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Synopsis:
One-line dialogs when exploring the Templar's room, speaking with the guards present. HasMets for before and after completing the dialogue with the templar
How to trigger:
Talk to Intelligence officer 04 in the Security Office. You need to be unseen to be able to talk to him.
0. : The ch'r'ai. Now.devnoteCRE_General_HasMet_IntelligenceOfficer04, CRE_ChainOfCommand_State_RecievedMissionFromVlaakith = FalseEnd
1. : Many would kill to be chosen by for such a task. Do not fail. devnoteCRE_General_HasMet2_IntelligenceOfficer04 = False, CRE_ChainOfCommand_State_RecievedMissionFromVlaakithCRE_General_HasMet2_IntelligenceOfficer04End
2. : I look forward to your successful return.devnoteCRE_General_HasMet2_IntelligenceOfficer04, CRE_ChainOfCommand_State_RecievedMissionFromVlaakithEnd
3. : The ch'r'ai is expecting you. devnoteCRE_General_HasMet_IntelligenceOfficer04 = False, CRE_ChainOfCommand_State_RecievedMissionFromVlaakith = FalseCRE_General_HasMet_IntelligenceOfficer04End