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Synopsis:
Jergal is always present at the epilogue and will try to call for the player's attention. He has important things to say to the player in his debrief about the dead three and what to do next. It will only play before SCE_Jergal_Debrief triggers.
0. : Make haste. I would have words with you.devnote3bb3c4b2-e62d-80c1-df00-dc7a6ab2a18f_A3bb3c4b2-e62d-80c1-df00-dc7a6ab2a18f_BEnd
1. : New perils await, beyond the horizon.devnote3bb3c4b2-e62d-80c1-df00-dc7a6ab2a18f_B3bb3c4b2-e62d-80c1-df00-dc7a6ab2a18f_CEnd
2. : Come. There are important matters to discuss.devnote3bb3c4b2-e62d-80c1-df00-dc7a6ab2a18f_AEnd
3. : Thou dawdlest while time is precious. Let us speak.devnote3bb3c4b2-e62d-80c1-df00-dc7a6ab2a18f_C3bb3c4b2-e62d-80c1-df00-dc7a6ab2a18f_C = False, 3bb3c4b2-e62d-80c1-df00-dc7a6ab2a18f_A = False, 3bb3c4b2-e62d-80c1-df00-dc7a6ab2a18f_B = FalseEnd