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    Synopsis:

    A player gets trapped inside the barrier. If there are other companions nearby, they comment that they need to find a way out or deactivate the machine.

    How to trigger:

    Plays when the players pick up the blood of Lathander in the lower floor, if the Lance hasn't been deactivated.


  • 0. Player: Hells, it's all coming down!, REALLY_ASTARIONdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 0. Player: Hells, this place is on the verge of collapse., REALLY_GALEdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 0. Player: Tsk'va - the whole place is coming down!, REALLY_LAEZELdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 0. Player: Hells, the entire place is collapsing!, REALLY_SHADOWHEARTdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 0. Player: Gods, the building's on the verge of collapse!, REALLY_WYLLdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 0. Player: Brace yourself, the walls are falling down!, REALLY_KARLACHdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 0. Player: The whole structure is collapsing!, REALLY_HALSINdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 0. Player: Oh gods, the whole building is collapsing..., REALLY_JAHEIRAdevnoteCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde
    • 4. Player: Run, before it buries us here!, REALLY_ASTARION8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 4. Player: Let's get out of here!, REALLY_GALE8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 4. Player: Move it. And hurry!, REALLY_LAEZEL8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 4. Player: We need to move. Now., REALLY_WYLL8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 4. Player: Time to go - now!, REALLY_SHADOWHEART8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 4. Player: Let's move!, REALLY_KARLACH8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 4. Player: Time to get clear of this place., REALLY_HALSIN8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 4. Player: Let's get out of here! , REALLY_JAHEIRA8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 7. Player: Run, before it buries us here!, REALLY_ASTARION8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
    • 7. Player: Time to run., REALLY_GALE8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
    • 7. Player: Move it. And hurry!, REALLY_LAEZEL8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
    • 7. Player: We need to move. Now., REALLY_WYLL8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
    • 7. Player: Time to move., REALLY_SHADOWHEART8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
    • 7. Player: We need to move - NOW!, REALLY_KARLACH8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
    • 7. Player: We need to be gone from here - now., REALLY_HALSIN8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
    • 7. Player: We need to run. Now!, REALLY_JAHEIRA8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
  • 1. Player: Well don't just stand there gawping - get me out of here!, REALLY_ASTARIONdevnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 1. Player: Help! Get me out of this thing, before the whole place collapses!, REALLY_GALEdevnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 1. Player: Hello, a little help here?<br>, REALLY_KARLACHdevnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 1. Player: No no no. Release me, before that thing detonates!, REALLY_LAEZELdevnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 1. Player: Bloody hells - get me out of this thing! Hurry!<br>, REALLY_SHADOWHEARTdevnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 1. Player: I'm not one to ask favours, but - get me out of here!, REALLY_WYLLdevnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
  • 1. Player: Help! Get me out of this thing before the whole building collapses!devnoteCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde
    • 2. Player: Don't worry your pretty little head, I'm sure there's a way out of this., REALLY_ASTARION8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 2. Player: Hold on - we need an exit from this chamber as well., REALLY_GALE8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 2. Player: Don't worry, soldier - I'm on it., REALLY_KARLACH8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 2. Player: Another complication. Keep your wits - there must be a way out., REALLY_LAEZEL8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 2. Player: Hold on - we need to get clear of this chamber as well.<br>, REALLY_SHADOWHEART8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 2. Player: Traps within traps. There's got to be a way out., REALLY_WYLL8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 2. Player: Hang on, we need to find a way out of this chamber as well!8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False
      End
    • 6. Player: I'll get them free - you find a way out of here!, REALLY_ASTARION8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
    • 6. Player: Hells, can't just leave them in there - someone do something!, REALLY_GALE8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
    • 6. Player: I'll get them out - you look for a way out!, REALLY_KARLACH8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
    • 6. Player: I'll work on the barrier. Someone, find the way out of here., REALLY_LAEZEL8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
    • 6. Player: I'll get you out - but someone else needs to get us out of here., REALLY_SHADOWHEART8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
    • 6. Player: Traps within traps. There's got to be a way out., REALLY_WYLL8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
    • 6. Player: There must be a way to get them out. Someone else find a way out of here!8a4a686d-6c47-411f-a0b3-d79ff33e2922
      End
  • 3. Player: This... isn't good. How do I get out?, REALLY_ASTARIONCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 3. Player: Better get out of here., REALLY_GALECRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 3. Player: Better get out of here quick., REALLY_KARLACHCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 3. Player: No no no. I get out of here - now!, REALLY_LAEZELCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 3. Player: Not good. I need to get out of this thing - now., REALLY_SHADOWHEARTCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 3. Player: This isn't good. I've got to find a way out., REALLY_WYLLCRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 3. Player: I need to get out of here!CRE_Lance_State_BarrierTrapActive, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 5. Player: I need to get out of here., REALLY_ASTARIONCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 5. Player: Tsk'va! I need to get out of here., REALLY_LAEZELCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 5. Player: Hells, I need to get out of here., REALLY_GALECRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 5. Player: I should get out of here - fast., REALLY_SHADOWHEARTCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 5. Player: By Balduran's blade, I need to get out!, REALLY_WYLLCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 5. Player: Shit, this isn't good. I need to get out!, REALLY_KARLACHCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 5. Player: I need to get out of here!, REALLY_HALSINCRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End
  • 5. Player: Hells, I need to get out of here., REALLY_JAHEIRACRE_Lance_State_BarrierTrapActive = False, 25c1ac70-f65f-4869-8a74-eff5827d9cde = False
    End