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Synopsis:
Philomeen is ready to die for her cause. She has run from the duergar with explosives and when the player arrives, she assumes they are a true soul and would sooner blow herself up than let the player take her to Moonrise.
If you reach the end of her dialogue, she'll leave once you get far enough away.
How to trigger:
Repro steps:
1. Start the game.
2. loadlevel WLD_Main_A
3. use debug book - Go to region > Act 1 > UND > Panic Room
4. Teleport through the Intricate Door (CTRL-Shift-T)
5. Move towards Philomene.
2. : Tell Laridda I'm dead. It's the best way.UND_EscapedGnome_State_GnomeSavedEnd
201. : [TagGreeting]
FoundPhilomeen
209. [TagCinematic]
devnote
130. [Visual State]
45. : Hold it. I swear to Ironhand, one more step and I blow us to chunks!devnoteUND_HiddenGnome_HasMet
176. : *An ashen scent fills the air. The barrel is filled with smokepowder.*devnoteUND_PanicRoom_State_GnomeBarrelPresent
152. Player: [PassiveRoll]
Roll (Wisdom, Perception) vs 15 (0)
146. [RollResult] True
126. : *But the scent is acrid, as if contaminated somehow. Or much, much more concentrated.*devnote9caf82c3-be62-a101-6e04-7d3916926e85_PowderSmellsDifferent
38. : [TagAnswer]
ORI_Inclusion_Random
55. : Chk - the gnome's well and truly mad.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL9caf82c3-be62-a101-6e04-7d3916926e85_Inclusion
132. : Careful. I'd rather not have to pick bits of gnome from my hair.ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART9caf82c3-be62-a101-6e04-7d3916926e85_Inclusion
52. : She's gonna blow up. That's my thing.ORI_Inclusion_PickedAtRandom, REALLY_KARLACH9caf82c3-be62-a101-6e04-7d3916926e85_Inclusion
81. : Shut your mouth, hoon, or I'll shut you down.devnote9caf82c3-be62-a101-6e04-7d3916926e85_Inclusion
128. : [TagAnswer]
ORI_Inclusion_End_Random
56. Player: Philomeen, I presume. What's going on here?UND_ArguingGnomes_Event_LearnedAboutPhilomeen
46. : Drugh. Dropping my name like your cultist arse knows me. Like we're friends.
116. [Jump]
Jump to Node 93 (1)
21. Player: Hold on. There's something different about that powder.9caf82c3-be62-a101-6e04-7d3916926e85_PowderSmellsDifferent
112. [Jump]
Jump to Node 8 (1)
86. Player: Calm down. Let's talk this through.
4. : What's to say? You're Nere's bootlicker - saw you sail in. A godsdamned True Soul.
104. : Better to die in this shit-heap than rot in Moonrise. You want me? Come get me.
37. Player: You will not serve Ironhand in death. But you might still serve him in life.9caf82c3-be62-a101-6e04-7d3916926e85_MindHasBeenRead
171. : What the drugh? You - you know nothing of me, damn it.devnote
158. Player: Laridda sent me. The gnomes need your help.UND_ArguingGnomes_Quest_AcceptedRoll (Charisma, Persuasion) vs 10 (0)
121. [RollResult] True
114. : Laridda? Ruddy mind games. I... I know all about your tricks, True Soul.devnote
131. [TagCinematic]
devnote
95. [Visual State]
182. : Bugger it all - you moved them.UND_PanicRoom_Event_GnomeSuicideUND_EscapedGnome_Event_KnowsTookSmokepowder, UND_PanicRoom_Event_GnomeSuicide = False
169. : Shit. I can't do it.
155. : Go on, drag me to Moonrise. I'll make you cult-nutters suffer.
140. Player: I don't want you. I will take that smokepowder, though.UND_EscapedGnome_Event_KnowsTookSmokepowder = False, UND_ArguingGnomes_Quest_Accepted = FalseUND_EscapedGnome_Quest_OfferedPowder
14. [Alias]
- Alias to Node 33
133. [Alias]
- Alias to Node 161
100. : I'll spare you a vial.
74. Player: What good is a single vial?
10. [Alias]
172. Player: Very generous of you - I accept.
207. [Jump]
Jump to Node 26 (2)
0. Player: It sounds valuable. On second thought, I'll take it all.
189. [Jump]
Jump to Node 3 (1)
149. Player: Calm down. Beldron's trapped in a cave-in, and I need the smokepowder.UND_EscapedGnome_Event_KnowsTookSmokepowder = False, UND_ArguingGnomes_Quest_AcceptedUND_EscapedGnome_Quest_OfferedPowder
206. [Jump]
Jump to Node 39 (1)
62. Player: I don't want you. I just wanted the smokepowder.UND_EscapedGnome_Event_KnowsTookSmokepowder, UND_ArguingGnomes_Quest_Accepted = False
13. : Runepowder, you mean. Such a damned waste...
28. [Jump]
Jump to Node 61 (1)
134. Player: Calm down. Beldron's trapped in a cave-in, and I needed the smokepowder.UND_EscapedGnome_Event_KnowsTookSmokepowder, UND_ArguingGnomes_Quest_Accepted
177. [Alias]
- Alias to Node 39
- Link to Node 28
190. Player: I'm not taking you anywhere. You're free to go.
154. : Well aren't you sweet?devnoteUND_EscapedGnome_Event_KnowsTookSmokepowder = False
91. : I'm not stupid, you know. No such thing in Grymforge as kind hearts.
24. : Spit out what you want and let's be done with it.
32. Player: What I want is your help. Beldron's trapped - I need the smokepowder.UND_EscapedGnome_Event_KnowsTookSmokepowder = False, UND_ArguingGnomes_Event_LearnedAboutPhilomeenUND_EscapedGnome_Quest_OfferedPowder
39. : You want to waste runepowder on -devnote
60. Player: How about a little of that smokepowder?UND_EscapedGnome_Event_KnowsTookSmokepowder = False
33. : You want to barter with runepowder -devnote
161. : Look. You have no idea what you're dealing with. Any true Ironhand would trade their life for a grain of this stuff.devnote
94. : It's the whole damn reason we're here, and I'm not leaving without it.
58. : But let me go... and maybe I'll spare you a vial.
196. Player: 'Ironhand'. 'Runepowder'. Where have you heard these terms before?GNOME = FalseRoll (Intelligence, History) vs 20 (0)
192. [RollResult] True
98. : *Runepowder is gnomish folklore - an explosive of awesome power, handed down to the gnomes by their war-god Gaerdal Ironhand.*GLO_IronhandGnomes_Knows_Runepowder, 9caf82c3-be62-a101-6e04-7d3916926e85_HeardRunepowder
70. : *A formula so dangerous it was stricken from history - if it ever existed to begin with.*
115. [RollResult] False
1. : *Vague notions of rumour and myth - nothing solid comes to mind.*
5. Player: I'll need to know a little more about your so-called 'mission' before I let you go.9caf82c3-be62-a101-6e04-7d3916926e85_Mission
84. : Look. We're freedom fighters. We need this powder to a prove a point. To people who really need a point proven to them.
36. : Let me go, and you'll be on the right side of history - that's all I can say.
40. Player: 'Runepowder'? I thought that was a children's story.GLO_IronhandGnomes_Knows_Runepowder, GNOME = False
200. : We've heard the same ones, I bet. A fistful of fire that can turn cities to dust.
178. : Well it's real, and I need to bring it back to Baldur's Gate. I'd rather my clan were with me, but...
9. : The mission comes first. A vial's what I can spare you.9caf82c3-be62-a101-6e04-7d3916926e85_Mission
156. Player: 'Runepowder'? I thought that was a burrow-tale.GNOME
59. Player: What use is a single vial?
203. : A barrel of this could light up the Underdark. A vial is plenty - just let me go my way.
162. Player: Deal.
23. [Jump]
Jump to Node 26 (2)
211. Player: No deal.
3. : Don't be stupid. We're parting ways here. Up to you in how many pieces.
26. Player: Take the vial.
163. [TagCinematic]
devnoteUND_HiddenGnome_HasVialUND_HiddenGnome_GiveVial
67. : Listen...devnoteUND_ArguingGnomes_Event_LearnedAboutPhilomeen
153. : You see Laridda at the dig? Tell her I'm dead. Impaled, half-eaten... I don't care - make up a story.UND_ArguingGnomes_Event_LearnedAboutPhilomeenUND_HiddenGnome_Event_BreakingUp
12. Player: [TagAnswer]
ORI_Inclusion_Random
43. : She's heartless. Delicious.ORI_Inclusion_PickedAtRandom, REALLY_LAEZEL
80. : I'm not sure I blame her. Though Laridda might.ORI_Inclusion_PickedAtRandom, REALLY_SHADOWHEART
16. : And I thought I'd heard it all. That's some cambion-level deception.ORI_Inclusion_PickedAtRandom, REALLY_KARLACH
75. Player: [TagAnswer]
ORI_Inclusion_End_Random
53. Player: You'd abandon your beloved? That's mighty cruel of you.UND_ArguingGnomes_Event_LearnedAboutPhilomeen