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Synopsis:
A player gets trapped inside the barrier. If there are other companions nearby, they comment that they need to find a way out or deactivate the machine.
How to trigger:
Plays when the players pick up the blood of Lathander in the lower floor, if the Lance hasn't been deactivated.
0. Player: Hells, it's all coming down!,
REALLY_ASTARIONdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
0. Player: Hells, this place is on the verge of collapse.,
REALLY_GALEdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
0. Player: Tsk'va - the whole place is coming down!,
REALLY_LAEZELdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
0. Player: Hells, the entire place is collapsing!,
REALLY_SHADOWHEARTdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
0. Player: Gods, the building's on the verge of collapse!,
REALLY_WYLLdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
0. Player: Brace yourself, the walls are falling down!,
REALLY_KARLACHdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
0. Player: The whole structure is collapsing!,
REALLY_HALSINdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
0. Player: Oh gods, the whole building is collapsing...,
REALLY_JAHEIRAdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
4. Player: Run, before it buries us here!,
REALLY_ASTARION8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
4. Player: Let's get out of here!,
REALLY_GALE8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
4. Player: Move it. And hurry!,
REALLY_LAEZEL8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
4. Player: We need to move. Now.,
REALLY_WYLL8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
4. Player: Time to go - now!,
REALLY_SHADOWHEART8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
4. Player: Let's move!,
REALLY_KARLACH8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
4. Player: Time to get clear of this place.,
REALLY_HALSIN8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
4. Player: Let's get out of here! ,
REALLY_JAHEIRA8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
7. Player: Run, before it buries us here!,
REALLY_ASTARION8a4a686d-6c47-411f-a0b3-d79ff33e2922End
7. Player: Time to run.,
REALLY_GALE8a4a686d-6c47-411f-a0b3-d79ff33e2922End
7. Player: Move it. And hurry!,
REALLY_LAEZEL8a4a686d-6c47-411f-a0b3-d79ff33e2922End
7. Player: We need to move. Now.,
REALLY_WYLL8a4a686d-6c47-411f-a0b3-d79ff33e2922End
7. Player: Time to move.,
REALLY_SHADOWHEART8a4a686d-6c47-411f-a0b3-d79ff33e2922End
7. Player: We need to move - NOW!,
REALLY_KARLACH8a4a686d-6c47-411f-a0b3-d79ff33e2922End
7. Player: We need to be gone from here - now.,
REALLY_HALSIN8a4a686d-6c47-411f-a0b3-d79ff33e2922End
7. Player: We need to run. Now!,
REALLY_JAHEIRA8a4a686d-6c47-411f-a0b3-d79ff33e2922End
1. Player: Well don't just stand there gawping - get me out of here!,
REALLY_ASTARIONdevnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
1. Player: Help! Get me out of this thing, before the whole place collapses!,
REALLY_GALEdevnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
1. Player: Hello, a little help here?<br>,
REALLY_KARLACHdevnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
1. Player: No no no. Release me, before that thing detonates!,
REALLY_LAEZELdevnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
1. Player: Bloody hells - get me out of this thing! Hurry!<br>,
REALLY_SHADOWHEARTdevnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
1. Player: I'm not one to ask favours, but - get me out of here!,
REALLY_WYLLdevnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
1. Player: Help! Get me out of this thing before the whole building collapses!devnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
2. Player: Don't worry your pretty little head, I'm sure there's a way out of this.,
REALLY_ASTARION8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
2. Player: Hold on - we need an exit from this chamber as well.,
REALLY_GALE8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
2. Player: Don't worry, soldier - I'm on it.,
REALLY_KARLACH8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
2. Player: Another complication. Keep your wits - there must be a way out.,
REALLY_LAEZEL8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
2. Player: Hold on - we need to get clear of this chamber as well.<br>,
REALLY_SHADOWHEART8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
2. Player: Traps within traps. There's got to be a way out.,
REALLY_WYLL8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
2. Player: Hang on, we need to find a way out of this chamber as well!8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseEnd
6. Player: I'll get them free - you find a way out of here!,
REALLY_ASTARION8a4a686d-6c47-411f-a0b3-d79ff33e2922End
6. Player: Hells, can't just leave them in there - someone do something!,
REALLY_GALE8a4a686d-6c47-411f-a0b3-d79ff33e2922End
6. Player: I'll get them out - you look for a way out!,
REALLY_KARLACH8a4a686d-6c47-411f-a0b3-d79ff33e2922End
6. Player: I'll work on the barrier. Someone, find the way out of here.,
REALLY_LAEZEL8a4a686d-6c47-411f-a0b3-d79ff33e2922End
6. Player: I'll get you out - but someone else needs to get us out of here.,
REALLY_SHADOWHEART8a4a686d-6c47-411f-a0b3-d79ff33e2922End
6. Player: Traps within traps. There's got to be a way out.,
REALLY_WYLL8a4a686d-6c47-411f-a0b3-d79ff33e2922End
6. Player: There must be a way to get them out. Someone else find a way out of here!8a4a686d-6c47-411f-a0b3-d79ff33e2922End
3. Player: This... isn't good. How do I get out?,
REALLY_ASTARIONCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
3. Player: Better get out of here.,
REALLY_GALECRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
3. Player: Better get out of here quick.,
REALLY_KARLACHCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
3. Player: No no no. I get out of here - now!,
REALLY_LAEZELCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
3. Player: Not good. I need to get out of this thing - now.,
REALLY_SHADOWHEARTCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
3. Player: This isn't good. I've got to find a way out.,
REALLY_WYLLCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
3. Player: I need to get out of here!CRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
5. Player: I need to get out of here.,
REALLY_ASTARIONCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
5. Player: Tsk'va! I need to get out of here.,
REALLY_LAEZELCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
5. Player: Hells, I need to get out of here.,
REALLY_GALECRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
5. Player: I should get out of here - fast.,
REALLY_SHADOWHEARTCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
5. Player: By Balduran's blade, I need to get out!,
REALLY_WYLLCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
5. Player: Shit, this isn't good. I need to get out!,
REALLY_KARLACHCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
5. Player: I need to get out of here!,
REALLY_HALSINCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd
5. Player: Hells, I need to get out of here.,
REALLY_JAHEIRACRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = FalseEnd