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    Synopsis:

    The player overhears a conversation between Captain Therezzyn and the Templar. The Templar blames the captain for not having found the weapon yet and leaves.

    How to trigger:

    In the upper creche, after passing the guards' check, go straight on through the big doors. Dialogue will trigger when the door is opened.


  • 3.
    Kith'rak Therezzyn
    : Please, ch'r'ai, I can explain...devnoteCRE_ChainOfCommand_State_StartedCaptain
    • 8.
      Kith'rak Therezzyn
      : The latest batch of cultists knew nothing of the Astral Prism. They were just trying to find Moonrise. CRE_ChainOfCommand_State_GatesSceneCompletedGLO_Absolute_Knows_MoonriseTowers
      • 10.
        Kith'rak Therezzyn
        : They all head there - my gish have drafted plans to assault the tower. They are ready to fight, ch'r'ai.
        • 9.
          Kith'rak Therezzyn
          : We could sift the missing artefact from the tower's ashes, if you would give us -devnote
          • 13.
            Ch'r'ai W'wargaz
            : Quiet.devnote
            • 0.
              Ch'r'ai W'wargaz
              : Find the Astral Prism, Therezzyn - my patience falters.
              • 6.
                Kith'rak Therezzyn
                : Yes, ch'r'ai...
                • 2.
                  Kith'rak Therezzyn
                  : You heard him! GO.devnote
                  • 4. [TagCinematic] devnote
                    • 7.
                      Ch'r'ai W'wargaz
                      : Do as she says. She remains your kith'rak. devnote
                      • 5.
                        Ch'r'ai W'wargaz
                        : For now.devnoteCRE_ChainOfCommand_Event_CaptainWalkToBarrierControl
                        • 1. [TagCinematic] devnoteCRE_ChainOfCommand_State_CaptainTalkingToTemplar = False, CRE_ChainOfCommand_Event_CaptainActivatesBarrier, CRE_ChainOfCommand_Event_TemplarLeavesCaptainDialog
                          End
    • 11.
      Kith'rak Therezzyn
      : The latest patrol have not returned. I'm sorry, I -devnoteCRE_ChainOfCommand_State_GatesSceneCompleted = False
      • 12. [Jump] Jump to Node 13 (1)