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Synopsis:
An interaction with the mind flayer sculpture depicting the Grand Design, as seen in the intro cutscene of the game in the Nautiloid. A psionic imprint tells you its story.
How to trigger:
- Load up GustavDev/SCL_Main_A
- Either use "goto 715 11 -109" in ReCon and go to the last step or follow the next steps.
- Go to the Colony Necromancer's Chamber (debugbook option)
- Escape or kill the cage you get teleported into.
- Kill combat.
- Interact with S_COL_NecroLab_BasRelief_7f89f4d1-a6a9-4181-8563-d10f74444557
- use "oe COL_Vault_AutoSolve" in debug to auto solve puzzle
7. : -OUR-<br> -destiny-<br>-DESIGN-<br> -downfall-devnoteILLITHID
6. : *Your tadpole echoes. Not with presence, but memory - tinged with loss.*devnote
10. : -THE GRAND DESIGN-<br> -order-<br>-perfection-<br> -UNITY-devnote
3. : -every plane-<br> -AS ONE-<br>-every being-<br> -IN THEIR PLACE-devnote
4. : *That loss blooms into a sudden fury, burying claws in your mind.*devnote
2. : -taken-<br> -corrupted-<br>-GONE-devnote
8. : *And just as suddenly, pain and memory are gone - leaving only stone once more.*devnote
1. Player: [TagAnswer]
ORI_Inclusion_Laezel
5. : The Grand Design. It is every githyanki's duty to ensure the ghaik empire is never reborn.COL_NecroLab_GrandDesignSculpture_HasMet_LaezelInclusion = FalseCOL_NecroLab_GrandDesignSculpture_HasMet_LaezelInclusion
0. Player: [TagAnswer]
ORI_Inclusion_End_LaezelEnd
9. : *You know the scene. You've seen its like before. An altar to the Grand Design - as close to god worship as any illithid colony gets.*devnoteEnd