Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    Cat is hanging around Barcus' workshop. Cat is not very friendly and player won't really be able to change the cat into being friendly, only temporarily not-aggro. If the player intimidates the cat, they can convince the cat to leave into the shadowcurse. Might do followup in future but none planned now. If placated, cat will tell player not to trust Isobel.

    How to trigger:

    Use the debug book to click 'Act 2 setup' and 'Tiefling path',
    Go to -62; 27; 133
    Head towards the cat



  • 29.
    His Majesty
    : Hiss! I say: HISS!devnoteHAV_Cat_HasMet = False, PETPALHAV_Cat_HasMet
    • 42.
      Narrator
      : *Your years of hunting and tracking have taught you to recognise a territorial animal when you see it.*RANGER
      • 50. Player: Easy, kitty. I mean you no harm.
        • 74.
          His Majesty
          : AND YET YOU HARM ME BY YOUR VERY PRESENCE!
          • Link to Node 59
      • 52. Player: What's got your whiskers in a twist?RANGER = False
        • 59.
          His Majesty
          : This is my territory. And you're in it.
          • 28. Player: Apologies. I'll keep my distance.
            • 46.
              His Majesty
              : Indeed, you will. Or you'll find my claws planted firmly in your dangles.
              End
          • 24. Player: My intentions are pure. I only wanted to admire you up close.['Astarion 1', 'Gale 1', 'Lae'zel -1', 'Shadowheart 2', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Halsin 1']
            • 34.
              His Majesty
              : Hmm.devnote
              • 73.
                His Majesty
                : I'll allow it.
                • 12. Player: Quite the specimen you are. How did you come to this place?
                  • 23.
                    His Majesty
                    : I slinked, of course.
                • 15. Player: Quietly admire the cat.['Astarion 1', 'Gale 1', 'Lae'zel -1', 'Shadowheart 2', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Halsin 1']
                  • 71.
                    His Majesty
                    : You've had enough! Now go! Quickly! HISS!devnote
                • 80. Player: You seem like someone who knows what he's about. Heard anything interesting around here?
                  • 20.
                    His Majesty
                    : Good of you to notice. For my part, I have noticed the cleric is a liar.
                    • 45.
                      His Majesty
                      : She promised me a bit of milk. But do you see any milk? Do you? Nor do I. Disgraceful.
                • 22. Player: Leave.
                  End
          • 6. Player: I see your point.
            • 2.
              His Majesty
              : You'll see these points unless you retreat!devnote
          • 11. Player: Barcus is permitted and I'm not?HAV_SavingPrisoners_HasMet_UnfortunateGnome
            • 32.
              His Majesty
              : Precisely!
          • 67. Player: Back away.
            End
      • 51. Player: Hiss!Roll (Charisma, Intimidation) vs 14 (0)
        • 18. [RollResult] True
          • 38.
            His Majesty
            : I see. Yes, perhaps you're right.
            • 58. Player: Good. I'd like it if we could have a civil discussion.
              • 72.
                His Majesty
                : Fine.
                • 41. Player: How did you get to this place?
                  • 3.
                    His Majesty
                    : It was quite straightforward. I slinked.
                • 5. Player: Heard anything interesting around here?
                  • 40.
                    His Majesty
                    : Plenty of pointless banging about. The only highlight was when the cleric here promised me a bit of milk that has yet to materialise.
                    • 43.
                      His Majesty
                      : My conclusion: She's a liar.
                • 13. Player: What's your name?03a0f3e2-6643-1f20-f998-2dcf9d4a63d8_name = False
                  • 14.
                    His Majesty
                    : I call myself His Majesty.
                • 75. Player: I could use someone like you in my camp. Care to join?
                  • 21.
                    His Majesty
                    : I'd rather die.
                • 26. Player: Leave.
                  End
            • 37. Player: What's your name?03a0f3e2-6643-1f20-f998-2dcf9d4a63d8_name
              • 87. [Alias]
                • Alias to Node 14
            • 54. Player: You're in my territory. Get out.['Astarion 1', 'Gale -1', 'Lae'zel 2', 'Shadowheart -2', 'Wyll -1', 'Karlach -1', 'Minthara -1', 'Halsin -1']
              • 84.
                His Majesty
                : You know, I think it's time I move somewhere better-suited to my lifestyle.
                • 79.
                  His Majesty
                  : A parting piece of advice: don't trust the cleric. She's a bounder and a cad. Much like yourself, some might say.devnote
                  End
        • 64. [RollResult] False
          • 83.
            His Majesty
            : *RIAOW!*devnoteSFX_Only
            End
      • 1. Player: I do not seek your territory, noble beast, only a few moments of your time. RANGERRoll (Wisdom, AnimalHandling) vs 10 (0)['Astarion 1', 'Gale 1', 'Lae'zel -1', 'Shadowheart 2', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Halsin 1']
        • 36. [RollResult] True
          • 27. [Jump] Jump to Node 34 (1)
        • 39. [RollResult] False
          • 57. [Jump] Jump to Node 83 (1)
      • 68. Player: This place is under attack!HAV_Mood_State_Siege
        • 66.
          His Majesty
          : You'll be under attack if you don't heed my hiss!
      • 9. Player: You should get out of here - this place is vulnerable to the shadow curse.HAV_Mood_State_Unprotected
        • 0.
          His Majesty
          : Aw, is the little kitten afraid of some shadows? PATHETIC!devnote
      • 49. Player: Leave.HAV_Cat_HasMet = False
        End
  • 35.
    His Majesty
    : I don't know who you are. I don't know why you're here. But I will kill you.HAV_Cat_NightsongFreed_HasMet = False, HAV_Cat_HasMet = False, HAV_Mood_State_NightsongFreed, PETPALHAV_Cat_NightsongFreed_HasMet
    End
  • 48.
    His Majesty
    : Begone!HAV_Cat_HasMet, PETPAL
    End
  • 53.
    His Majesty
    : *Hiss.*SFX_OnlyHAV_Cat_HasMet, PETPAL = False
    End
  • 69.
    His Majesty
    : Would that I lived on an island, far away, all alone...HAV_Cat_NightsongFreed_HasMet, HAV_Mood_State_NightsongFreed, PETPAL
    End
  • 82.
    His Majesty
    : There you are, unfortunately. Ever since you arrived, things keep... changing. I hate it.HAV_Cat_NightsongFreed_HasMet = False, HAV_Cat_HasMet, HAV_Mood_State_NightsongFreed, PETPALHAV_Cat_NightsongFreed_HasMet
    End
  • 86.
    His Majesty
    : *Rrreow...*devnoteSFX_OnlyHAV_Cat_NightsongFreed_HasMet = False, HAV_Mood_State_NightsongFreed, PETPAL = FalseHAV_Cat_NightsongFreed_HasMet, HAV_Cat_HasMet, HAV_Mood_State_NightsongFreed
    End
  • 89.
    His Majesty
    : *Hiss!*devnoteSFX_OnlyPETPAL = False
    • 77. Player: MREAOW!REALLY_DARK_URGE
      • 16. [TagCinematic] devnote
        • 4. [Alias] HAV_Cat_HasMet
          • Alias to Node 8
          • 17. Player: [TagAnswer] ORI_Inclusion_Astarion
            • 30.
              Astarion
              : Well, at least you purr for me...ORI_State_DatingAstarion
              • 85. Player: [TagAnswer] ORI_Inclusion_End_Astarion
                End
            • 81. [Alias] ORI_State_PartneredWithAstarion
              • Alias to Node 30
              • Link to Node 85
    • 60. Player: Try to muster some kindness, and calm the creature., REALLY_DARK_URGERoll (Wisdom, AnimalHandling) vs 14 (0)
    • 60. Player: Here, kitty kitty.Roll (Wisdom, AnimalHandling) vs 14 (0)
      • 63. [RollResult] True
        • 76. [TagCinematic] devnote
          • 47. [Visual State]
            • 10.
              His Majesty
              : *Rrreow...*devnoteSFX_Only
              • 19. Player: Who's a good kitty?
                • 78.
                  His Majesty
                  : *RIAOW!*devnoteSFX_OnlyHAV_Cat_HasMet
                  • Link to Node 61
              • 56. Player: Reach out to pet the cat.
                • 8.
                  His Majesty
                  : *HISS!*devnoteSFX_OnlyHAV_Cat_HasMet
                  • 61. Player: [TagAnswer] ORI_Inclusion_Laezel
                    • 70.
                      Lae'zel
                      : Chk. Why would anyone keep such neurotic creatures as pets?REALLY_GITHYANKI = False
                      • 7. Player: [TagAnswer] ORI_Inclusion_End_Laezel
                        End
              • 44. Player: BOO!
                • 25.
                  His Majesty
                  : *RIIIIIIIIAAOW!devnoteSFX_OnlyHAV_Cat_HasMet
                  • Link to Node 61
      • 33. [RollResult] False
        • 55. [Alias]
          • Alias to Node 76
          • 88. [Jump] Jump to Node 8 (1)
    • 31. Player: WOOF!BARBARIAN['Astarion 1', 'Gale -1', 'Lae'zel 2', 'Shadowheart -2', 'Wyll -1', 'Karlach -1', 'Minthara -1', 'Halsin -1']
      • 62. [Jump] Jump to Node 8 (1)
    • 65. Player: Leave.
      End