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Synopsis:
The player has a chance to catch up with Nightsong if she survived Act 2, and Isobel is dead
How to trigger:
1. Run oe SCE_SetupNightsong_FreedFromShar or oe SCE_SetupNightsong_FreedFromColony
2. Kill Isobel
3. Run oe SCE_SetupDebrief
4. Run teleport S_SHA_Nightsong
3. : You have defeated Ketheric Thorm, yet you who were content to leave Dame Aylin in his thrall until it served you best. How do you account for it?SCE_IsobelNightsongReunion_SoloNS_HasMet = False, SHA_NightsongPrison_State_NightsongFreed = False, HAV_Isobel_State_IsDead, COL_KethericShowdown_State_NightsongFreedSCE_IsobelNightsongReunion_SoloNS_HasMet
1. [Jump]
Jump to Node 11 (2)
11. : Isobel is dead. But you live - you who were content to leave me in the thrall of foul Ketheric Thorm.SCE_IsobelNightsongReunion_SoloNS_HasMet = False, SHA_NightsongPrison_State_NightsongFreed = False, HAV_Isobel_State_IsDead, COL_KethericShowdown_State_NightsongFreedSCE_IsobelNightsongReunion_SoloNS_HasMet
30. Player: I apologise. It was wrong of me to leave you in Ketheric's clutches.['Karlach 1', 'Wyll 1', 'Gale 1', 'Halsin 1']
23. : Aye, it was. It was a failure I won't soon forget. Still, you are no lost cause, are you?
13. : It takes a lion's heart to admit such a terrible mistake. I will forgive you, in time.
50. : I am Dame Aylin. Daughter of the Moonmaiden, Selûne; champion of her causes in this fine realm.
25. : If you seek to protect it, our aims are aligned - even if you've much to learn about the methods of a true champion.
45. : I will join your camp, that we may discuss what must needs be discussed.
4. Player: See you there.
28. [Jump]
Jump to Node 46 (1)
16. Player: I don't think so. Our journey together ends here.
31. : You would deny Dame Aylin, daughter of the Moonmaiden, paladin of the selfsame Selûne?
33. Player: I would.SCE_Nightsong_Event_RefusedJoinCampSolo
44. : Reject the moon, if it be your will. It will not stop her from lending you her light. Good day.End
15. Player: Fine. I'll see you this evening.
46. : You certainly will.devnoteSCE_IsobelNightsongReunion_JoiningCamp
32. Player: [TagAnswer]
ORI_Inclusion_ShadowHeart
21. : And you - Sharran. Cleric of the Lady of Loss, who is so much more than she appears. You and Dame Aylin have dangerous ground to tread.8a4a686d-6c47-411f-a0b3-d79ff33e2922
35. : We will cover some small part of it soon.8a4a686d-6c47-411f-a0b3-d79ff33e2922
22. : Good. Whatever you think you know about me had better be worth it. You've already cost me dearly.devnote8a4a686d-6c47-411f-a0b3-d79ff33e2922
27. Player: [TagAnswer]
ORI_Inclusion_End_ShadowHeartEnd
8. Player: No need to wait. I freed you so I could kill Ketheric, but I have no interest in an alliance.
38. [Jump]
Jump to Node 31 (1)
0. Player: It was strategy - not personal.['Karlach 1', 'Gale 1', 'Wyll 1', 'Astarion 1', 'Shadowheart 1', 'Lae'zel 1', 'Minthara 1']
49. : Not personal for you, perhaps. You played a game of life and death, using mine as a chip in your pile.
34. : I will not forget it. But nor will I turn down a powerful ally in the fight for Faerûn.
20. Player: I'd do it again, if the whim struck me.['Astarion 1', 'Karlach -1', 'Gale -1', 'Wyll -1', 'Halsin -1']
29. : Be careful, little soldier. Whims are not all that can strike.devnote
18. : I will visit your camp later. Perhaps the madness of battle will have left you, and you will be ready to speak sense.
43. [Jump]
Jump to Node 2 (2)
24. Player: I may not live long - Lady Shar wanted me to kill you. Now I've failed her, and spited you.REALLY_SHADOWHEART
5. : Failure is disquieting. But you are lucky - for you have failed at a destiny that was not yours to fulfil.
7. : True, we live at the mercy of the gods. But we get to choose to whom we yoke our fate.
37. : I will join your camp tonight. There is much you should know. About the Moonmaiden, about your past. Your future.
40. [Jump]
Jump to Node 9 (2)
14. : Blessings of the Moonmaiden upon all beneath her watchful eye.SCE_IsobelNightsongReunion_SoloNS_HasMetEnd
36. : Ketheric is dead. Balthazar is dead. Isobel, sweet Isobel, is no more. But we, we live.devnoteSCE_IsobelNightsongReunion_SoloNS_HasMet = False, SHA_NightsongPrison_State_NightsongFreed, HAV_Isobel_State_IsDeadSCE_IsobelNightsongReunion_SoloNS_HasMet
19. : We live at the mercy of the gods. Even I, immortal, have no guarantee of days to come.SHA_NightsongPrison_State_NightsongFreed
9. : We must remain vigilant. And grateful. I will join your camp tonight. There, we will discuss the Moonmaiden's plan for you - for your past, your future.REALLY_SHADOWHEART
10. [Jump]
Jump to Node 6 (1)
42. Player: What do you mean by that?
41. Player: Why delay? Just tell me now.
47. : All in its own time, the Sharran-who-wasn't.SCE_IsobelNightsongReunion_JoiningCampEnd
17. [Jump]
Jump to Node 16 (1)
2. : We must remain vigilant. And grateful. I will join your camp tonight. There, we will discuss the spirals of time - past and future. And we will make merry in the present, wherein we reside.
6. Player: Good. I'll see you there.
39. [Jump]
Jump to Node 46 (1)
48. Player: I have questions now.
26. : They will keep. Let us first retire to a more restful place. Your camp will do.
12. [Jump]
Jump to Node 16 (1)