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Synopsis:
The player has an opportunity to catch up with Isobel if she survived Act 2, but Nightsong died
How to trigger:
1. Run oe SCE_SetupNightsong_FreedFromShar or oe SCE_SetupNightsong_FreedFromColony
2. Run oe SCE_SetupDebrief
3. Run teleport S_SHA_Nightsong
10. : You did it. I knew you would.devnoteGLO_Isobel_HasMet, SCE_IsobelNightsongReunion_SoloIsobel_HasMet = False, SHA_Nightsong_State_PermaDefeatedSCE_IsobelNightsongReunion_SoloIsobel_HasMet
11. Player: Yet you don't seem glad.
27. : Oh, I am. It's a momentous day. I suppose I need to catch my breath or the momentum will outpace me.
1. Player: I had plenty of help.
0. : That doesn't lessen your victory. Well done.
5. : There's much I'd like to discuss with you, actually. Perhaps I could join you in your camp later?
9. Player: I'd like to hear why you lied to me about being Ketheric's daughter.GLO_Isobel_AskedHerAboutKethericDaughter
31. : You deserve to know that much - and more.
12. Player: I'd like that.
13. : As would I. I'll see you later. Looking forward to it.SCE_IsobelNightsongReunion_JoiningCampEnd
18. Player: Why wait?
16. : To be perfectly frank, I'm exhausted. It feels a bit as though I've been dropped into another dimension.
8. : A little time to rest and reflect, and I'll be ready to go at it anew. What say you?
4. [Jump]
Jump to Node 29 (1)
21. [Jump]
Jump to Node 7 (1)
14. Player: My camp's a little crowded already.
6. : I'll make it brief. Cleric's honour.
29. Player: All right. See you later.
26. : Good. Very good. Until then. And thank you, if I haven't said it yet.SCE_IsobelNightsongReunion_JoiningCampEnd
7. Player: I don't think so.
32. : Pity. But I suppose you have your path, and I have mine. Perhaps they'll meet again. I won't rue the day.End
17. Player: It's not over yet. A nautiloid is on its way to Baldur's Gate.
33. : Gods. One day, you go to sleep and everything's square. Then you wake up, and it's a dodecahedron. With tentacles.
19. : Ah! It's you, isn't it? You're the talk of this place, you know. I'm Isobel.devnoteGLO_Isobel_HasMet = False, SCE_IsobelNightsongReunion_SoloIsobel_HasMet = False, SHA_Nightsong_State_PermaDefeatedSCE_IsobelNightsongReunion_SoloIsobel_HasMet
23. Player: Nice to meet you.
22. : And you. If what they say about you is true, you're the only reason most of us are alive.
3. : I was hoping to get a quiet moment with you, actually. There are some things I thought you might care to know. Perhaps I could drop by your camp later?
15. [Jump]
Jump to Node 5 (2)
28. Player: Where did you come from?
24. : It's actually... quite a story. One I'd love to take a little time to share with you. Perhaps I could visit your camp later - a drink and a fire might help the tale.
25. Player: What have you heard?
2. : That you're an independent True Soul, and you saved this place from Ketheric Thorm. The stories you must be able to tell.
20. [Jump]
Jump to Node 3 (1)
30. : Take it easy, hmm? You deserve it.SCE_IsobelNightsongReunion_SoloIsobel_HasMetEnd