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Synopsis:
The player attempts to trade with the quartermistress of the crèche.
How to trigger:
Go to 1390; 0; -821 in CRE_Main_A and talk to the Quartermistress
18. : Blood, rust, tsk'va... Is there no odious substance not smeared on this delivery?devnoteCRE_Quartermistress_HasMet = FalseCRE_Quartermistress_HasMet
6. : The filth of these people. Unbelievable. GITHYANKI
26. Player: This plane's squalor is indeed a constant source of discomfort.CRE_Quartermistress_State_AgreedWithTrader
23. : I don't know how you stand it - istiks smell like pigs and die twice as loudly. Ugh.devnote
8. Player: Still, I'd like to see if there's something worth trading for. CRE_Quartermistress_State_AgreedWithTrader
4. : As long as what you're offering is clean.devnote
21. : [Trade]
17. : You took from us, and thought I wouldn't notice? I will take back what is rightfully ours. CRE_QuarterMistress_Event_TriedSellingIllegalItemEnd
14. : If you find anything worthwhile that isn't covered in tsk'va, do let me know.devnoteEnd
7. Player: That's an impressive collection, kin - perhaps we might trade?CRE_Quartermistress_State_AgreedWithTrader = False
12. : Impressive? Not the word I would use. But to each their own.
16. [Jump]
Jump to Node 5 (1)
11. : I'd heard this plane was disgusting, but I didn't think it would be like this.devnoteGITHYANKI = False
24. Player: There must be something worthwhile on this plane, or your kind wouldn't be here.CRE_Quartermistress_State_DefendedIstiks
25. : Chk! Most metals here fold like istiks. Much like istiks themselves.
2. : But if you're so keen to extol their virtues, you can pay accordingly.
9. : [Trade]
1. [Jump]
Jump to Node 17 (1)
3. : On your way then.devnoteEnd
0. Player: Care to trade? I guarantee all my stuff's spotless.CRE_Quartermistress_State_DefendedIstiks = False
19. : Fine. But your paraphernalia had better be pristine.devnote
5. Player: Leave.End
27. : Back for more?devnoteCRE_Quartermistress_HasMet
27. : Back so soon?devnoteCRE_Quartermistress_HasMet
27. : Haven't had enough yet?devnoteCRE_Quartermistress_HasMet
13. Player: Let's trade.
15. : [Trade]
10. [Jump]
Jump to Node 17 (1)
22. : Watch your step. End
22. : Go on then. Be on your way. End
22. : Remember, clean items only. End
20. [Jump]
Jump to Node 5 (1)