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Synopsis:
One of the memories available in the Colony "Brain Reader" depicts how a colony uses the flesh of its victims to expand, like a living thing.
How to trigger:
- Load up GustavDev/SCL_Main_A
- Use ReCon command "oe MemLib_AllJars" to get all the brain jars and teleport to the Brain Reading Device.
- In front of you will be a severed head and a receptacle to its left. Insert the appropriate brain jar into the receptacle by interacting with it - the jar is called "Butchered Mind".
- After inserting the jar, it will appear on top of the receptacle and you can talk to the severed head for the dialogue to start.
5. : Ssssshhhh. This place listens. It knows.
3. : If we're going to escape, we have to be smart.
2. Player: Smart. Right. Use our brains.
6. : Right - you get it. I've been watching. Learning.
8. Player: I think your escape plan might be coming a little late.
1. : Late? No, mate - I was watching. Learning.
7. : This place is alive. A big, thinking thing - and it needs our flesh to grow. I've seen them put corpses in the walls - and they just melt away.
10. : So we've got to trick it, see? Make it think we're part of it. That's why the doors only open for...
4. : Wait. How did you get in here? Away, SLAVE! They might have taken your mind, but they won't have MINE!End
9. Player: You know a way out?