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Synopsis:
The player characters enter the lava lake surrounding the Monk's Amulet. With a successful Nature check they can notice that the exploding lava bubbles in the lake are not natural
How to trigger:
Enter the lava lake area
0. Player: The lava shouldn't be this volatile. Something's wrong.,
REALLY_ASTARIONUND_MonkAmulet_State_RecogniseLavaBubblesEnd
0. Player: Something... unnatural is causing this lake to simmer and boil.<br>,
REALLY_GALEUND_MonkAmulet_State_RecogniseLavaBubblesEnd
0. Player: Lava doesn't usually pop like that. What gives?,
REALLY_KARLACHUND_MonkAmulet_State_RecogniseLavaBubblesEnd
0. Player: Lava doesn't flare up like that for no reason. Something's amiss here.<br>,
REALLY_LAEZELUND_MonkAmulet_State_RecogniseLavaBubblesEnd
0. Player: Something's got this lava stirred up.<br>,
REALLY_SHADOWHEARTUND_MonkAmulet_State_RecogniseLavaBubblesEnd
0. Player: I'm no expert, but this lava seems particularly... lively.,
REALLY_WYLLUND_MonkAmulet_State_RecogniseLavaBubblesEnd
0. Player: Lava's not supposed to explode, I don't think. Something's igniting it.UND_MonkAmulet_State_RecogniseLavaBubblesEnd
1. Player: Quite the lively little pond, aren't you?,
REALLY_ASTARIONUND_MonkAmulet_State_RecogniseLavaBubbles = FalseEnd
1. Player: That lava lake boils like a good stew. Lovely.,
REALLY_GALEUND_MonkAmulet_State_RecogniseLavaBubbles = FalseEnd
1. Player: Lava's popping. Lethal stuff.,
REALLY_KARLACHUND_MonkAmulet_State_RecogniseLavaBubbles = FalseEnd
1. Player: I should tread carefully. No telling when the lava might erupt.<br>,
REALLY_LAEZELUND_MonkAmulet_State_RecogniseLavaBubbles = FalseEnd
1. Player: Lava. Better watch my footing around here.<br>,
REALLY_SHADOWHEARTUND_MonkAmulet_State_RecogniseLavaBubbles = FalseEnd
1. Player: I'll be. Is lava supposed to do that?,
REALLY_WYLLUND_MonkAmulet_State_RecogniseLavaBubbles = FalseEnd
1. Player: The lava's erupting. Better watch my step.UND_MonkAmulet_State_RecogniseLavaBubbles = FalseEnd