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Synopsis:
Omeluum is a friendly, neutral mind flayer and member of the Society of Brilliance, dedicated to improving life in the Underdark. If attacked, it will teleport away rather than engaging in combat.
2. : [TagGreeting]
UND_SocietyOfBrilliance_Event_AutoStartMindFlayerDialogUND_SocietyOfBrilliance_Event_AutoStartMindFlayerDialog = False
71. [Jump]
Jump to Node 98 (1)
46. : I greet you, child of the stars. How has your search for the mushrooms fared?,
GITHYANKIUND_SocietyOfBrilliance_MindFlayer_HasMet, AskedToFind, AskedToDrink = False
46. : I greet you, child of the dark. How has your search for the mushrooms fared?,
ASTARION,
UNDERDARKUND_SocietyOfBrilliance_MindFlayer_HasMet, AskedToFind, AskedToDrink = False
46. : I greet you, child of the sun. How has your search for the mushrooms fared?UND_SocietyOfBrilliance_MindFlayer_HasMet, AskedToFind, AskedToDrink = False
261. [Jump]
Jump to Node 234 (2)
136. : I greet you, friend of the dark.,
ASTARION,
UNDERDARKTELEPATHYUND_SocietyOfBrilliance_MindFlayer_HasMet
63. [Jump]
Jump to Node 234 (2)
139. : Greetings. What knowledge do you seek?TELEPATHYUND_SocietyOfBrilliance_MindFlayer_HasMet = FalseUND_SocietyOfBrilliance_MindFlayer_HasMet
146. [Jump]
Jump to Node 234 (2)
155. : I greet you, child of the stars.TELEPATHYUND_SocietyOfBrilliance_MindFlayer_HasMet, GITHYANKI
37. [Jump]
Jump to Node 234 (2)
204. : You return. Have you changed your mind about the ring?UND_SocietyOfBrilliance_MindFlayer_HasMet, ToldAboutRing, GotTheRing = False
274. [Jump]
Jump to Node 234 (2)
234. : I greet you, sun child.TELEPATHYUND_SocietyOfBrilliance_MindFlayer_HasMet
273. Player: How could a ghaik ever leave its colony?,
REALLY_GITHYANKIUND_SocietyOfBrilliance_MindFlayer_State_AskedAboutEscape = FalseUND_SocietyOfBrilliance_MindFlayer_State_AskedAboutEscape
273. Player: You've certainly got a lot more individual ambition than your kin. Why is that?,
BARDUND_SocietyOfBrilliance_MindFlayer_State_AskedAboutEscape = FalseUND_SocietyOfBrilliance_MindFlayer_State_AskedAboutEscape
273. Player: How did you escape your colony?UND_SocietyOfBrilliance_MindFlayer_State_AskedAboutEscape = FalseUND_SocietyOfBrilliance_MindFlayer_State_AskedAboutEscape
64. : I was born with a propensity for arcane magic my people despise. It gave me the strength to resist the elder brain.TELEPATHYUND_SocietyOfBrilliance_MindFlayer_State_ConnectionPerformed
138. : Every waking hour, I pushed back against its dire hold. My wizardry empowered me.TELEPATHY
197. : The moment its control shattered, I fled before the colony discovered I had defected.TELEPATHY
145. : Are you so keen to know my pain, young gith?TELEPATHYREALLY_GITHYANKI
39. : That is not a story I share with strangers.TELEPATHY
268. Player: How do you survive? Your kind must feast on sentient minds.,
REALLY_GITHYANKIUND_SocietyOfBrilliance_MindFlayer_State_MindFlayerFeeding = FalseUND_SocietyOfBrilliance_MindFlayer_State_MindFlayerFeeding
268. Player: So, are the tales of slavering, brain-lusting mind flayers exaggerated? ,
BARDUND_SocietyOfBrilliance_MindFlayer_State_MindFlayerFeeding = FalseUND_SocietyOfBrilliance_MindFlayer_State_MindFlayerFeeding
268. Player: How do you survive? Don't you need... brains?UND_SocietyOfBrilliance_MindFlayer_State_MindFlayerFeeding = FalseUND_SocietyOfBrilliance_MindFlayer_State_MindFlayerFeeding
6. : In the beginning, I had an arrangement with a lich. Excellent company, despite what one would expect.TELEPATHY
166. : I required brains, he required souls. A perfect symbiosis.TELEPATHY
160. : But our ambitions eventually splintered. I wished to better the world, and he preferred its rot.TELEPATHY
89. : So I left his company, and thus I now feed from those who... act against the Society's goals.TELEPATHY
199. Player: Best way to deal with that sort of hunger, I suppose.
19. : Perhaps the peoples of the Underdark will be less inclined to violence if they comprehend the cost, yes?TELEPATHY
5. [Jump]
Jump to Node 234 (2)
53. Player: That's disgusting. You're a monster.
15. : I cannot change my appetites. Although I am experimenting in reducing them with magic.TELEPATHY
184. : Perhaps with time, it can be one brain a year instead of one a month...TELEPATHY
179. [Jump]
Jump to Node 234 (2)
243. [Jump]
Jump to Node 120 (1)
117. Player: Leave.End
235. Player: I'd like to learn more about the tadpole.<br>UND_SocietyOfBrilliance_MindFlayer_State_ConnectionPerformed = False['Karlach 1']
172. : *An almost childlike joy enters Omeluum's ichor-laced eyes.*
247. : Open your mind to me, friend. Let us see what lurks within.TELEPATHYUND_SocietyOfBrilliance_MindFlayer_State_ConnectionAsked
238. Player: Swallow your disgust and permit the ghaik's search.REALLY_GITHYANKI
67. Player: Relax and allow Omeluum's mind to search yours.REALLY_GITHYANKI = False
128. : *As Omeluum's mind pierces yours, the tadpole pulses with power.*
1. : *It feels ten times its size. Alive, awake. Almost smug.*
98. : This is most unusual. The incubation period should be complete, as should your transformation.TELEPATHY
103. : But the larva is infused with strange magic. It appears to be in some form of stasis.TELEPATHYUND_SocietyOfBrilliance_Inclusion_Scholar
257. Player: Can you extract the tadpole?UND_SocietyOfBrilliance_MindFlayer_State_AskedAboutExtraction = False
294. : No. It appears to be shielded from physical and magical influence.TELEPATHYUND_SocietyOfBrilliance_MindFlayer_State_AskedAboutExtraction
296. : Moreover, the cranium has undergone severe trauma. It is a miracle the brain functions at all. Extraction would risk much.,
REALLY_DARK_URGETELEPATHYUND_SocietyOfBrilliance_MindFlayer_State_AskedAboutStasis
296. : And even without the shield, the extraction would involve severe cranial trauma.TELEPATHYUND_SocietyOfBrilliance_MindFlayer_State_AskedAboutStasis
200. Player: That doesn't sound ideal.
144. : It is not ideal. The process would surely kill you.TELEPATHY
59. Player: Don't waste my time. Say what you mean.
124. : Ahem. Death. It means you would have to die first to extract the tadpole.25c1ac70-f65f-4869-8a74-eff5827d9cde
27. : Extracting the larva would kill you. Immediately.25c1ac70-f65f-4869-8a74-eff5827d9cde = False
44. Player: Tell Omeluum about the strange mind flayer ship you were on.UND_SocietyOfBrilliance_MindFlayer_State_AskedAboutExtraction, UND_SocietyOfBrilliance_MindFlayer_State_ToldAboutNautiloid = False
135. : A nautiloid? Fascinating. I have never set foot on one myself.TELEPATHYUND_SocietyOfBrilliance_MindFlayer_State_ToldAboutNautiloid
218. : They were our warships during the greatest eras of the Illithid Empire. We ruled the entire Astral Plane from their decks.TELEPATHY
303. : The design was lost when the gith rebelled and ended our dominion.TELEPATHY
- Link to Node 79
- Link to Node 196
- Link to Node 297
298. [Jump]
Jump to Node 149 (1)
149. Player: What happens if that stasis goes away?UND_SocietyOfBrilliance_MindFlayer_State_AskedAboutStasis = False
291. : I can only theorise, but I suspect your transformation would be both agonising and instantaneous.TELEPATHYUND_SocietyOfBrilliance_MindFlayer_State_AskedAboutStasis
287. : I thought it was always agonising, Omeluum.25c1ac70-f65f-4869-8a74-eff5827d9cde
289. : Well, yes, but that wasn't my point.TELEPATHY25c1ac70-f65f-4869-8a74-eff5827d9cde
80. [Jump]
Jump to Node 44 (1)
79. [Jump]
Jump to Node 257 (1)
196. Player: Thanks for the information.
115. : Of course. I am sorry I cannot assist you in its removal.TELEPATHY
82. : But I have... an idea.TELEPATHYUND_SocietyOfBrilliance_MindFlayer_State_ConnectionPerformed, ToldAboutNullify
126. : Oh? Perhaps I should start taking notes.
74. : There may be a way to bypass that stasis. There are many alchemical substances that can influence the mind.TELEPATHY
181. Player: Bypass? What kind of alchemy are we talking about?
248. : A tincture distilled from a collection of rare mushrooms. They have subtle psionic influence.
109. : I would require a fresh tongue of madness and timmask spores.
203. : But be warned. In their natural state, both of these mushrooms can be quite dangerous.
305. : Timmasks cause confusion in those that approach them. The tongue is... self-explanatory.AskedToFind
61. Player: Eating those doesn't sound like a great idea.
97. : My formula will hamper the more harmful effects once the mushrooms are brewed into a potion.
215. : Your sanity, however much you possess, should remain intact.
113. Player: Lovely. So where do I find these mushrooms?
168. : The Underdark, of course. Although they are quite rare, and their discovery... perilous.
288. : Hm. I imagine Lenore would have them in her possession. She served Mystra as a cleric.25c1ac70-f65f-4869-8a74-eff5827d9cdeUND_SocietyOfBrilliance_MindFlayer_State_MentionedMushrooms
310. Player: Why would a cleric have a bunch of dangerous mushrooms?
206. : She is quite fond of her garden. Lenore has always been a lonely sort - nature was her only companion.
150. : I offered her the chance to join the Society, but she refused. Her experiments on sussur bark took priority.LearnedCleric
33. [Jump]
Jump to Node 305 (2)
253. Player: Where does this Lenore live?
240. : The southwest, when I last saw her. Although her tower does have a tendency... to move.
16. [Jump]
Jump to Node 207 (1)
231. Player: Good to know. I have other priorities right now.
282. : May your travels be safe and swift.TELEPATHYUND_SocietyOfBrilliance_Inclusion_End_ScholarEnd