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    Synopsis:

    An aging expeditioner gives the player the task of collecting a githyanki egg and debates nature vs. nurture.

    How to trigger:

    Click on the explorer at -47; 52; -133 in CRE_Main.


  • 37.
    Lady Esther
    : At least we can preserve something of that unfortunate crèche.CRE_Expeditioner_State_QuestCompleted, CRE_Lance_Event_Exploded
    • 25. Player: Do you have anything to trade?
      • 216. [Jump] Jump to Node 189 (1)
    • 18. Player: Leave.
      End
  • 45.
    Lady Esther
    : I trust that an early payment has ensured swift action. What news of the githyanki egg?CRE_Expeditioner_State_Hasmet, CRE_Expeditioner_State_QuestAccepted, CRE_Expeditioner_State_QuestCompleted = False, CRE_Expeditioner_Event_RewardPaid
    • 170. [Jump] Jump to Node 124 (2)
  • 84.
    Lady Esther
    : A friendly face! Oh you are a sweet, sweet blessing, my dear.CRE_Expeditioner_State_Hasmet = False, GITHYANKI = FalseCRE_Expeditioner_State_Hasmet, CRE_Expeditioner_State_MetAnyPlayer
    • 143.
      Lady Esther
      : You know, I've had nothing but trouble all day. I've been accosted, chased, insulted.devnote
      • 30.
        Lady Esther
        : Look over there. Do you see that wretched little hive?devnote
        • 153. Player: It looks like a temple?
          • 6.
            Lady Esther
            : Oh it certainly looks that way, but inside it is swarming with brutish, stupid, rude githyanki.devnoteORI_Laezel_Knows_CrecheLocation
            • 250. Player: [TagAnswer] ORI_Inclusion_Laezel
              • 147.
                Lae'zel
                : Brutish and rude by your wretched standards. But stupid? K'chakhi.devnote
                • 83.
                  Lady Esther
                  : Your charming companion would call it a crèche. But it was built on what remained after the githyanki slaughtered all of the monks. I'd call it a murderous training camp.
                  • 32.
                    Lae'zel
                    : Acutely observed on both counts.
                    • 165. Player: [TagAnswer] ORI_Inclusion_End_Laezel
                      • 8.
                        Lady Esther
                        : Honestly, I was doing them a favour, offering to buy one of their eggs. And how am I repaid? Attacked and run off like some transient.
                        • 154. Player: You tried to buy one of their children?
                          • 263.
                            Lady Esther
                            : What? No, of course not! I was merely - well...
                            • 118.
                              Lady Esther
                              : Look, it's just an egg.
                              • Link to Node 221
                        • 161. Player: Why would you want one of their eggs?
                          • Link to Node 221
                        • 40. Player: And? How much did you offer?
                          • 64.
                            Lady Esther
                            : Not enough, clearly.
                            • 221.
                              Lady Esther
                              : The Society of Brilliance asked me to acquire one of their roe so they can incubate it and, once it hatches, raise the spawn in their tradition.LOW_TheLodge_Knows_SocietyWantsGithEgg
                              • 247. Player: [TagAnswer] ORI_Inclusion_Laezel
                                • 57.
                                  Lae'zel
                                  : Please, do enlighten me. What is this 'tradition'?
                                  • 252. Player: [TagAnswer] ORI_Inclusion_End_Laezel
                                    • 63.
                                      Lady Esther
                                      : The Society believes a githyanki raised in a peaceful, nurturing environment can overcome its violent nature.
                                      • 98.
                                        Lady Esther
                                        : I'm sure your friend would agree. A githyanki is as likely to forsake its violent nature as a gnome is to fly.devnote8a4a686d-6c47-411f-a0b3-d79ff33e2922
                                        • 244. [Jump] Jump to Node 176 (2)
                                      • 176.
                                        Lady Esther
                                        : Hogwash, of course. A githyanki can no more rise above its nature than gnomes can fly.
                                        • 55. Player: Violence is taught, not inherited. You don't need to steal a child to know that.FIGHTER = False
                                          • 152.
                                            Lady Esther
                                            : You've been sipping from the same goblet as the Society. Perhaps you'd be willing to help, then? To prove your point.
                                            • 128. [Jump] Jump to Node 42 (1)
                                        • 94. Player: Some things are in our blood - only a fool would deny that.
                                          • 109.
                                            Lady Esther
                                            : Exactly! I knew you were a learned soul from the moment I set eyes on you.
                                            • 16. [Jump] Jump to Node 157 (1)
                                        • 162. Player: Well, you failed to get the egg, so I guess we'll never know.
                                          • Link to Node 16
                                        • 103. Player: They used to think my people were inherently evil too, you know.DROWELF
                                          • 76.
                                            Lady Esther
                                            : Well, yes, but now we know better. Only some of you are bloodthirsty terrors.devnote
                                            • 126.
                                              Lady Esther
                                              : But if you believe in this cause so strongly, why not help the society prove your point?
                                              • 42.
                                                Lady Esther
                                                : They may have chased me away, but surely the gith would welcome a person with such sympathetic views to their crèche.
                                                • 112. [Alias]
                                                  • Alias to Node 223
                                                  • 171. [Jump] Jump to Node 20 (1)
                                        • 65. Player: Well, with the right application of force and lift it could be possible...REALLY_GNOME
                                          • 129.
                                            Lady Esther
                                            : ...I beg your pardon?
                                            • 239. Player: A flying gnome. I'd need an airfoil, of course. And a source of propulsion.
                                              • 233.
                                                Lady Esther
                                                : ...Look, I just need someone to fetch me a gith egg. Can you do that?
                                                • Link to Node 171
                                            • 249. Player: Hmm? Oh. Nothing.
                                              • 173.
                                                Lady Esther
                                                : Excellent.
                                                • Link to Node 157
                                            • 51. Player: I said it's a pity you didn't get the egg.
                                              • 140.
                                                Lady Esther
                                                : Ah. Yes. That.
                                                • 157.
                                                  Lady Esther
                                                  : Perhaps you could help me, then? I may not be welcome there, but surely a person with your charm and worldliness could get into the crèche.
                                                  • 223.
                                                    Lady Esther
                                                    : And once inside, you could simply... purloin an egg.
                                                    • Link to Node 171
                                        • 159. Player: With a pure will and great courage - anyone can rise above their nature. PALADIN
                                          • 163. [Jump] Jump to Node 152 (1)
                                        • 177. Player: Violence is taught, not inherited. I would know - I received impeccable training.FIGHTER
                                          • Link to Node 163
              • 242.
                Lady Esther
                : They have the audacity to call that hole a crèche, as if it weren't actually a murderous training camp.
                • Link to Node 8
        • 52. Player: Uh... sure.
          • 151.
            Lady Esther
            : It may look like a peaceful, ruined temple, but it is overrun with brutish, stupid, rude githyanki.devnoteORI_Laezel_Knows_CrecheLocation
            • Link to Node 250
        • 21. Player: Lady, I'm busy. What do you want?
          • 50.
            Lady Esther
            : All business? Very well, I can respect that.
            • 27.
              Lady Esther
              : Inside that temple is a gith crèche. The githyanki established it in what remained after they slaughtered all of the monks.ORI_Laezel_Knows_CrecheLocation
              • 132.
                Lady Esther
                : But I'm not here to seek revenge for the deaths they caused.
                • 174.
                  Lady Esther
                  : The Society of Brilliance tasked me with acquiring one of their eggs in order to settle a dispute.LOW_TheLodge_Knows_SocietyWantsGithEgg
                  • 123.
                    Lady Esther
                    : I have been... less than successful, and if the gith ever see me again, they will kill me. So, I'm asking you to retrieve an egg for me.
                    • 93. [Jump] Jump to Node 20 (1)
        • 75. Player: It's a Lanthaderian monastery - a site of pilgrimage. How is it wretched? , MONK
        • 75. Player: Looks like a monastery to Lathander. What's your problem with the God of the Dawn?, CLERIC
          • 86.
            Lady Esther
            : Oh I mean no offence to the Morninglord, I simply prefer when his monasteries aren't overrun with brutish, stupid, rude githyanki.ORI_Laezel_Knows_CrecheLocation
            • 246. [Jump] Jump to Node 6 (2)
        • 150. Player: Scalable architecture, good vantage points. Looks empty - perfect ambush spot.RANGER
          • 91. [Jump] Jump to Node 6 (1)
  • 114. [Alias] CRE_Expeditioner_State_Hasmet, CRE_Expeditioner_State_QuestCompleted = False, CRE_Expeditioner_State_ReactedToExplosion = False, CRE_Lance_Event_ExplodedCRE_Expeditioner_State_ReactedToExplosion
    • Alias to Node 138
    • 24. Player: May I see your wares?
      • 9. [Jump] Jump to Node 108 (1)
    • 10. Player: Leave.
      End
  • 121.
    Lady Esther
    : Thank you so much. Do be sure to pop into the Lodge should you ever visit Baldur's Gate.devnoteCRE_Expeditioner_State_QuestCompleted
    • Link to Node 25
    • Link to Node 18
  • 124.
    Lady Esther
    : What news of our little project? Have you found the egg?devnoteCRE_Expeditioner_State_Hasmet, CRE_Expeditioner_State_QuestAccepted, CRE_Expeditioner_State_QuestCompleted = False
    • 119. Player: I have the egg - here.CRE_Hatchery_State_HasGithYankiEggCRE_Expeditioner_State_GithyankiEggDelivered, CRE_Expeditioner_Event_GiveGithEggTo
      • 85. [Jump] Jump to Node 235 (2)
    • 13. Player: Calling it our project seems like a bit of a stretch. 448b6dbd-8926-601d-b37b-032a81c58532_CRE_Expeditioner_OurQuestJoke = False
      • 66.
        Lady Esther
        : Now now, no need to get out of humour. Manners are everything. 448b6dbd-8926-601d-b37b-032a81c58532_CRE_Expeditioner_OurQuestJoke
        • 17.
          Lady Esther
          : So? Where's the egg?
    • 142. Player: I'm working on it.
      • 47.
        Lady Esther
        : Well, I would advise you work on it in the actual crèche. Dawdling here helps no one.devnote
        End
    • 198. [Jump] Jump to Node 262 (1)
    • 82. [Jump] Jump to Node 236 (1)
    • 78. [Jump] Jump to Node 160 (1)
    • 183. Player: I want to trade.
      • 256.
        Lady Esther
        : Very well, but I'll make note of how much time you waste trawling through baubles.
        • 261. [Jump] Jump to Node 248 (1)
    • 156. Player: You can't have the egg - I won't support this revolting experiment.CRE_Hatchery_State_HasGithYankiEgg
      • 225.
        Lady Esther
        : I'm sorry? You think you can take my money and then just back out? I will not be robbed by the likes of you!devnoteCRE_Expeditioner_Event_RewardPaidFactionHostileToPlayerGroupAfterDialog
        End
      • 35. [Jump] Jump to Node 139 (1)
    • 5. Player: Leave.
      End
  • 138.
    Lady Esther
    : Shame that monastery had to go up like that - taking my impeccable reputation for success with it.devnoteCRE_Expeditioner_State_Hasmet, CRE_Expeditioner_State_QuestCompleted = False, CRE_Expeditioner_State_ReactedToExplosion = False, CRE_Lance_Event_Exploded, CRE_Hatchery_State_HasGithYankiEggCRE_Expeditioner_State_ReactedToExplosion
    • Link to Node 24
    • Link to Node 10
    • 226. Player: You're in luck - I've got the githyanki egg you were looking for. CRE_Expeditioner_State_GithyankiEggDelivered, CRE_Expeditioner_Event_GiveGithEggTo
      • 69. [Jump] Jump to Node 235 (2)
    • 254. [Jump] Jump to Node 160 (1)
  • 146.
    Lady Esther
    : Did you see that? The entire building - rubble! I bet it took the crèche too. This is a disaster!devnoteCRE_Expeditioner_State_Hasmet = False, CRE_Expeditioner_State_ReactedToExplosion = False, CRE_Lance_Event_ExplodedCRE_Expeditioner_State_Hasmet, CRE_Expeditioner_State_ReactedToExplosion
    • 209. Player: How did you know there was a crèche in there?
      • 12.
        Lady Esther
        : I was here on business, before it was blown to Mount Celestia.
        • Link to Node 28
    • 60. Player: Did you have friends in the crèche?
      • 3.
        Lady Esther
        : Oh, gods no. Please.devnote
        • 28.
          Lady Esther
          : I needed a githyanki egg. Contractual business. That blast probably left it as a rather messy scramble.
          • 200. Player: Why did you want a githyanki egg?
            • 218.
              Lady Esther
              : It's for the Society of Brilliance. Clever lot, but they're convinced they can raise a githyanki child to be good. LOW_TheLodge_Knows_SocietyWantsGithEgg
              • 204.
                Lady Esther
                : Alas, I shall have to search for that egg elsewhere now.
          • 235. Player: I have your egg. Take it.CRE_Hatchery_State_HasGithYankiEggCRE_Expeditioner_State_GithyankiEggDelivered, CRE_Expeditioner_Event_GiveGithEggTo
            • 74.
              Lady Esther
              : Fortuitous indeed! You shall be rewarded immediately! devnoteCRE_Expeditioner_Event_RewardPaid = FalseCRE_Expeditioner_State_QuestCompleted, CRE_Expeditioner_Event_RewardPaid
              • Link to Node 19
            • 61.
              Lady Esther
              : Thank you. Paying upfront seems to have had its benefits. CRE_Expeditioner_Event_RewardPaidCRE_Expeditioner_State_QuestCompleted
              • 19.
                Lady Esther
                : A pleasure to do business with you.
                End
          • 236. Player: I found an egg, but destroyed it.CRE_Hatchery_State_EggDestroyed
            • 168.
              Lady Esther
              : You held my success in your hands only to stomp on it, and report it to me with glee? I will not be mocked!devnoteFactionHostileToPlayerGroupAfterDialog
              End
          • 71. [Jump] Jump to Node 160 (1)
          • 41. Player: Leave.
            End
    • 202. Player: I blew it up. The crèche too.
      • 31.
        Lady Esther
        : How... Uncouth. You've rather scuppered a project I was working on.
        • Link to Node 28
    • 257. [Jump] Jump to Node 41 (1)
  • 208.
    Lady Esther
    : Stop there! Not one step further! devnoteCRE_Expeditioner_State_Hasmet = False, GITHYANKICRE_Expeditioner_State_Hasmet, CRE_Expeditioner_State_HasSeen, CRE_Expeditioner_State_MetAnyPlayer
    • 191.
      Lady Esther
      : I left your stupid crèche, why are you still chasing me? I don't even want your bloody eggs!
      • 205. Player: Calm yourself, I am not chasing you.
        • 193. [Alias] 448b6dbd-8926-601d-b37b-032a81c58532_SaidHowFortuitous
          • Alias to Node 194
          • 219. [Alias] ORI_Inclusion_Laezel
            • Alias to Node 115
            • 192. [Alias]
              • Alias to Node 190
              • 231. [Alias] ORI_Inclusion_End_Laezel
                • Alias to Node 102
                • 264.
                  Lady Esther
                  : This could be an auspicious meeting, come to think of it. I was hoping to meet a friendly gith.
                  • 134. [Jump] Jump to Node 167 (2)
      • 68. Player: My... eggs?
        • 29.
          Lady Esther
          : Well not your eggs specifically, any gith egg...devnote
          • 34.
            Lady Esther
            : ...You're not from that crèche, are you?devnote
            • 115. Player: [TagAnswer] ORI_Inclusion_Laezel
              • 190.
                Lae'zel
                : Nod your head, play along. Find out what you can, take her head when it's done.devnote
                • 102. Player: [TagAnswer] ORI_Inclusion_End_Laezel
                  • 167.
                    Lady Esther
                    : Oh how fortuitous! And not just because you're not trying to kill me. I was hoping to meet a friendly gith, actually.448b6dbd-8926-601d-b37b-032a81c58532_SaidHowFortuitous
                    • 178. Player: And why's that?
                      • 53. [Jump] Jump to Node 62 (1)
                    • 120. Player: Sorry, who's trying to kill you?
                      • 203. [Jump] Jump to Node 107 (1)
                    • 67. Player: There's a crèche nearby? Direct me there at once.
                      • 194.
                        Lady Esther
                        : You - you're not from the crèche? Oh, how fortuitous! And not just because you're not trying to kill me.devnote448b6dbd-8926-601d-b37b-032a81c58532_SaidHowFortuitous = False448b6dbd-8926-601d-b37b-032a81c58532_SaidHowFortuitous
                        • 214.
                          Lady Esther
                          : I would be happy to reveal its extremely secret location if you'd be willing to perform one small favour for me.
                          • 101. [Jump] Jump to Node 62 (2)
                    • 211. Player: What makes you think I'm friendly?
                      • 230.
                        Lady Esther
                        : I - uh - it's simply because you look so... pleasant.
                        • 175.
                          Lady Esther
                          : Or... fearsome? Pleasantly fearsome?
                          • 0.
                            Lady Esther
                            : Look, I've already been threatened with death today so, relatively speaking, you seem nice. Can you help me?
                            • 58. Player: Perhaps. Explain your plight.
                              • 62.
                                Lady Esther
                                : I was given a task, one surprisingly difficult for someone like me. And yet it would be simplicity itself for you!
                                • 149.
                                  Lady Esther
                                  : I need a githyanki egg - which I know may sound a little unsavoury - 8a4a686d-6c47-411f-a0b3-d79ff33e2922
                                  • 237. Player: [TagAnswer] ORI_Inclusion_Laezel
                                    • 245.
                                      Lae'zel
                                      : Shka'keth! You would steal away one of our children?
                                      • 92. Player: [TagAnswer] ORI_Inclusion_End_Laezel
                                        • 59.
                                          Lady Esther
                                          : How rude. This is exactly why you people have a bit of a reputation, you know.devnote
                                          • 70.
                                            Lady Esther
                                            : As I was trying to say, this is an entirely benevolent act and all for a very good cause.devnote
                                            • 80. Player: You want to steal away our young? Your head is mine for daring to suggest it.REALLY_LAEZEL
                                              • 127. [Jump] Jump to Node 222 (1)
                                            • 26. Player: And what's this 'good cause', exactly?
                                              • 43.
                                                Lady Esther
                                                : The best cause there is: knowledge!
                                                • 195.
                                                  Lady Esther
                                                  : Inside that temple lies one of your 'crèches', which I gather has its very own hatchery, presumably chock full of eggs.devnoteORI_Laezel_Knows_CrecheLocation
                                                  • 251.
                                                    Lady Esther
                                                    : The Society of Brilliance have asked me to acquire one of your people's roe so they can incubate it and, once it hatches, raise it in their tradition.LOW_TheLodge_Knows_SocietyWantsGithEgg
                                                    • 49.
                                                      Lady Esther
                                                      : They believe a githyanki raised in a peaceful, nurturing environment can overcome its violent nature.devnote
                                                      • 136.
                                                        Lady Esther
                                                        : Bring me an egg I can deliver to the Society and you will be well rewarded.
                                                        • Link to Node 20
                                            • 7. Player: I'm amazed you escaped the crèche alive, frankly.
                                              • 187.
                                                Lady Esther
                                                : I know! They were pure savages - not like you. I'm sure you would appreciate that this is all in the name of knowledge.
                                                • Link to Node 195
                                            • 166. Player: Uh huh. And how much will I get?
                                              • 56. [Alias] ORI_Laezel_Knows_CrecheLocation
                                                • Alias to Node 195
                                                • 72.
                                                  Lady Esther
                                                  : The Society of Brilliance supplied me with an ample purse to buy an egg for their studies. Bring me one and that purse is all yours.LOW_TheLodge_Knows_SocietyWantsGithEgg
                                                  • 20. Player: [TagAnswer] ORI_Inclusion_Laezel
                                                    • 106.
                                                      Lae'zel
                                                      : Steal one of Gith's own? I will slit your throat for even suggesting it.
                                                      • 96.
                                                        Lady Esther
                                                        : I am not talking to you.devnote8a4a686d-6c47-411f-a0b3-d79ff33e2922
                                                        • 81. Player: [TagAnswer] ORI_Inclusion_End_Laezel
                                                          • 240.
                                                            Lady Esther
                                                            : You'll be well compensated, of course. Just bring me an egg., GITHYANKI
                                                          • 240.
                                                            Lady Esther
                                                            : So. What do you say?
                                                            • 160. Player: Punt the egg off the side of the cliff with a hearty kick.CRE_Hatchery_State_HasGithYankiEgg, REALLY_DARK_URGECRE_Hatchery_State_EggKicked, GLO_PaladinOathbreaker_Event_BrokeOath, ORI_DarkUrge_Event_IndulgedUrge
                                                              • 186.
                                                                Narrator
                                                                : *Using every scrap of your concentration, you kick the egg just hard enough that it doesn't crack, but soars like a red dragon.*devnote
                                                                • 241.
                                                                  Lady Esther
                                                                  : You brute, what have you done? You will pay for this!devnoteFactionHostileToPlayerGroupAfterDialog
                                                                  End
                                                            • 232. Player: I already have an egg - here.CRE_Hatchery_State_HasGithYankiEggCRE_Expeditioner_State_GithyankiEggDelivered, CRE_Expeditioner_Event_GiveGithEggTo
                                                              • 131.
                                                                Lady Esther
                                                                : You've had one the entire time and didn't say a word?
                                                                • 130.
                                                                  Lady Esther
                                                                  : You've already been generously compensated, so all I have left to offer is my thanks. CRE_Expeditioner_Event_RewardPaidCRE_Expeditioner_State_QuestCompleted
                                                                  • 206. [Jump] Jump to Node 122 (1)
                                                                • 181.
                                                                  Lady Esther
                                                                  : Well, I suppose a spot of conversation never goes amiss. Here's your reward. devnoteCRE_Expeditioner_Event_RewardPaid = FalseCRE_Expeditioner_State_QuestCompleted, CRE_Expeditioner_Event_RewardPaid
                                                                  • Link to Node 206
                                                            • 262. Player: Produce the owlbear egg.448b6dbd-8926-601d-b37b-032a81c58532_CRE_Expeditioner_TriedOwlbear = False, 09ca858e-4bac-48ae-9aca-52602199f813448b6dbd-8926-601d-b37b-032a81c58532_CRE_Expeditioner_TriedOwlbear
                                                              • 89.
                                                                Lady Esther
                                                                : Oh you wonder- hold on.devnote
                                                                • 217.
                                                                  Lady Esther
                                                                  : It looks different to what I expected. Are you sure that's a gith egg?devnote
                                                                  • 11. Player: No, it's an owlbear's. I just like it.
                                                                    • 158.
                                                                      Lady Esther
                                                                      : Everyone needs a hobby, I suppose. But if you find a gith egg, do return it quickly. No matter how much you 'like' it. CRE_Expeditioner_State_QuestAccepted
                                                                      End
                                                                  • 145. Player: The curves, the colouration, the size - looks right to me. Roll (Intelligence, Nature) vs 21 (0)
                                                                    • 14. [RollResult] True
                                                                      • 117.
                                                                        Lady Esther
                                                                        : You're right, it does have a rather fabulous sheen. It's surprisingly beautiful.CRE_Expeditioner_Event_RewardPaidCRE_Expeditioner_State_QuestCompleted, CRE_Expeditioner_State_OwlbearEggGiven, CRE_Expeditioner_Event_HandoverOwlbearEgg
                                                                        • 122.
                                                                          Lady Esther
                                                                          : You've proven an exceptionally efficient friend today. I hope we can work together again.
                                                                          End
                                                                      • 238.
                                                                        Lady Esther
                                                                        : How excellent. Here is, as promised, your reward.devnoteCRE_Expeditioner_Event_RewardPaid = FalseCRE_Expeditioner_State_QuestCompleted, CRE_Expeditioner_Event_RewardPaid, CRE_Expeditioner_State_OwlbearEggGiven, CRE_Expeditioner_Event_HandoverOwlbearEgg
                                                                        • Link to Node 122
                                                                    • 44. [RollResult] False
                                                                      • 220. [Jump] Jump to Node 54 (1)
                                                                  • 73. Player: No, but this owlbear egg is worth much more. And it can all be yours. Roll (Charisma, Deception) vs 21 (0)
                                                                    • Link to Node 144
                                                                    • Link to Node 258
                                                                  • 2. Player: Of course not. It's from an owlbear. But I bet your employers won't know the difference.Roll (Charisma, Persuasion) vs 21 (0)
                                                                    • 144. [RollResult] True
                                                                      • 227.
                                                                        Lady Esther
                                                                        : What the Society doesn't know won't hurt it, and we're left handsomely legacied either way.
                                                                        • 46.
                                                                          Lady Esther
                                                                          : I rather like this plan. You have yourself an accord.CRE_Expeditioner_State_QuestCompleted, CRE_Expeditioner_State_OwlbearEggGiven, CRE_Expeditioner_Event_HandoverOwlbearEgg
                                                                          • 229.
                                                                            Lady Esther
                                                                            : What a creative solution. I hope we can work together again some day.CRE_Expeditioner_Event_RewardPaid
                                                                            End
                                                                          • 234.
                                                                            Lady Esther
                                                                            : Here's your payment. I'd hope it's enough to warrant your discretion too. devnoteCRE_Expeditioner_Event_RewardPaid = FalseCRE_Expeditioner_Event_RewardPaid
                                                                            End
                                                                    • 258. [RollResult] False
                                                                      • 54.
                                                                        Lady Esther
                                                                        : A rapscallion I can have grudging respect for. A bare-faced liar, on the other hand...devnote
                                                                        • 110.
                                                                          Lady Esther
                                                                          : Such conduct is distasteful. Don't come back without the right egg. devnoteCRE_Expeditioner_State_QuestAccepted
                                                                          End
                                                            • 137. Player: Sounds good - I'm in. CRE_Hatchery_State_HasGithYankiEgg = False
                                                              • 100. Player: [TagAnswer] ORI_Inclusion_Laezel
                                                                • 224.
                                                                  Lae'zel
                                                                  : What? Surrender an egg, and I will not stand for it.devnote
                                                                  • 87. Player: [TagAnswer] ORI_Inclusion_End_Laezel
                                                                    • 260.
                                                                      Lady Esther
                                                                      : I see this being a highly prosperous partnership.
                                                                      • 180.
                                                                        Lady Esther
                                                                        : A word of advice: avoid direct confrontation. Crèche-bound githyanki can be a deadly sort.CRE_Expeditioner_State_QuestAccepted
                                                                        End
                                                            • 111. Player: Do you have any equipment worth trading?
                                                              • 189.
                                                                Lady Esther
                                                                : I should hope so! When adventure calls, I am always thoroughly prepared. Take a look.
                                                                • 108.
                                                                  Lady Esther
                                                                  : [Trade]
                                                                  • 164.
                                                                    Lady Esther
                                                                    : Now, I believe you have places to be.
                                                                    End
                                                            • 90. Player: Fine, but I want payment. Up front.CRE_Expeditioner_Event_RewardPaid = FalseRoll (Charisma, Persuasion) vs 21 (0)
                                                              • 185. [RollResult] True
                                                                • 36.
                                                                  Lady Esther
                                                                  : I suppose there is a reason I'm asking you to do it.
                                                                  • 48. [Alias] ORI_Inclusion_Laezel
                                                                    • Alias to Node 100
                                                                    • 259. [Alias]
                                                                      • Alias to Node 224
                                                                      • 79. [Alias] ORI_Inclusion_End_Laezel
                                                                        • Alias to Node 87
                                                                        • 243.
                                                                          Lady Esther
                                                                          : Very well, here's the money. Now I expect a speedy delivery.devnoteCRE_Expeditioner_State_PaidUpfront, CRE_Expeditioner_State_QuestAccepted, CRE_Expeditioner_Event_RewardPaid
                                                                          End
                                                              • 23. [RollResult] False
                                                                • 155.
                                                                  Lady Esther
                                                                  : I'm afraid that's not how it works. Egg first - compensation later.CRE_Expeditioner_State_QuestAccepted
                                                                  End
                                                            • 95. Player: What you suggest is revolting. I won't let you do this.8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
                                                              • 139.
                                                                Lady Esther
                                                                : Excuse me? Were you not listening? I am on a mission and I will not be stopped by the likes of you or your wretched gith!devnoteFactionHostileToPlayerGroupAfterDialog
                                                                End
                                                            • 1. Player: You know, killing you is going to be very, very satisfying.REALLY_GITHYANKI
                                                              • 222.
                                                                Lady Esther
                                                                : I knew I was right about you beasts.devnoteFactionHostileToPlayerGroupAfterDialog
                                                                End
                                                            • 97. Player: My friend is right: what you suggest is revolting and you need to die.8a4a686d-6c47-411f-a0b3-d79ff33e2922['Lae'zel 1']
                                                              • 133. Player: [TagAnswer] ORI_Inclusion_Laezel
                                                                • 15.
                                                                  Lae'zel
                                                                  : At last. Hta'zith!devnote
                                                                  • 113. Player: [TagAnswer] ORI_Inclusion_End_Laezel
                                                                    • Link to Node 222
                                                            • 105. Player: I'm not getting involved in this.
                                                              • 141.
                                                                Lady Esther
                                                                : Pity. You'd have become rather rich had you the proper sense. , GITHYANKI
                                                              • 141.
                                                                Lady Esther
                                                                : No, of course. Not enough blood letting for your taste, I imagine.
                                                                • 22.
                                                                  Lady Esther
                                                                  : Should you change your mind, you know where to find me.
                                                                  End
                                            • 253. Player: State your cause. I'll be the judge of how 'good' it is. PALADIN, OATHBREAKER = False
                                              • 255. [Jump] Jump to Node 43 (1)
                                • 207.
                                  Lady Esther
                                  : I need a githyanki egg - which may sound a little unsavoury, but I swear this is all for an excellent cause.
                                  • 184. [Jump] Jump to Node 70 (2)
                            • 33. Player: Who tried to kill you?
                              • 107.
                                Lady Esther
                                : The gith that inhabit that crèche of course - stupid, brutish creatures. Not like you at all.devnote
                                • 188.
                                  Lady Esther
                                  : In fact, maybe you'd be able to succeed where I... was less successful.devnote
                                  • Link to Node 149
                                  • Link to Node 207
                            • 77. Player: Attack.
                              • 179. [Jump] Jump to Node 222 (1)
      • 169. [Jump] Jump to Node 67 (1)
      • 104. Player: Leave.
        End
  • 228.
    Lady Esther
    : Have you given any more thought to the retrieval of that githyanki egg?devnoteCRE_Expeditioner_State_Hasmet, CRE_Expeditioner_State_QuestAccepted = False, CRE_Expeditioner_State_QuestCompleted = False
    • 215. Player: I have the egg right here. Take it.CRE_Hatchery_State_HasGithYankiEggCRE_Expeditioner_State_GithyankiEggDelivered, CRE_Expeditioner_Event_GiveGithEggTo
      • 135.
        Lady Esther
        : My, how fortuitous! Jolly good show cracking through that crèche, they had it guarded up to the gizzard!
        • 199.
          Lady Esther
          : A reward is most assuredly in order. devnoteCRE_Expeditioner_Event_RewardPaid = FalseCRE_Expeditioner_State_QuestCompleted, CRE_Expeditioner_Event_RewardPaid
          • 38. [Jump] Jump to Node 122 (1)
        • 201.
          Lady Esther
          : Trusting you with payment up front was a good investment, it seems.CRE_Expeditioner_Event_RewardPaidCRE_Expeditioner_State_QuestCompleted
          • Link to Node 38
    • 210. Player: Why exactly do you want this egg?
      • 213.
        Lady Esther
        : To settle a debate. Nature or nurture.
        • 148.
          Lady Esther
          : The Society of Brilliance believes that it's possible to raise a githyanki to be good. devnote
          • 39.
            Lady Esther
            : An awful proposition that must be disproven once and for all.
    • 99. [Jump] Jump to Node 262 (1)
    • 116. Player: No, but I'd be willing to trade - if you have anything worth trading?
      • 197.
        Lady Esther
        : I might have a few trinkets worth a glance.
        • 248.
          Lady Esther
          : [Trade]
          • 88.
            Lady Esther
            : Happy, are we? Very well, then.
            End
    • 212. [Jump] Jump to Node 236 (1)
    • 125. Player: I think you're vile and I'd sooner die than see you get that egg.
      • 4. [Jump] Jump to Node 225 (1)
      • 172. [Jump] Jump to Node 139 (1)
    • 182. [Jump] Jump to Node 160 (1)
    • 196. Player: Leave.
      End