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    Synopsis:

    This drow was petrified by a spectator.
    Now he is unpetrified.
    Worries about his companions and the group's leader - the wizard. He should seem in shock. Short sentences, short delivery.
    Leave after a long rest.

    How to trigger:

    Repro steps:
    1. Start the game.
    2. peace
    3. loadlevel WLD_Main_A
    4. goto 131.852; 49.695; -235.948
    5. create OBJ_Oil_Of_The_Basilisk
    6. Apply it on the petrified drow
    7. Ctrl Shift K the Spectator (if he's attacking you)
    8. Speak to the Drow

    1. One variation is use oe und_pd_freedrow. Then talk to Tecothy (S_UND_PetrifiedDrow_004).
    2. Second variation is use oe und_pd_freedrow. Then ctrl+shift+K on Dhourn (S_UND_PetrifiedDrow_Wizard) to kill him before talking to Tecothy.
    3. Third variation is use goto 121; -235, then use god on, addDebugSpell Target_UND_Spectator_UnpetrifyingRay, and infiniteAp. Climb up the rocks to the north. A Spectator will appear and you will enter battle. Use the unpetrifying ray spell on Tecothy. Then Ctrl+Shift+K on Dhourn, Spectator, and Hook Horror. Then talk to Tecothy.
    4. There is a fourth variation where Dhourn is still petrified after the battle. I could not figure this out.



  • 1.
    Petrified Drow
    : Spectator's dead. The spell could fade...devnoteUND_PetrifiedDrow_State_WizardPermaDefeated, UND_PetrifiedDrow_State_SomeOtherDrowPetrified
    • 12.
      Petrified Drow
      : Too late for Dhourn.devnote
      • Link to Node 22
  • 2. [Alias] UND_PetrifiedDrow_HasMet_Drow_004, UND_PetrifiedDrow_Knows_WizardIsDhourn
    • Alias to Node 4
    • 22. [Jump] Jump to Node 20 (2)
  • 4.
    Petrified Drow
    : Dhourn.devnoteUND_PetrifiedDrow_HasMet_Drow_004 = False, UND_PetrifiedDrow_State_WizardPetrifiedUND_PetrifiedDrow_HasMet_Drow_004, UND_PetrifiedDrow_Knows_WizardIsDhourn
    • 7.
      Narrator
      : *The drow is silent.*devnote
      End
  • 5. [Alias] UND_PetrifiedDrow_HasMet_Drow_004
    End
    • Alias to Node 8
  • 8.
    Narrator
    : *The drow eyes you warily.*devnoteUND_PetrifiedDrow_HasMet_Drow_004, UND_PetrifiedDrow_State_WizardUnpetrified
    End
  • 10.
    Petrified Drow
    : Speak with Dhourn.devnoteUND_PetrifiedDrow_HasMet_Drow_004 = False, UND_PetrifiedDrow_State_WizardUnpetrifiedUND_PetrifiedDrow_HasMet_Drow_004, UND_PetrifiedDrow_Knows_WizardIsDhourn
    End
  • 11.
    Narrator
    : *The drow says nothing more, his eyes wide with shock.*devnoteUND_PetrifiedDrow_HasMet_Drow_004, UND_PetrifiedDrow_State_WizardPetrified
    End
  • 18. [Alias] UND_PetrifiedDrow_State_WizardPermaDefeated, UND_PetrifiedDrow_State_SomeOtherDrowAliveUND_PetrifiedDrow_HasMet_Drow_004, UND_PetrifiedDrow_Knows_WizardIsDhourn
    • Alias to Node 4
    • Link to Node 22
  • 26. [Alias] UND_PetrifiedDrow_HasMet_Drow_004 = False, UND_PetrifiedDrow_State_WizardPermaDefeatedUND_PetrifiedDrow_HasMet_Drow_004, UND_PetrifiedDrow_Knows_WizardIsDhourn
    • Alias to Node 4
    • 20. [Alias]
      • Alias to Node 7
      • 0. Player: Dhourn? Who is that?
        • 9.
          Petrified Drow
          : The wizard. Our employer.
      • 24. Player: Looks like the spectator got the best of you. Weren't you prepared?UND_PetrifiedDrow_State_AskedWhatHappened = FalseUND_PetrifiedDrow_State_AskedWhatHappened
        • 25.
          Petrified Drow
          : No. Not this time.
          • 19.
            Petrified Drow
            : Dhourn hired us. Promised riches. Then Xargrim came. Dhourn's old friend.devnote
            • 13.
              Petrified Drow
              : They fought. Loud and nasty. Xargrim summoned the spectator and ran.devnote
      • 14. Player: Tell me more about this fight between Dhourn and Xargrim.UND_PetrifiedDrow_State_AskedWizardFriend = False, UND_PetrifiedDrow_State_AskedWhatHappenedUND_PetrifiedDrow_State_AskedWizardFriend
        • 23.
          Petrified Drow
          : First they argued. About a pact, a forge. Then came spells. You know the rest.UND_MyconidDrowDead_Knows_DhournSearchingForge
      • 15. Player: You seem distressed. Will you be all right?
        • 16.
          Petrified Drow
          : Yes.
      • 21. Player: Where will you go next?UND_PetrifiedDrow_State_AskedPlans = FalseUND_PetrifiedDrow_State_AskedPlans
        • 17.
          Petrified Drow
          : Help them. Then home.UND_PetrifiedDrow_State_SomeOtherDrowPetrified
          End
        • 3.
          Petrified Drow
          : Home.
          End
      • 6. Player: Leave.
        End