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Synopsis:
The Gith Guards want to immediately kill the intruders.
How to trigger:
Plays if the Cultists capture scene is interrupted. Branches depending on whether the player is spotted or not when the scene is interrupted.
0. : Sentries! Intruder spotted - htak'a!devnoteCRE_ChainOfCommand_State_MonasteryGuardsSpottedPlayerEnd
1. : Zech... Something's there. Show yourself, is'tark! devnoteCRE_ChainOfCommand_State_MonasteryGuardsSpottedPlayer = FalseEnd