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Synopsis:
PAD that triggers after the nature check when players see for the first time the bulette burrowing in the Underdark.
0. Player: Was that a bulette? Best watch my step or I'll be lunch.,
REALLY_ASTARIONdevnoteUND_Bulette_Knows_BuletteEnd
0. Player: A bulette... Best brace for a vicious battle.,
REALLY_GALEdevnoteUND_Bulette_Knows_BuletteEnd
0. Player: Holy shit. A bulette. That thing could chomp me in two.,
REALLY_KARLACHdevnoteUND_Bulette_Knows_BuletteEnd
0. Player: Was that... a bulette? I've heard tales of their viciousness.,
REALLY_LAEZELdevnoteUND_Bulette_Knows_BuletteEnd
0. Player: A bulette. Those things are vicious.,
REALLY_SHADOWHEARTdevnoteUND_Bulette_Knows_BuletteEnd
0. Player: I think that was... a bulette! Never faced one. Not yet, anyway.,
REALLY_WYLLdevnoteUND_Bulette_Knows_BuletteEnd
0. Player: That wasn't a bulette... was it?devnoteUND_Bulette_Knows_BuletteEnd
1. Player: I don't know what that was, and I don't care to.,
REALLY_ASTARIONUND_Bulette_Knows_Bulette = FalseEnd
1. Player: Whatever that was, it looks mightily unpleasant.,
REALLY_GALEUND_Bulette_Knows_Bulette = FalseEnd
1. Player: What the hell was that thing?,
REALLY_KARLACHUND_Bulette_Knows_Bulette = FalseEnd
1. Player: Whatever it was, I stand at the ready.,
REALLY_LAEZELUND_Bulette_Knows_Bulette = FalseEnd
1. Player: That thing didn't look friendly, whatever it is.,
REALLY_SHADOWHEARTUND_Bulette_Knows_Bulette = FalseEnd
1. Player: Whatever it was, I stand ready.,
REALLY_WYLLUND_Bulette_Knows_Bulette = FalseEnd
1. Player: I don't want to know what that is.UND_Bulette_Knows_Bulette = FalseEnd