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    Synopsis:

    Jergal's debrief at MOO after the mind flayer colony.

    How to trigger:

    Debug Book -> Set quest flags -> Act 2 -> SCE - Epilogue -> Go off-path -> Block Jaheira, Florrick and Minthara -> Start the debrief for his debrief, but he always appears regardless of which path players take.


  • 24.
    Withers
    : Selûne's light extinguished, thy hunger quenched. The scales tip, weighted by blood thou spilt.ORI_DarkUrge_Knows_KillIsobel, ORI_DarkUrge_State_KilledIsobel, REALLY_DARK_URGESCE_Jergal_HasMet
    • 19.
      Withers
      : Thou hast seen with thine own eyes and felt in thine Urges: the Dead Three unite.
      • 110. [Jump] Jump to Node 121 (2)
  • 26.
    Withers
    : The shadows yet fester. The Dead Three, united under cover of darkness. The balance shifts.GLO_LiftingTheCurse_State_BreathHasBeenRestored = FalseSCE_Jergal_HasMet
    • 104.
      Withers
      : [TagAnswer] GLO_Absolute_Knows_DeadThree
      • 74. [Jump] Jump to Node 22 (1)
    • 16. Player: [PassiveRoll] GLO_Absolute_Knows_DeadThree = False, CLERIC_BANE = False, PALADIN_BANE = False, PALADIN_BHAAL = False, PALADIN_MYRKUL = False, CLERIC_MYRKUL = False, CLERIC_BHAAL = FalseRoll (Intelligence, Religion) vs 16 (0)
      • 103. [RollResult] True
        • 68.
          Narrator
          : *The Dead Three. Myrkul, Bane, and Bhaal - lords of deathly tenets, and traitors to Ao, god of gods.* 932401b1-7763-7fd7-bee1-8731fe62084f_DeadThree
          • 76.
            Narrator
            : *All three sowed chaos at the height of their power. And all three now walk the planes as mortals - or so it's believed.*
            • 22.
              Withers
              : There are depths to this alliance yet unplumbed. Consider, mortal:
              • 82.
                Withers
                : Do illithids possess souls?
                • 54. Player: Forget that. What are you doing here, Withers?SCE_JergalDebrief_Event_WhyHere = False, CHA_Jergal_HasMet, CAMP_Jergal_HasMetSCE_JergalDebrief_Event_WhyHere
                  • 35. [Alias]
                    • Alias to Node 2
                    • Link to Node 99
                • 62. Player: Forget that. What are you doing here, Withers?SCE_JergalDebrief_Event_WhyHere = False, CHA_Jergal_HasMet, CAMP_Jergal_HasMet = FalseSCE_JergalDebrief_Event_WhyHere
                  • Link to Node 35
                • 88. Player: Forget that. What are you doing here, Withers?SCE_JergalDebrief_Event_WhyHere = False, CHA_Jergal_HasMet = False, CAMP_Jergal_HasMetSCE_JergalDebrief_Event_WhyHere
                  • Link to Node 35
                • 57. Player: Forget that. Who are you? What are you doing here?SCE_JergalDebrief_Event_WhyHere = False, CHA_Jergal_HasMet = False, CAMP_Jergal_HasMet = FalseSCE_JergalDebrief_Event_WhyHere
                  • 7. [Alias]
                    • Alias to Node 123
                    • 99.
                      Withers
                      : I shall ask yet again. Do illithids possess souls?
                • 75. Player: These abominations are soulless, surely.
                  • 97.
                    Withers
                    : Correct.
                    • Link to Node 93
                • 113. Player: I'm not sure. Don't all living things?
                  • 102.
                    Withers
                    : No. Nor canst thou count mind flayers among them.
                    • Link to Node 93
                • 51. Player: I admit I haven't thought about it.
                  • 25.
                    Withers
                    : Thou shalt think about it now, and I shall give the answer. Mind flayers are soulless.
                    • 93.
                      Withers
                      : Yet the Three amass an illithid army, void of apostolic souls that could imbue them with power.
                      • 40.
                        Withers
                        : A flock without souls - yet to what end, O tempted one? This is the question thou must come to answer.REALLY_DARK_URGECHA_Jergal_HasMet
                        • 86.
                          Withers
                          : Until such time, be availed of my services.CHA_Jergal_HasMet
                          • 84. Player: I'm surprised to see you. Why are you here?SCE_JergalDebrief_Event_WhyHere = False, CHA_Jergal_HasMet, CAMP_Jergal_HasMetSCE_JergalDebrief_Event_WhyHere
                            • Link to Node 2
                          • 118. Player: I'm surprised to see you. Why are you here?SCE_JergalDebrief_Event_WhyHere = False, CHA_Jergal_HasMet, CAMP_Jergal_HasMet = FalseSCE_JergalDebrief_Event_WhyHere
                            • Link to Node 2
                          • 5. Player: I'm surprised to see you. Why are you here?SCE_JergalDebrief_Event_WhyHere = False, CHA_Jergal_HasMet = False, CAMP_Jergal_HasMetSCE_JergalDebrief_Event_WhyHere
                            • 2.
                              Withers
                              : Where matters of balance are concerned, I am eternally called.
                          • 6. Player: Who are you? What are you doing here?SCE_JergalDebrief_Event_WhyHere = False, CHA_Jergal_HasMet = False, CAMP_Jergal_HasMet = FalseSCE_JergalDebrief_Event_WhyHere
                            • 123.
                              Withers
                              : There are many answers to those questions. None are important.
                              • 1.
                                Withers
                                : For sake of convenience, thou shalt call me Withers.
                          • 43. Player: Serving Shar is all I have ever known. What should I do now?SCE_Jergal_State_ShadowheartAskedWhatToDo = False, AVATAR, REALLY_SHADOWHEART, SHADOWHEART_ENEMYOFSHARPATHSCE_Jergal_State_ShadowheartAskedWhatToDo
                            • 30.
                              Withers
                              : Thou knowest the answer to this already. The daughter of Selûne, whose blood thou left unspilled, revealed long-hidden truths. Thou must win back that which was taken.NIGHT_NightsongShadowheartVisit
                            • 100.
                              Withers
                              : Seek the daughter of Selûne, whose blood thou left unspilled. There are truths yet to be spoken.
                          • 47. Player: You know of these Urges. What can you tell me?SCE_JergalDebrief_Event_TalkRiddles = False, REALLY_DARK_URGESCE_JergalDebrief_Event_TalkRiddles
                            • 96.
                              Withers
                              : Nothing thou dost not already know.
                          • 79. Player: Speak plainly. Isn't there more you can tell me?SCE_JergalDebrief_Event_TalkRiddles = False, REALLY_DARK_URGE = FalseSCE_JergalDebrief_Event_TalkRiddles
                            • 38.
                              Withers
                              : No.
                          • 92. Player: Can the Dead Three hope to reclaim full godhood?932401b1-7763-7fd7-bee1-8731fe62084f_DeadThree
                            • 14.
                              Withers
                              : For the divine appointees of Ao, even death can be overcome.
                              • 11.
                                Withers
                                : The alliance is reforged, mortal. The planes thus quake, and the gods shudder.
                          • 36. Player: You seem to know a lot about the Dead Three.932401b1-7763-7fd7-bee1-8731fe62084f_DeadThree = False
                            • 56.
                              Withers
                              : Yes. Bane, Lord of Darkness. Bhaal, Lord of Murder. Myrkul, Lord of Bones.
                              • 65.
                                Withers
                                : Once judged, ascended, then vanquished, as one and as three.
                                • Link to Node 11
                          • 34. Player: What services do you provide?CAMP_Jergal_AskedAboutServices = FalseCAMP_Jergal_AskedAboutServices
                            • 10.
                              Withers
                              : A mending of the threads between life and death.
                              • 31.
                                Withers
                                : Should thou or any of thy compatriots perish, I will cleave soul to body once more.
                          • 46. Player: I need to resurrect someone.CAMP_Jergal_State_PartyMemberDead, CAMP_Jergal_AskedAboutServices
                            • 77.
                              Withers
                              : Then thou must provide the proper payment.
                              • 39. Player: I want to resurrect [CAMP_Jergal_PlayerToResurrect_1_c85cdca4-6579-776d-206d-6967e4999281].CAMP_Jergal_State_PlayerDead_1
                                • 53.
                                  Withers
                                  : This is the price of balance. ([GEN_CheckMagicPocketGold_6057ad05-9492-4630-9f0a-be548b134c54])
                                  • 52. Player: Here's the gold.CAMP_Jergal_Event_ResurrectedSomeoneOnce = False, e678bd59-74f4-4a7b-8776-aca807d9ef22CAMP_Jergal_Event_ResurrectedSomeoneOnce, CAMP_Jergal_Event_ResurrectPlayer_1, GEN_TransferNPCPayment
                                    • Link to Node 66
                                  • 20. Player: Here's the gold.CAMP_Jergal_Event_ResurrectedSomeoneOnce, e678bd59-74f4-4a7b-8776-aca807d9ef22CAMP_Jergal_Event_ResurrectPlayer_1, GEN_TransferNPCPayment
                                    • 66.
                                      Withers
                                      : Well counted. I recommend keeping thy distance for a moment.
                                      End
                                  • 60. Player: Changed my mind. They can stay dead for now.
                                    • 83.
                                      Withers
                                      : Dost thou require anything else?
                                      • 17. [Jump] Jump to Node 77 (2)
                              • 94. Player: I want to resurrect [CAMP_Jergal_PlayerToResurrect_2_b1161c91-1bde-6a1c-297e-ee0bfc1a57c4].CAMP_Jergal_State_PlayerDead_2
                                • 12. [Alias]
                                  • Alias to Node 53
                                  • 9. Player: Here's the gold.CAMP_Jergal_Event_ResurrectedSomeoneOnce = False, e678bd59-74f4-4a7b-8776-aca807d9ef22CAMP_Jergal_Event_ResurrectedSomeoneOnce, CAMP_Jergal_Event_ResurrectPlayer_2, GEN_TransferNPCPayment
                                    • 106. [Jump] Jump to Node 66 (1)
                                  • 91. Player: Here's the gold.CAMP_Jergal_Event_ResurrectedSomeoneOnce, e678bd59-74f4-4a7b-8776-aca807d9ef22CAMP_Jergal_Event_ResurrectPlayer_2, GEN_TransferNPCPayment
                                    • Link to Node 106
                                  • 18. [Jump] Jump to Node 60 (1)
                              • 85. Player: I want to resurrect [CAMP_Jergal_PlayerToResurrect_3_56966d5e-534d-4930-264e-050a2345db3d].CAMP_Jergal_State_PlayerDead_3
                                • 28. [Alias]
                                  • Alias to Node 53
                                  • 33. Player: Here's the gold.CAMP_Jergal_Event_ResurrectedSomeoneOnce = False, e678bd59-74f4-4a7b-8776-aca807d9ef22CAMP_Jergal_Event_ResurrectedSomeoneOnce, CAMP_Jergal_Event_ResurrectPlayer_3, GEN_TransferNPCPayment
                                    • Link to Node 106
                                  • 58. Player: Here's the gold.CAMP_Jergal_Event_ResurrectedSomeoneOnce, e678bd59-74f4-4a7b-8776-aca807d9ef22CAMP_Jergal_Event_ResurrectPlayer_3, GEN_TransferNPCPayment
                                    • Link to Node 106
                                  • 64. [Jump] Jump to Node 60 (1)
                              • 37. Player: I want to resurrect all of my fallen companions. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])CAMP_Jergal_State_MoreThanOnePCDead
                                • 117.
                                  Withers
                                  : This is the price of balance. ([GEN_CheckMagicPocketGold_2_463b0f43-5410-412d-aba3-875cf81c38ca])
                                  • 13. Player: Here's the gold.CAMP_Jergal_Event_ResurrectedSomeoneOnce = False, d6480be7-500e-4160-927f-86acfd5c4e7bCAMP_Jergal_Event_ResurrectedSomeoneOnce, CAMP_Jergal_Event_ResurrectAllDead, GEN_TransferNPCPayment_2
                                    • Link to Node 106
                                  • 95. Player: Here's the gold.CAMP_Jergal_Event_ResurrectedSomeoneOnce, d6480be7-500e-4160-927f-86acfd5c4e7bCAMP_Jergal_Event_ResurrectAllDead, GEN_TransferNPCPayment_2
                                    • Link to Node 106
                                  • 41. [Jump] Jump to Node 60 (1)
                              • 107. Player: Leave.
                                End
                          • 29. Player: I want to manage my hirelings.Hirelings_State_FeatureAvailable
                            • 112.
                              Withers
                              : Very well.
                              • 42. Player: I would like to recruit a hireling. ([GEN_CheckMagicPocketGold_3_01f129ea-b4dc-44b6-8154-9a948f876a82])
                                • 32. [FallibleQuestionResult]
                                  • 44.
                                    Withers
                                    : Patience. Thy colleague still peruses my ledger.Hirelings_State_CCmutex
                                  • 8.
                                    Withers
                                    : Thou canst not hire allies. I must speak with thy leader.AVATAR = False
                                  • 114.
                                    Withers
                                    : Thou hast reached thy limit.Hirelings_State_Hired_3
                                    • 90.
                                      Withers
                                      : One of thy hirelings waits in thy camp.Hirelings_State_InCamp_1, Hirelings_State_InCamp_3 = False, Hirelings_State_InCamp_2 = False
                                    • 50.
                                      Withers
                                      : Two of thy hirelings wait in thy camp.Hirelings_State_InCamp_1 = False, Hirelings_State_InCamp_3 = False, Hirelings_State_InCamp_2
                                    • 45.
                                      Withers
                                      : All three of thy hirelings wait in thy camp.Hirelings_State_InCamp_1 = False, Hirelings_State_InCamp_3, Hirelings_State_InCamp_2 = False
                                  • 80.
                                    Withers
                                    : Choose.GEN_MaxPlayerCountReached = False, AVATARHirelings_Event_StartCC, GEN_TransferNPCPayment_3
                                    End
                                  • 3.
                                    Withers
                                    : Impossible. Thy party is full.
                                    • 101. [Nested Dialog]
                                      • 81. [Jump] Jump to Node 80 (1)
                                      • 0.
                                        Withers
                                        : [TagAnswer]
                                        End
                                • 70. [FallibleQuestionResult]
                                  • 69.
                                    Withers
                                    : No. Thy coinpurse is near empty.
                              • 59. Player: I would like to dismiss a hireling.Hirelings_Event_RefreshHirelings
                                • 61.
                                  Withers
                                  : There is no one to dismiss.Hirelings_State_Hired_1 = False, Hirelings_State_Hired_3 = False, Hirelings_State_Hired_2 = False
                                  • 115. [Jump] Jump to Node 86 (2)
                                • 49.
                                  Withers
                                  : Choose.AVATAR
                                  • 111. Player: I would like to dismiss [HirelingName_1_03d3080c-4144-7335-8478-a4fb38a54eb9].Hirelings_Dialog_ShowHireling_1Hirelings_Event_ToCamp_1
                                    • Link to Node 23
                                  • 89. Player: I would like to dismiss [HirelingName_2_c4187b58-a2f9-61d1-9899-e456945876fd].Hirelings_Dialog_ShowHireling_2Hirelings_Event_ToCamp_2
                                    • Link to Node 23
                                  • 48. Player: I would like to dismiss [HirelingName_3_0b5f9e73-cec6-e308-15f4-8e142147908d].Hirelings_Dialog_ShowHireling_3Hirelings_Event_ToCamp_3
                                    • 23.
                                      Withers
                                      : It is done.
                                      • 4. [Jump] Jump to Node 86 (2)
                                  • 119. Player: Never mind.
                                    • Link to Node 4
                                • 55.
                                  Withers
                                  : Only thy leader may banish hirelings.AVATAR = False
                                • 72. [Alias]
                                  • Alias to Node 61
                              • 78. [Jump] Jump to Node 107 (1)
                          • 21. Player: I would like to change my appearance or class.DEBUG
                            • 122.
                              Withers
                              : Thou hast broken thy oath. Before I can aid thee, thou must atone.OATHBREAKER
                              End
                            • 27.
                              Withers
                              : As thou desire.GLO_Respec_Start
                              End
                          • 116. [Jump] Jump to Node 107 (1)
                      • 105.
                        Withers
                        : A flock without souls - yet to what end, mortal? This is the question thou must come to answer.CHA_Jergal_HasMet
                        • Link to Node 86
      • 109. [RollResult] False
        • 120. [Jump] Jump to Node 22 (1)
    • 15. [Jump] Jump to Node 68 (1)
  • 63.
    Withers
    : Thy hunger denied. Selûne's faithful yet shines. The balance shifts.HAV_Isobel_State_IsDead = False, ORI_DarkUrge_Knows_KillIsobel, REALLY_DARK_URGESCE_Jergal_HasMet
    • Link to Node 19
  • 67.
    Withers
    : One goddess mourns her daughter, slain by thy hand. Yet her sister rejoices in the blood, and bestows honours upon thy head.SHADOWHEART_SHARPATHSCE_Jergal_HasMet
    • 73.
      Withers
      : The Dead Three stand united. Shalt thou have the strength to face them?
      • 98. [Jump] Jump to Node 121 (2)
  • 71.
    Withers
    : Fate spins along as it should. Hast thou need of my services?SCE_Jergal_HasMetCHA_Jergal_HasMet
    • 108. [Jump] Jump to Node 86 (2)
  • 87.
    Withers
    : Thou hast angered thy goddess, yet spared the child of another. A curious turn.SHADOWHEART_ENEMYOFSHARPATHSCE_Jergal_HasMet
    • Link to Node 73
  • 121.
    Withers
    : A curse lifted. The Dead Three, allied once more. The balance shifts.GLO_LiftingTheCurse_State_BreathHasBeenRestoredSCE_Jergal_HasMet
    • Link to Node 104
    • Link to Node 16
    • Link to Node 15