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    Synopsis:

    This dialogue is for an artefact called a Memory Shard, a crystal taken from the Petrified Drow (Dhourn).

    The crystal can store memories - in this case, Dhourn's knowledge of the location of the Adamantine forge. The player either approaches knowing what it is, or can discover its function based on a check.

    How to trigger:

    Repro steps:
    1. Start the game.
    2. loadlevel WLD_Main_A
    3. god on
    4. goto 118.74, 50.67, -247.32
    5. Move around and killcombat when spectator attacks.
    6. Loot Dhourn's corpse.
    7. Open the inventory and use the Crystal.



  • 3.
    Narrator
    : *A dull crystal, glowing only faintly.*devnote
    • 5. Player: Try to determine its function.UND_PetrifiedDrow_Knows_MemoryCrystal = FalseRoll (Intelligence, Arcana) vs 10 (0)
      • 2. [RollResult] True
        • 20.
          Narrator
          : *You heard its like described before - a memory shard, used to store brief mental impressions from the user's mind.*UND_PetrifiedDrow_Knows_MemoryCrystal
      • 18. [RollResult] False
        • 12.
          Narrator
          : *You rack your brains but it is - for all intents and purposes - a particularly pretty rock.*
    • 21. Player: Gently probe the thoughts within.UND_PetrifiedDrow_Knows_MemoryCrystal, UND_FurnaceSearch_State_ReadMap = FalseRoll (Intelligence, Arcana) vs 10 (0)
      • 14. [RollResult] True
        • 4.
          Narrator
          : *The crystal's glow swells, drawing you into its depths. You are transported - somewhere deep, loud, and hot as the Hells themselves.*devnoteUND_PetrifiedDrow_State_LearnedForgeFromMap
          • 16.
            Narrator
            : *Within the Underdark's bowels, beyond an ancient stronghold, hovers a giant hammer, waiting to fall.*devnote
            • 11.
              Narrator
              : *An echoing clang and you're back to yourself - left only with a firm sense of a place. A grand forge.*devnote
              End
      • 19. [RollResult] False
        • 8.
          Narrator
          : *The crystal probes back - and none too gently. You're left with a sudden and sinking feeling of inadequacy.*
          • 6.
            Narrator
            : *Whoever you are, you are not worthy of the secrets within.*UND_PetrifiedDrow_Event_MemoryCrystalRejected
            End
    • 9. Player: Speak the pass-phrase.UND_FurnaceSearch_State_ReadMap = False, UND_PetrifiedDrow_Knows_PassPhrase
      • 1. [Jump] Jump to Node 4 (1)
    • 13. Player: Focus on the glow.
      • 0.
        Narrator
        : *You feel your consciousness stretch, reach out... and recoil as if at a bare-handed slap.*devnoteUND_PetrifiedDrow_Event_MemoryCrystalRejected
        • 10.
          Narrator
          : *Yours is not the mind it was expecting.*
          End
    • 7. Player: Leave.
      End
  • 17.
    Narrator
    : *The crystal shines only faintly. A memory shard, the wizard had called it.*devnoteUND_PetrifiedDrow_Knows_MemoryCrystal
    • Link to Node 21
    • Link to Node 9
    • Link to Node 7