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    Synopsis:

    One of the memories available in the Colony "Brain Reader" foreshadows Mamzell Amira, a character from the serial killer questline in act 3/Baldur's Gate.

    How to trigger:

    - Load up GustavDev/SCL_Main_A
    - Use ReCon command "oe MemLib_AllJars" to get all the brain jars and teleport to the Brain Reading Device.
    - In front of you will be a severed head and a receptacle to its left. Insert the appropriate brain jar into the receptacle by interacting with it - the jar is called "Closed Mind".
    - After inserting the jar, it will appear on top of the receptacle and you can talk to the severed head for the dialogue to start.



  • 0.
    Slack-Skinned Head
    : Won't be laughing. Won't be laughing when I'm a watchman.devnoteCOL_BrainReader_Memory_Foreshadowing_HasMet
    End
  • 2.
    Slack-Skinned Head
    : They won't be laughing much longer. Won't be any more of this 'No gnomes in the City Watch, Brevin'.devnoteCOL_BrainReader_Memory_Foreshadowing_HasMet
    • 1.
      Slack-Skinned Head
      : This Gortash fella's got an idea. Kind of a training camp. Don't know how it gets me into the watch, but he seems the smart sort...devnote
      End