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Synopsis:
The player tries to open the door after the Gith Doctor has left, locking you in.
How to trigger:
Plays when the doctor leaves the room and locks the door.
0. Player: He locked us in. That... can't be good.,
REALLY_ASTARIONEnd
0. Player: Locked in. That doesn't bode well.,
REALLY_GALEEnd
0. Player: Locked in. Uh oh.<br>,
REALLY_KARLACHEnd
0. Player: Locked, of course.,
REALLY_LAEZELEnd
0. Player: It just had to be locked, didn't it?,
REALLY_SHADOWHEARTEnd
0. Player: Damn it. It can never be easy, can it?,
REALLY_WYLLEnd
0. Player: Locked in. That's rarely good news.End