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Synopsis:
Player comments on the strange markings on the door. If they have the key, they comment that they look similar.
How to trigger:
Plays when the players get near the treasure room door in the secret sun passage.
0. Player: A fine door, although slightly wasted in a place like this.,
REALLY_ASTARIONCRE_Lance_State_HasTreasureRoomKey = FalseEnd
0. Player: Quite a door. Though what's behind it is a touch underwhelming...,
REALLY_GALECRE_Lance_State_HasTreasureRoomKey = FalseEnd
0. Player: Nice door, hidden all the way down here.,
REALLY_KARLACHCRE_Lance_State_HasTreasureRoomKey = FalseEnd
0. Player: I'd expect to find an intricate door like that in a grand chamber, not an underground tunnel.,
REALLY_LAEZELCRE_Lance_State_HasTreasureRoomKey = FalseEnd
0. Player: A rather interesting door, to have tucked away like this.,
REALLY_SHADOWHEARTCRE_Lance_State_HasTreasureRoomKey = FalseEnd
0. Player: That's one intricate door for such an out-of-the-way place.,
REALLY_WYLLCRE_Lance_State_HasTreasureRoomKey = FalseEnd
0. Player: Quite an elaborate door, for a tunnel underground.CRE_Lance_State_HasTreasureRoomKey = FalseEnd
1. Player: Ah, the same markings as on that key! Hardly a coincidence. ,
REALLY_ASTARIONCRE_Lance_State_HasTreasureRoomKeyEnd
1. Player: I do believe I saw a key with the very same markings.,
REALLY_GALECRE_Lance_State_HasTreasureRoomKeyEnd
1. Player: Hey, this looks like that key I found.<br>,
REALLY_KARLACHCRE_Lance_State_HasTreasureRoomKeyEnd
1. Player: I know these markings - I have the matching key.<br>,
REALLY_LAEZELCRE_Lance_State_HasTreasureRoomKeyEnd
1. Player: That door - there were similar patterns on a key from earlier.<br>,
REALLY_SHADOWHEARTCRE_Lance_State_HasTreasureRoomKeyEnd
1. Player: Nice - these markings match the ones on that key.,
REALLY_WYLLCRE_Lance_State_HasTreasureRoomKeyEnd
1. Player: Oh. I saw a key earlier with those same markings.<br>CRE_Lance_State_HasTreasureRoomKeyEnd