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    Synopsis:

    After leaving Ketheric's throne room after Ketheric's defeat, a player character comments on what they need to do next - head for Baldur's Gate.

    How to trigger:

    - Load up GustavDev/SCL_Main_A
    - Use "oe SCE_SetupDebrief" or use the debugbook to go to act 2 region "Epilogue".
    - Enter the trigger S_SCE_PartyVB_ToBaldursGate_Trigger_9013deb2-3947-4999-9204-d42cffcbf11a outside of the throne room



  • 0. Player: If we head west, we'll hit Baldur's Gate. And if we're quick, we might even get there before the Absolute's army., REALLY_ASTARION
    End
  • 0. Player: The Absolute's forces will march west, to Baldur's Gate. Let's aim to reach it before they do., REALLY_LAEZEL
    End
  • 0. Player: The road to Baldur's Gate lies west of Reithwin. Our quickest route, if we can stay ahead of the Absolute' forces., REALLY_GALE
    End
  • 0. Player: The road to Baldur's Gate awaits us, west of town. Let's try to outpace the Absolute's armies., REALLY_SHADOWHEART
    End
  • 0. Player: The way to Baldur's Gate lies to the west of town. Come - the city beckons., REALLY_WYLL
    End
  • 0. Player: Baldur's Gate! I'm coming, home. And I'll get there before the Absolute., REALLY_KARLACH
    End
  • 0. Player: The road to the city lies west of the town. We might outpace the army yet, if we do not dally., REALLY_JAHEIRA
    End
  • 0. Player: The road to Baldur's Gate lies west of the town. We should try to head off the Absolute's forces., REALLY_HALSIN
    End
  • 0. Player: The road to Baldur's Gate is west of the town. If we hurry, we'll arrive before the Absolute's forces.
    End