32. [RollResult] False
15.
Narrator
: *You cannot identify the voice's origins.*NARRATION End
31. Player: Consider the voice. What sort of creature speaks this way?REALLY_UNDERDARK = FalseRoll (Intelligence, Nature) vs 10 (0)
26. [Jump] Jump to Node 24 (1)
27. [Jump] Jump to Node 32 (1)
1. Player: This feels familiar. Search your memories...REALLY_UNDERDARK
12. [Jump] Jump to Node 11 (1)
23. Player: Continue forward. End
30.
GROUP_UND_MyconidSovereign
: ((*more are coming*))TELEPATHYUND_MyconidCircle_State_FirstGreetingDone
5.
Narrator
: *Your mind is a canyon, and the words echo from every crevasse.*NARRATION
35.
GROUP_UND_MyconidSovereign
: ((*they're coming. they're coming*))TELEPATHY
16. Player: I don't know who you are, but you're not welcome in my head.
18.
GROUP_UND_MyconidSovereign
: ((*they're coming. you're coming*))<br>TELEPATHY End
37. Player: Still your mind. You have heard many voices - but never this one.MONK = False
13. [Jump] Jump to Node 18 (1)
28. Player: Who's coming? Cazador's minions? Have they found me?REALLY_ASTARION
34. [Jump] Jump to Node 18 (1)
0. Player: You think of Shar - could she be speaking to you here at last, in the dark...?REALLY_SHADOWHEART
22. [Jump] Jump to Node 18 (1)
36. Player: Ignore your tightening chest. Surely the devils hadn't found you down here?REALLY_KARLACH
2. [Jump] Jump to Node 18 (1)
29. Player: Still your thoughts to this new voice intruding on you.MONK
19. [Jump] Jump to Node 18 (1)
10. Player: Pray for fortitude against this mental trespass.<br>, CLERIC_EVIL, CLERIC_GOOD, CLERIC_NEUTRAL
6. [Jump] Jump to Node 18 (1)
14. Player: Fill your mind with the words of your oath. Drown out the voice. PALADIN
20. [Jump] Jump to Node 18 (1)
38. Player: Ignore the voice.
3. [Jump] Jump to Node 18 (1)
17. Player: That voice... it doesn't sound like me. My mind doesn't bother giving warnings...REALLY_DARK_URGE
4. [Jump] Jump to Node 18 (1)
21. Player: Panic: is the Butler back? You almost feel his beady eye upon your back.NIGHT_DarkUrge_ButlerIntro, REALLY_DARK_URGE