Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id
Synopsis:
Ide is frustrated by Alfira's attempts to cheer her and the other tiefling kids up - she's more worried about Mol (who is missing).
How to trigger:
1. Run oe SCE_TieflingFollowUp_SetFlags
2. Run oe SCE_SetupDebrief
3. Click through the Jaheira/Florrick dialogue
4. Run:
oe SCE_TieflingFollowUp_AllTieflings
-or-
oe SCE_TieflingFollowUp_NoCerys
-or-
oe SCE_TieflingFollowUp_NoAlfira
Add eyepatch with: oe SCE_TieflingFollowUp_AddEyepatch
3. : Mattis'll get us to Baldur's Gate - I know it. And Mol'll be there!devnoteSCE_TieflingFollowUp_Ide_HasMet, SCE_BackupLeader_State_Dead, SCE_BackupLeader_State_AtEpilogueEnd
4. : If Mol were here, she'd have cracked Ketheric's skull before you even got close to him.devnoteSCE_TieflingFollowUp_Ide_HasMet, DEN_TieflingBard_State_UnavailableEnd
5. : Gha sha chydd! Leave us alone!devnoteSCE_TieflingFollowUp_Knows_MolMissingEyepatch, SCE_TieflingFollowUp_Knows_MeanAboutMolEnd
7. : Now you've smashed Ketheric, Mattis said it's safe to go to Baldur's Gate - thank you!devnoteSCE_BackupLeader_State_Dead, SCE_BackupLeader_State_AtEpilogueSCE_TieflingFollowUp_Ide_HasMetEnd
8. : When did singing ever save anyone anyway?devnoteSCE_TieflingFollowUp_Ide_HasMetEnd
9. [Alias]
DEN_TieflingBard_State_ConvincedToQuit, COL_NecromancerLab_HasItem_MolEyepatchSCE_TieflingFollowUp_Ide_HasMet
- Alias to Node 11
19. [Jump]
Jump to Node 15 (2)
10. [Alias]
DEN_TieflingBard_State_ConvincedToQuitSCE_TieflingFollowUp_Ide_HasMetEnd
11. : You did it! You squished Ketheric! I knew you could do it - even if Mol said you couldn't.devnoteDEN_TieflingBard_State_UnavailableSCE_TieflingFollowUp_Ide_HasMetEnd
12. [Alias]
DEN_TieflingBard_State_Unavailable, COL_NecromancerLab_HasItem_MolEyepatchSCE_TieflingFollowUp_Ide_HasMet
- Alias to Node 11
- Link to Node 19
13. : Alfira's writing us a song - a stupid song won't bring Mol back! Tell her, won't you?devnoteSCE_TieflingFollowUp_Ide_HasMetEnd
15. [Alias]
COL_NecromancerLab_HasItem_MolEyepatchSCE_TieflingFollowUp_Ide_HasMet
- Alias to Node 13
20. Player: I found Mol's eyepatch.
6. : This is Mol's... Where did you find it?devnoteSCE_TieflingFollowUp_Knows_MolMissingEyepatch
1. Player: Somewhere unpleasant. But I didn't see Mol - she's probably safe somewhere.['Astarion -1', 'Lae'zel -1', 'Gale 1', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Halsin 1']
2. : 'Course she is! You hang onto that - I bet Mol'll be angry at you for touching her stuff.devnoteEnd
18. Player: In a place filled with death. Mol's gone - I'm sorry.
17. : Just because you found that somewhere spooky doesn't mean she's dead - you'll see!devnoteEnd
22. Player: What does it matter? Your friend's dead anyway.['Astarion 1', 'Lae'zel 1', 'Gale -1', 'Shadowheart 1', 'Wyll -1', 'Karlach -1', 'Minthara 1', 'Halsin -1']
0. : And I bet you'll be dead in a ditch before you even smell Baldur's Gate! Go away!devnoteSCE_TieflingFollowUp_Knows_MeanAboutMolEnd
14. Player: Say nothing.End
16. [Alias]
SCE_TieflingFollowUp_Ide_HasMet, DEN_TieflingBard_State_ConvincedToQuitEnd
21. [Alias]
SCE_BackupLeader_State_Dead, SCE_BackupLeader_State_AtEpilogue, COL_NecromancerLab_HasItem_MolEyepatchSCE_TieflingFollowUp_Ide_HasMet
- Alias to Node 7
- Link to Node 19
23. : Mol's probably already at Baldur's Gate - she'll tell you where to stick that eyepatch when you get there.devnoteSCE_TieflingFollowUp_Ide_HasMet, SCE_TieflingFollowUp_Knows_MolMissingEyepatchEnd