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    Synopsis:

    The Gith Guards want to immediately kill the intruders.

    How to trigger:

    Plays if the Cultists capture scene is interrupted. Branches depending on whether the player is spotted or not when the scene is interrupted.


  • 0.
    Raider Add'ath
    : Sentries! Intruder spotted - htak'a!devnoteCRE_ChainOfCommand_State_MonasteryGuardsSpottedPlayer
    End
  • 1.
    Raider Add'ath
    : Zech... Something's there. Show yourself, is'tark! devnoteCRE_ChainOfCommand_State_MonasteryGuardsSpottedPlayer = False
    End