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    Synopsis:

    Florrick is with her Flaming Fist troops in Haven. As you approach, they are furiously trying to put a plan together to rescue Ravengard. The curse is one thing, but Ketheric is invincible. They can't just storm the place. And even if they could, they would execute the prisoners if the alarm was raised - including the Grand Duke.

    Florrick turns to you, incredibly grateful that we have made it so far. She implores you to work with Jaheira for her rescue efforts, but tells you your priority is clear: Duke Ravengard. He must be returned to the city - it will not survive his absence.

    How to trigger:

    Load SCL_Main_A
    In the debug book, select Act 2 Setup > Go Offroad > Florrick > Is saved from Waukeen's Rest.
    Go to Florrick in Last Light. (-62; 156)



  • 15.
    Manip Vidor
    : He still won't speak - just keeps going with the bloody song.8a4a686d-6c47-411f-a0b3-d79ff33e2922HAV_SavingPrisoners_HasMet_Florrick
    • 63.
      Counsellor Florrick
      : Nothing of use on his person?
      • 49.
        Manip Vidor
        : His original writ of duty - signed by Eltan himself. Fella must be one of the very first Flaming Fist.
        • 71.
          Counsellor Florrick
          : He must know something. Let's not give up on him yet.devnoteHAV_Florrick_State_ToldPlayerAboutArt
          • 48. [Visual State]
            • 35. Player: [TagAnswer] ORI_Inclusion_Wyll
              • 87.
                Wyll
                : Florrick.HAV_Florrick_Event_WyllPresent, 332d1f8d-f355-feae-f7fd-2c83a4816bb3_WyllIntervened
                • 2.
                  Counsellor Florrick
                  : Hells - I know that voice. Wyll? In Tymora's name, what happened to you?HAV_Florrick_Event_WyllPresent, GLO_Florrick_State_KnowsWyllDevil = False, 332d1f8d-f355-feae-f7fd-2c83a4816bb3_WyllIntervened, WYLL_DEVILGLO_Florrick_State_KnowsWyllDevil
                  • 54.
                    Wyll
                    : The Hells have had their vengeance - and I doubt they are done with me.REALLY_WYLL
                    • 94.
                      Counsellor Florrick
                      : Ye gods, fate has no shortage of troubles to burden us with.REALLY_WYLL
                      • 52. Player: [TagAnswer] ORI_Inclusion_End_Wyll
                        • 1. [Jump] Jump to Node 6 (2)
                • 92.
                  Counsellor Florrick
                  : Wyll? Gods, please, no. The Blade of Frontiers was supposed to be my secret weapon.332d1f8d-f355-feae-f7fd-2c83a4816bb3_WyllIntervened, REALLY_WYLL
                  • 0. Player: [TagAnswer] ORI_Inclusion_End_Wyll
                    • 11.
                      Counsellor Florrick
                      : That eye. In Tymora's name, Wyll? What's happened to you?devnoteGLO_Florrick_State_KnowsWyllDevil = False, WYLL_DEVIL, REALLY_WYLLGLO_Florrick_State_KnowsWyllDevil
                      • 22. Player: A devil deal gone horribly wrong.['Astarion 1', 'Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Minthara 1', 'Halsin 1', 'Karlach 2']
                        • 3.
                          Counsellor Florrick
                          : A devil deal? Have you lost your - hm, forget it. Your soul is your own for the dealing. Your father's? That's a different matter.
                          • 88. [Jump] Jump to Node 6 (2)
                      • 44. Player: A story for another time and another place.
                        • 78.
                          Counsellor Florrick
                          : Ye gods, fate's found no shortage of troubles to burden us with.
                          • Link to Node 88
                      • 25. Player: It's my business, Florrick - not yours.['Astarion 1', 'Gale 1', 'Lae'zel 1', 'Wyll 1', 'Shadowheart 1', 'Karlach 1', 'Jaheira 1', 'Minthara 1', 'Halsin 1']
                        • 57.
                          Counsellor Florrick
                          : Fine. Gods know I've got enough worries plucking at my nerves.
                          • Link to Node 88
                    • 6.
                      Counsellor Florrick
                      : Gods, please, no. You were supposed to be my wildcard.devnote332d1f8d-f355-feae-f7fd-2c83a4816bb3_WyllIntervened = False
                      • 76.
                        Counsellor Florrick
                        : I don't suppose you've found a way into the Towers?PLA_Desire_State_ToldFlorrickAboutTowersHAV_Florrick_Event_RavengardInTowers
                        • 97. Player: I'm heading there shortly.HAV_IsobelGaveOintment
                          • 45.
                            Counsellor Florrick
                            : Merciful Tymora. That's the first piece of good news I've heard since Elturel, but I'm not pinning all my hopes on you.
                            • 14.
                              Counsellor Florrick
                              : We're almost sure Duke Ravengard is held within the towers, but this curse presents a formidable obstacle.HAV_Florrick_Event_RavengardInTowers = FalseHAV_Florrick_Event_RavengardInTowers
                              • 85.
                                Counsellor Florrick
                                : I trust that you will do everything you can to free your father. But in case you don't find a way, I'll be heading to Baldur's Gate to seek reinforcements., REALLY_WYLL
                              • 85.
                                Counsellor Florrick
                                : I trust that you will do everything you can to free the duke. But in case you don't find a way, I'll be heading to Baldur's Gate to seek reinforcements.
                                • Link to Node 84
                        • 90. Player: Not yet.GLO_MoonriseTower_EverEnteredBefore = False
                          • Link to Node 14
                        • 55. Player: I have. But there was no sign of father., REALLY_WYLLGLO_MoonriseTower_EverEnteredBefore
                        • 55. Player: I have. But there was no sign of the duke.GLO_MoonriseTower_EverEnteredBefore
                          • 72.
                            Counsellor Florrick
                            : It's impressive that you reached Moonrise at all, even more impressive that you're alive to tell the tale. But it's not the tale I wanted to hear.
                            • 43.
                              Counsellor Florrick
                              : Keep on searching. I'll be heading to Baldur's Gate to seek reinforcements.
                              • 84. [Jump] Jump to Node 7 (1)
                        • 95. Player: What's with the fellow in the cot?SCL_AncientFist_HasMet = False
                          • 70.
                            Counsellor Florrick
                            : Isobel cleared this place, and he just... appeared. We think he was staying at the inn when the curse fell - which means he's been trapped inside for a century.
                            • 38.
                              Counsellor Florrick
                              : It beggars belief he's alive at all.
                              • 40.
                                Counsellor Florrick
                                : Hopefully he'll come 'round. Tell us something useful about getting through the shadows. Right now he seems to have little more to him than a refrain from some song or other.
                                • 12. Player: What can you tell me about Isobel?GLO_HAV_TakingIsobel_HasMet_BriefInRoom = FalseGLO_HAV_TakingIsobel_HeardOfIsobel
                                  • 33.
                                    Counsellor Florrick
                                    : Cleric of Selûne - she's got a room upstairs if you want to meet her. Just don't interrupt her while she's doing whatever it is that keeps this place shadow-free.
                                • 41. Player: I doubt that man will recover any time soon.
                                  • 47.
                                    Counsellor Florrick
                                    : I doubt it too. But I haven't given up hope.
                                    • 69.
                                      Counsellor Florrick
                                      : Unfortunately, I won't be here when he comes around. I'm heading to Baldur's Gate, to seek reinforcements.
                                      • 7.
                                        Counsellor Florrick
                                        : The Council sent a carrier pigeon with news that the city has been dealing with Absolutist attacks. The Steel Watch is holding strong.
                                        • 51.
                                          Counsellor Florrick
                                          : I'll request that Lord Gortash send some of them to aid in the fight against Moonrise. The curse won't harm them.GLO_Gortash_Knows_IsLord
                                          • 26. Player: [TagAnswer] ORI_Inclusion_Karlach
                                            • 81.
                                              Karlach
                                              : Holy shit. That's my old boss - the guy who sold me to Zariel!
                                              • 28. Player: [TagAnswer] ORI_Inclusion_End_Karlach
                                                • 53. Player: [TagAnswer] ORI_Inclusion_Wyll
                                                  • 77.
                                                    Wyll
                                                    : Gortash, as in Enver Gortash? Last I knew, he was a minor player in city affairs.332d1f8d-f355-feae-f7fd-2c83a4816bb3_WyllGortash
                                                    • 60.
                                                      Counsellor Florrick
                                                      : A lot's changed since you left Baldur's Gate, Wyll. Gortash has gained considerable influence since then.REALLY_WYLL
                                                      • 10. Player: [TagAnswer] ORI_Inclusion_End_Wyll
                                                        • 80.
                                                          Narrator
                                                          : *Gortash. Your old boss - the man who sold you to Zariel. It seems he's calling himself 'lord' these days.*REALLY_KARLACH
                                                          • 34. [Jump] Jump to Node 56 (2)
                                                        • 56.
                                                          Narrator
                                                          : *You know the name Gortash. A counsellor with considerable influence on Baldurian industry and politics... but he is no Lord.*332d1f8d-f355-feae-f7fd-2c83a4816bb3_WyllGortash = False, BALDURIAN
                                                          • 13. Player: What are the Steel Watch?
                                                            • 9.
                                                              Counsellor Florrick
                                                              : The Steel Watch are the future of warfare. Gondian automatons that can be sent into battle without risking any lives - except those of our enemies.
                                                              • 39.
                                                                Counsellor Florrick
                                                                : Lord Gortash had only completed work on the prototypes before Ravengard and I left for Elturel, but even they were formidable.GLO_Gortash_Knows_IsLord
                                                                • 29.
                                                                  Counsellor Florrick
                                                                  : With the Steel Watch at our backs, we could storm the tower whatever Ketheric throws at us, I'm sure of it.
                                                                  • 32.
                                                                    Counsellor Florrick
                                                                    : I'll do my best but there's every chance I'll fall to the curse or the cult before I reach the city.
                                                                    • 30.
                                                                      Counsellor Florrick
                                                                      : So don't count on me, assume no aid is coming.GLO_Jaheira_State_PermaDefeated
                                                                      • Link to Node 27
                                                                    • 19.
                                                                      Counsellor Florrick
                                                                      : Don't count on me, and assume no aid is coming. Work with Jaheira. That Harper's mind is as sharp as her blade. Follow her guidance.
                                                                      • 27.
                                                                        Counsellor Florrick
                                                                        : Farewell. We'll meet again, gods willing.
                                                                        End
                                                          • 61. Player: You're leaving? While my father is still captive in Moonrise?, REALLY_WYLL
                                                          • 61. Player: You're leaving? While Duke Ravengard is still captive in Moonrise?
                                                            • 36.
                                                              Counsellor Florrick
                                                              : My role here is limited. I can be put to better use convincing the council to send reinforcements to help rescue your father., REALLY_WYLL
                                                            • 36.
                                                              Counsellor Florrick
                                                              : My role here is limited. I can be put to better use convincing the council to send reinforcements to help rescue the duke.
                                                              • 42. [Jump] Jump to Node 29 (1)
                                                          • 93. Player: 'Gortash'... That name... It's sickeningly familiar...REALLY_DARK_URGE
                                                            • Link to Node 17
                                                          • 75. Player: Lord Gortash? Since when?, REALLY_KARLACHREALLY_WYLL = False, BALDURIAN
                                                          • 75. Player: Lord Gortash? I thought he was no more than a counsellor.REALLY_WYLL = False, BALDURIAN
                                                            • Link to Node 17
                                                          • 64. Player: Who is this Lord Gortash?REALLY_KARLACH = False, REALLY_WYLL = False, BALDURIAN = False
                                                            • 17.
                                                              Counsellor Florrick
                                                              : Lord Gortash is the man responsible for the creation of the Steel Watch. It's no wonder he earned the title.GLO_Gortash_Knows_IsLord
                                                              • 31. [Jump] Jump to Node 9 (1)
                                                          • 46. Player: How do you expect to reach Baldur's Gate?
                                                            • 50.
                                                              Counsellor Florrick
                                                              : I half-expect to die trying, but I prefer that to standing on the sidelines while you risk everything.
                                                              • 23. [Jump] Jump to Node 36 (1)
                                                          • 18. Player: Leave.
                                                            End
                                • 58. Player: I'd like to talk to him.
                                  • 82.
                                    Counsellor Florrick
                                    : Wouldn't we all. I'm not even sure he's fully conscious. But feel free to say hello. Maybe a new face will inspire him.
                                    • Link to Node 69
                        • 66. Player: Are the Flaming Fist just going to stand around here?['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Halsin 1']
                          • 96. [Jump] Jump to Node 14 (1)
                        • 8. Player: I have no intention of heading there.['Astarion 1', 'Gale -1', 'Shadowheart -1', 'Wyll -1', 'Karlach -1', 'Minthara -1', 'Halsin -1']
                          • 5.
                            Counsellor Florrick
                            : I understand. These cursed lands present a formidable obstacle.
                            • 24. [Jump] Jump to Node 7 (1)
                      • 89.
                        Counsellor Florrick
                        : We believe the cultists have taken your father to Moonrise Towers. I don't suppose you've found a way in?332d1f8d-f355-feae-f7fd-2c83a4816bb3_WyllIntervenedHAV_Florrick_Event_RavengardInTowers
                        • 74. [Jump] Jump to Node 76 (2)
                      • 62.
                        Counsellor Florrick
                        : We believe the cultists have taken Duke Ravengard to Moonrise Towers. I don't suppose you've found a way in?HAV_Florrick_Event_RavengardInTowers
                        • 86. [Jump] Jump to Node 76 (2)
                    • 4. [Alias] 332d1f8d-f355-feae-f7fd-2c83a4816bb3_WyllIntervened = False, REALLY_WYLL
                      • Alias to Node 92
                      • 67. [Jump] Jump to Node 6 (2)
                    • 65. [Jump] Jump to Node 6 (2)
  • 16.
    Counsellor Florrick
    : The journey back to Baldur's Gate won't be easier, but your task here is harder still. Tymora be with you.HAV_SavingPrisoners_HasMet_Florrick
    End
  • 20.
    Counsellor Florrick
    : That eye. In Tymora's name, Wyll? What's happened to you?HAV_SavingPrisoners_HasMet_Florrick = False, GLO_Florrick_State_KnowsWyllDevil = False, 8a4a686d-6c47-411f-a0b3-d79ff33e2922 = False, WYLL_DEVIL, REALLY_WYLLHAV_SavingPrisoners_HasMet_Florrick, GLO_Florrick_State_KnowsWyllDevil
    • 21. [Jump] Jump to Node 11 (2)
  • 68.
    Counsellor Florrick
    : Gods, please, no. You were supposed to be my wildcard. HAV_SavingPrisoners_HasMet_Florrick = False, 8a4a686d-6c47-411f-a0b3-d79ff33e2922 = FalseHAV_SavingPrisoners_HasMet_Florrick
    • 59. Player: [TagAnswer] GLO_Florrick_State_KnowsWyllDevil = False, 332d1f8d-f355-feae-f7fd-2c83a4816bb3_WyllIntervened = False, WYLL_DEVILORI_Inclusion_Wyll
      • 79.
        Wyll
        : Florrick.devnote332d1f8d-f355-feae-f7fd-2c83a4816bb3_WyllIntervened
        • 91. [Alias] GLO_Florrick_State_KnowsWyllDevil
          • Alias to Node 2
          • 83. [Jump] Jump to Node 54 (1)
    • 37. [Jump] Jump to Node 6 (2)