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    Synopsis:

    This dialogue is peak Wulbren. If he's met you in haven (after you saved him), he rolls back on how rude he was as he realises the player would be an amazing asset in the city. If this is your first time meeting him since the escape (if haven is destroyed he waits out on the river until this scene in the epilogue), he realises how good the player would be to have on his side in the city and tells him all about how wronged the ironhand gnomes were.

    How to trigger:

    1. run oe SCE_SetupGnomes_SetFlags
    2. Run
    oe SCE_SetupGnomes_AllGnomes
    -or-
    oe SCE_SetupGnomes_NoBarcus
    -or-
    oe SCE_SetupGnomes_DeadN
    -or-
    oe SCE_SetupGnomes_DeadWulbren
    3. Run oe SCE_SetupDebrief
    4. Go to Act 2 Coordinates X:-166 Y:-170 (Moonrise Bazaar)
    5. Engage one of the gnomes in dialogue



  • 4.
    Wulbren Bongle
    : We'll be heading for Baldur's Gate soon. If fate wills it, I'll see you there.SCE_GnomeFollowUp_Wulbren_HasMet
    End
  • 17.
    Wulbren Bongle
    : Bring every scrap of courage you have to Baldur's Gate - you'll need it for what's to come.devnoteSCE_GnomeFollowUp_Wulbren_HasMet, SCE_GnomeFollowUp_Knows_WulbrenZealot
    End
  • 72.
    Wulbren Bongle
    : I owe you an apology.devnoteSCE_GnomeFollowUp_Wulbren_HasMet = False, HAV_WrootRequest_Event_TalkedToWulbrenInHavenSCE_GnomeFollowUp_Wulbren_HasMet
    • 51. Player: It's Barcus you should apologise to. Your reunion in Last Light was... strained.HAV_WrootRequest_State_ReunionDone
      • 76.
        Wulbren Bongle
        : Barcus and I are another matter - I'm dealing with you right now.devnote
        • Link to Node 40
    • 44. Player: For what?
      • Link to Node 40
    • 80. Player: I'm listening.
      • Link to Node 40
    • 74. Player: I kill Ketheric, and suddenly we're friends, are we?
      • 9.
        Wulbren Bongle
        : In a sense - yes. But that's because I didn't know what you were capable of.
        • 40.
          Wulbren Bongle
          : I saw you as a means to escape, nothing more. But when the sky lit up - when I followed it here - I knew you were behind it.
          • 30.
            Wulbren Bongle
            : I apologise - for not seeing your true worth. And for being, quite frankly, rude in Last Light.
            • 0. Player: Apology accepted.
              • 7.
                Wulbren Bongle
                : I wasn't sure you would - I appreciate it.devnote
                • 14.
                  Wulbren Bongle
                  : And that's precisely why I want you by my side in Baldur's Gate.devnote
                  • 39.
                    Wulbren Bongle
                    : The Ironhand Gnomes are going to save the city - and you can be part of it.devnote
                    • 11. Player: Gently pierce the veil of his mind, probing for his true intentions.SCE_GnomeFollowUp_Event_DetectThoughts = FalseSCE_GnomeFollowUp_Event_DetectThoughtsRoll (Intelligence, ) vs 00000000-0000-0000-0000-000000000000 (0)
                      • 1. [RollResult] True
                        • 19.
                          Narrator
                          : *You see a column of fire that dominates the sky in a blazing inferno - nothing more.*aa1d4932-8689-5e30-2b17-9b0968663a7a_insightsuccess
                      • 48. [RollResult] False
                        • 60.
                          Wulbren Bongle
                          : Well? Will you help me or not?
                    • 35. Player: If you want my help, I'm going to need more to go on.ROGUE = Falseaa1d4932-8689-5e30-2b17-9b0968663a7a_persuadecheckRoll (Charisma, Persuasion) vs 14 (0)
                      • 69. [RollResult] True
                        • 83.
                          Wulbren Bongle
                          : The plan is what it's always been - to bring the work and innovations of the Ironhand Gnomes to every corner of the realm.SCE_GnomeFollowUp_Knows_WulbrenZealot
                          • 38.
                            Wulbren Bongle
                            : Problem is, Baldur's Gate is sick. Once the pinnacle of greatness, it's eating itself alive to save itself from starving.devnote
                            • 33.
                              Wulbren Bongle
                              : Find me in the city - once you see what it's become, you'll know that I and I alone can stop it.devnote
                              End
                      • 62. [RollResult] False
                        • 49.
                          Wulbren Bongle
                          : We're outnumbered, my friend - and secrecy is a slim advantage. I'll tell you more in the city.SCE_GnomeFollowUp_Wulbren_UneasyAboutPlayer
                          • Link to Node 24
                    • 59. Player: Details. Now.aa1d4932-8689-5e30-2b17-9b0968663a7a_insightsuccessRoll (Charisma, Intimidation) vs 14 (0)
                      • Link to Node 69
                      • Link to Node 62
                    • 47. Player: Doing a job without information is a surefire way to get caught. Spill. ROGUEaa1d4932-8689-5e30-2b17-9b0968663a7a_persuadecheckRoll (Charisma, Persuasion) vs 14 (1)
                      • Link to Node 69
                      • Link to Node 62
                    • 2. Player: If I can help, I will.
                      • 25.
                        Wulbren Bongle
                        : That's what I like to hear. Find me in the city - and together, we can save Baldur's Gate from itself.devnote
                        End
                    • 70. Player: No thanks.
                      • 26.
                        Wulbren Bongle
                        : Wait until you reach the city. Once you see what it's become, you'll know the Ironhand Gnomes are needed.devnote
                        • 24.
                          Wulbren Bongle
                          : But I stand by what I said before - you and I were meant to meet. And together, we'll save Baldur's Gate from itself.devnote
                          End
            • 43. Player: You were being an arsehole.
              • 87.
                Wulbren Bongle
                : Tough, but fair.devnote
                • Link to Node 14
            • 31. Player: I can be rude myself sometimes.
              • 36.
                Wulbren Bongle
                : Gracious as well as impressive - a fine combination.devnote
                • Link to Node 14
  • 84.
    Wulbren Bongle
    : Find us in Baldur's Gate. You'll see the Ironhand Gnomes in a new light - I guarantee it.devnoteSCE_GnomeFollowUp_Wulbren_UneasyAboutPlayer, SCE_GnomeFollowUp_Wulbren_HasMet
    End
  • 88.
    Wulbren Bongle
    : You helped me escape this hellspit, then took down the heart of Moonrise - Ketheric himself. I'm impressed.SCE_GnomeFollowUp_Wulbren_HasMet = FalseSCE_GnomeFollowUp_Wulbren_HasMet
    • 29.
      Wulbren Bongle
      : And I'm not a man easily impressed.
      • 45. Player: I do what I can.
        • 82.
          Wulbren Bongle
          : Indeed. You're worth ten of my own crew - that is clear to see.
          • 71.
            Wulbren Bongle
            : Hence why you're here, and they're dead.devnoteMOO_GnomePrisoner001_State_PermaDefeated, MOO_GnomePrisoner002_State_PermaDefeated
            • Link to Node 50
      • 5. Player: Last I saw you, you were disappearing on a boat down the river.HAV_SavingPrisoners_State_WulbrenReturned = False
        • 12.
          Wulbren Bongle
          : Not my finest exit. I hid out on the river until the sky lit up. Couldn't believe my eyes - especially when I realised you were behind it.devnote
          • 50.
            Wulbren Bongle
            : I underestimated you. Kept who I was, and who I represent, from you - but I see now that was a mistake.
            • 37.
              Wulbren Bongle
              : I am Wulbren Bongle, leader of the Ironhand Gnomes. No doubt you've heard of us?devnote
              • 64. Player: [PassiveRoll] Roll (Intelligence, History) vs 14 (0)
                • 32. [RollResult] True
                  • 21.
                    Narrator
                    : *You recall stories of the Ironhand Gnomes - a talented group of inventors who were banished from Baldur's Gate.*aa1d4932-8689-5e30-2b17-9b0968663a7a_historysuccess
                    • 52. Player: I met some Ironhand Gnomes looking for runepowder in the Underdark - any idea why?HAV_WrootRequest_Wulbren_AskedAboutRunepowder, GLO_IronhandGnomes_Knows_Runepowder = FalseHAV_WrootRequest_Wulbren_AskedAboutRunepowder
                      • 57.
                        Wulbren Bongle
                        : To use it as all innovators do - for the good of the realm. Nothing to concern yourself with.devnote
                    • 3. Player: Weren't your people exiled from Baldur's Gate?HAV_WrootRequest_Wulbren_AskedAboutIronhandGnomes = False, aa1d4932-8689-5e30-2b17-9b0968663a7a_historysuccessHAV_WrootRequest_Wulbren_AskedAboutIronhandGnomes
                      • 77.
                        Wulbren Bongle
                        : Do not speak of a story you only know the half of.
                        • Link to Node 63
                    • 41. Player: I don't know much, I'm afraid.HAV_WrootRequest_Wulbren_AskedAboutIronhandGnomes = False, aa1d4932-8689-5e30-2b17-9b0968663a7a_historysuccess = FalseHAV_WrootRequest_Wulbren_AskedAboutIronhandGnomes
                      • 63.
                        Wulbren Bongle
                        : We are inventors of the highest order, matched, perhaps, but never surpassed by the Gondians at the High House of Wonders.
                        • 16.
                          Wulbren Bongle
                          : But our forebears were foolish - complicit with Sarevok's madness over a century past, and so we were banished. Still are to this day.
                          • 53. Player: I'm no scholar of history - what are you talking about?
                            • 75.
                              Wulbren Bongle
                              : Sarevok was a madman and a murderer. He brought Baldur's Gate to the brink of destruction. And we were fool enough to work with him.
                              • Link to Node 54
                          • 61. Player: Sarevok? The Bhaalspawn?
                            • 86.
                              Wulbren Bongle
                              : The very one. It's the only mistake the Ironhand Gnomes ever made - and it cost us everything.
                              • Link to Node 54
                          • 15. Player: Siding with a murderous lunatic is more than 'foolish'.
                            • 66.
                              Wulbren Bongle
                              : Perhaps. But why should I be punished for a mistake I took no part in?devnote
                              • Link to Node 54
                          • 46. Player: Pity he never succeeded.['Astarion 1']
                            • 34.
                              Wulbren Bongle
                              : You agree with such machinations? Duly noted.
                              • 54.
                                Wulbren Bongle
                                : I've fought tooth and nail to restore our reputation. Particularly against Gondian detractors who live in glass houses.
                                • 20.
                                  Wulbren Bongle
                                  : I've filled appeals - pleaded with the High Artificer himself. They've refused us time and again. Now, however, I will make them listen.
                                  • 67. Player: Is there anything I can do to help?
                                    • 78.
                                      Wulbren Bongle
                                      : Plenty. Find me in the city, and help us save Baldur's Gate from itself.
                                      End
                                  • 18. Player: Good luck with that.
                                    • 56.
                                      Wulbren Bongle
                                      : Our cause is just and righteous, friend. That's all the luck we need.devnote
                                      End
                                  • 81. Player: Were I a Gondian, I'd keep you out of the city too.
                                    • 6.
                                      Wulbren Bongle
                                      : *Sigh.* Foolish and ignorant, like the rest. But you'll change your mind once you see what's become of Baldur's Gate, I have no doubt.devnoteSCE_GnomeFollowUp_Wulbren_UneasyAboutPlayer
                                      End
                    • 79. Player: Go on. I'm sure you're dying to tell me all about the Ironhand Gnomes.
                      • Link to Node 63
                    • 85. Player: There are few as innovative as the Ironhand Gnomes. Your creations were ingenious.REALLY_GNOME
                      • 92.
                        Wulbren Bongle
                        : Thank you, but there is no 'were'. We are inventors of the highest order, matched, perhaps, but never surpassed by the Gondians at the High House of Wonders.devnote
                        • Link to Node 68
                    • 28. Player: Inventors? Traitors, more like. Every gnome in Baldur's Gate suffered for your treachery.REALLY_GNOME
                      • 22.
                        Wulbren Bongle
                        : I see Gondian propaganda is alive and well. We match the High House of Wonders in design. Innovation. Brilliance.devnote
                        • 68.
                          Wulbren Bongle
                          : Yet they banished us from Baldur's Gate. And for what?
                          • 65.
                            Wulbren Bongle
                            : Yes, our forebears were complicit with Sarevok's madness. But it was a century ago, and nothing more than foolishness.devnote
                            • 58. [Jump] Jump to Node 16 (2)
                    • 10. Player: Leave.
                      End
                • 8. [RollResult] False
                  • 23. [Jump] Jump to Node 21 (2)
      • 73. Player: He was hardly a challenge.
        • 13.
          Wulbren Bongle
          : Heh. That's I like to hear. You're worth ten of my crew.
          • 27. [Alias] MOO_GnomePrisoner001_State_PermaDefeated, MOO_GnomePrisoner002_State_PermaDefeated
            • Alias to Node 71
            • Link to Node 50
      • 42. Player: I believe the words you're looking for are 'thank you'.
        • 90.
          Wulbren Bongle
          : I was getting to that, but all right - thank you.devnote
          • Link to Node 91
      • 89. Player: Have you forgotten the bit where you left me behind.MOO_Jailbreak_Event_BoatLeavesWithoutPlayers
        • 55.
          Wulbren Bongle
          : It was out of pure necessity - I imagine you'd have done the same if our roles were reversed.devnote
          • 91.
            Wulbren Bongle
            : Back in my cell, I didn't tell you everything - about who I was, and more importantly, who I represent.devnote
            • Link to Node 37