Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    This AD plays upon freeing Us from its cage in the Colony Morgue, without triggering a crime reaction from Chop, the Colony Butcher. In that case, Us will start following the first player they see (or the player that got them out) and request to get out of the Morgue and to safety.

    How to trigger:

    - Load up GustavDev/SCL_Main_A
    - Use ReCon command "oe morgue_us" and "oe COL_Butcher", in either order
    - Walk over to the cage that Us is in
    - Use command "oe morgue_cagesneak": Chop will be blinded and Us' cage will be unlocked
    - Us will start looking for a player to follow: when they follow you, this AD will play.



  • 0.
    Us
    : We must flee - lead Us to safety, friend.devnote
    End