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    Synopsis:

    This Ox is a fiendish creature in an ox's body. The ox will show the player a horrific vision from its mind, and potentially go aggro on the player if the player demands answers from it. The ox could also give a gift if the player is evil, like it.

    How to trigger:

    Act 2 (HAV) -
    Go to HAV region via debug book > select "after checkpoint"
    Walk to the stables or use recon command: teleport -28 30 160
    Then speak to the ox in the stable furthest from the blacksmith.

    Act 3 (WYR) -
    Go to WYR region via debug book
    Either choose the "refugee camp" checkpoint or use recon command: teleport 40 51 -138 to go straight there (the ox barn is next to the big barn at the refugee camp)
    Then enter the ox barn and speak to the ox.



  • 1. [Alias] HAV_DevilishOx_LastLight_HasMet_SwA = False, DEN_DevilishOx_MeetAtDruidsGrove_HasMet_SwA = False, DEN_DevilishOx_MeetAtDruidsGrove_Incapable = False, HAV_DevilishOx_State_InRegion, PETPALHAV_DevilishOx_LastLight_HasMet_SwA
    • Alias to Node 166
    • 75. [Jump] Jump to Node 166 (2)
  • 37. [Alias] WYR_DevilishOx_SmallBarn_HasMet_SwA, GLO_DevilishOx_FailedCheck, WYR_DevilishOx_State_InRegion, HAV_DevilishOx_State_InRegion = False, PETPAL
    • Alias to Node 56
    • 173. [Jump] Jump to Node 56 (2)
  • 38.
    Phasm
    : *Snuff!*SFX_OnlyHAV_DevilishOx_LastLight_HasMet, HAV_DevilishOx_LastLight_HasMet_SwA = False, PETPAL = False
    End
  • 41. [Alias] WYR_DevilishOx_SmallBarn_HasMet_SwA = False, WYR_DevilishOx_SmallBarn_HasMet, b5e75bbb-eec4-741b-b65f-c53dc7bbfbf3_AnimalHandlingSuccess, PETPAL = False
    End
    • Alias to Node 68
  • 45.
    Phasm
    : My skin is tingling. What will happen next?devnoteHAV_LastLightOx002_HasMet_Siege, HAV_Mood_State_NightsongFreed, HAV_DevilishOx_State_InRegion, PETPAL
    End
  • 53.
    Phasm
    : Those shades might come streaming in any moment now...devnoteHAV_LastLightOx002_HasMet_Siege = False, HAV_Mood_State_NightsongFreed, HAV_DevilishOx_State_InRegion, PETPALHAV_HarperGuard_002_Hasmet_Siege
    End
  • 56.
    Phasm
    : Scurry on, now.HAV_DevilishOx_LastLight_HasMet_SwA, WYR_DevilishOx_State_InRegion = False, HAV_DevilishOx_State_InRegion, PETPAL
    • 103. Player: I want to know what you are.
      • 33.
        Phasm
        : I admire your ability to graciously suffer the frustration of your desires.
        • 27. [Jump] Jump to Node 99 (1)
        • 78. [Jump] Jump to Node 30 (1)
        • 138. Player: Leave.
          End
    • 169. [Jump] Jump to Node 138 (1)
  • 57.
    Phasm
    : *LOW!*SFX_OnlyHAV_DevilishOx_LastLight_HasMet = False, PETPAL = FalseHAV_DevilishOx_LastLight_HasMet
    • 51. Player: Hold out your hand to the ox.
      • 147.
        Phasm
        : *Hnr!*SFX_Only
    • 137. Player: Sneer at the disgusting beast.['Karlach -1']
      • 49.
        Phasm
        : *Huff!*SFX_Only
    • 10. Player: Peer at the ox with interest. There's something in its eyes...HAV_LastLightOx002_State_AnimalHandlingFailed = FalseRoll (Wisdom, AnimalHandling) vs 16 (0)
      • 105. [RollResult] True
        • 160.
          Narrator
          : *There's an invitation behind its great, brown eyes.*b5e75bbb-eec4-741b-b65f-c53dc7bbfbf3_AnimalHandlingSuccess
          • 44. Player: Reach out to pet the ox.
            • 89.
              Phasm
              : *MOO!*devnoteSFX_Only
          • 168. [Jump] Jump to Node 112 (1)
          • 64. [Jump] Jump to Node 46 (1)
      • 149. [RollResult] False
        • 127.
          Phasm
          : *HNR!*SFX_OnlyHAV_LastLightOx002_State_AnimalHandlingFailed
    • 112. Player: Leave.HAV_DevilishOx_LastLight_HasMetHAV_DevilishOx_LastLight_HasMet = False
      End
    • 46. Player: Leave.WYR_DevilishOx_SmallBarn_HasMetWYR_DevilishOx_SmallBarn_HasMet = False
      End
  • 68.
    Phasm
    : *Moo!*SFX_OnlyHAV_DevilishOx_LastLight_HasMet, HAV_DevilishOx_LastLight_HasMet_SwA = False, b5e75bbb-eec4-741b-b65f-c53dc7bbfbf3_AnimalHandlingSuccess, PETPAL = False
    End
  • 72. [Alias] HAV_DevilishOx_LastLight_HasMet_SwA = False, HAV_DevilishOx_State_InRegion, PETPALHAV_DevilishOx_LastLight_HasMet_SwA
    • Alias to Node 166
    • 152. [Jump] Jump to Node 166 (2)
  • 76. [Alias] WYR_DevilishOx_SmallBarn_HasMet_SwA = False, WYR_DevilishOx_SmallBarn_HasMet, PETPAL = False
    End
    • Alias to Node 38
  • 88.
    Phasm
    : My, my! The fates move in strange and scrumptious ways. I am delighted to see you again.HAV_DevilishOx_LastLight_HasMet_SwA, WYR_DevilishOx_State_InRegion, PETPALWYR_DevilishOx_SmallBarn_HasMet_SwA
    • 73.
      Phasm
      : After our little interlude at Last Light, I was worried you'd gone quite mad.
      • 82. Player: It takes worse than a bit of gore to turn my gullet.['Astarion 1', 'Minthara 1']
        • 63.
          Phasm
          : And mine. Oh-ho! And mine. Though one thing I find quite distasteful is being kept outside our intended city.
          • 139.
            Phasm
            : I'd quite like to get inside. But it's difficult to shuffle your way to the top of the queue when you're, well, as big as an ox.
            • Link to Node 34
      • 9. Player: Glad the road to the city treated you kindly.
        • 158.
          Phasm
          : Did it? I'm not so sure. I'm not in the city yet, you see.
          • Link to Node 139
      • 48. Player: Oh, goody. The ox with murder on its mind.REALLY_DARK_URGE = False
        • 132.
          Phasm
          : You proved yourself capable of the truth. Now here's another.
          • 55.
            Phasm
            : I want to get into the city. Now. But it's hard to shuffle your way to the front of the queue when you're, well, as big as an ox.
            • 34.
              Phasm
              : But what if I were smaller? More discreet? Maybe then a kind soul might bring me through, right in their little pocket?
              • 15. Player: Not until you tell me exactly what you are.
                • 135.
                  Phasm
                  : I don't think you want to travel this road, my friend.
                  • 154. Player: I assure you I do. Tell me what you really are, or I'll strike you down myself.
                    • 31.
                      Phasm
                      : All I wanted was a bit of hay, a good brushing, and a clean stall. The simple life. IS THAT SO MUCH TO ASK?!devnoteGLO_HAV_LastLightO002_Aggro, FactionHostileToPlayerGroupAfterDialog
                      End
                  • 74. Player: Fine. I'll help you. Let us leave it at that.
                    • 148. [Jump] Jump to Node 6 (1)
                  • 122. Player: Then you go your way, and I'll go mine.
                    • 87. [Jump] Jump to Node 153 (1)
              • 129. Player: I suppose so. What form will you take?
                • 6.
                  Phasm
                  : Oohoohoo! This day has ended so much better than it started.
                  • 7.
                    Phasm
                    : Now, you don't worry about me. I'll be a good, quiet little apple you can tuck into the corner of your pack, just until we're inside the city walls.
                    • 179.
                      Phasm
                      : Hail Cyric, I can't wait to get inside.devnoteWYR_DevilishOx_Event_PlayerAgreesToHelpOx
                      End
              • 133. Player: Charge, charge through the city streets with me, leaving virgin hearts as smear-stains.REALLY_DARK_URGE
                • 54.
                  Phasm
                  : My friend, you make me look like the very picture of sanity.
                  • Link to Node 7
              • 93. Player: Maybe some kind soul might. But not me.
                • 153.
                  Phasm
                  : Pity. I would have looked upon you with mercy, if the time for such things ever came to pass.devnoteWYR_DevilishOx_SmallBarn_PeacefulPath
                  End
      • 60. Player: Excellent, the mad offal. What cruel visions do you have for me?REALLY_DARK_URGE
        • 109.
          Phasm
          : I am an ox. All I've got on my mind is grass... stables... and a steady cart to pull.devnote
          • 102.
            Phasm
            : And while I'm on the topic... I'd like to settle into my new home.
            • 117. [Alias]
              • Alias to Node 69
              • 177. [Jump] Jump to Node 34 (1)
      • 67. Player: Leave.WYR_DevilishOx_SmallBarn_HasMet_SwA = False
        End
  • 94.
    Phasm
    : You've changed your mind about helping me into the city, haven't you?!WYR_DevilishOx_SmallBarn_HasMet_SwA, WYR_DevilishOx_SmallBarn_PeacefulPath, WYR_DevilishOx_State_InRegion, PETPAL
    • 172. [Jump] Jump to Node 74 (1)
    • 42. Player: You're on your own.
      • 22.
        Phasm
        : Fine.
        End
    • 125. Player: I want to know what you are.
      • 144.
        Phasm
        : I assure you, you do not.
    • 16. Player: Leave.
      End
  • 151.
    Phasm
    : Hm. No. Still incapable.HAV_DevilishOx_LastLight_HasMet_SwA = False, DEN_DevilishOx_MeetAtDruidsGrove_HasMet_SwA, DEN_DevilishOx_MeetAtDruidsGrove_Incapable, HAV_DevilishOx_State_InRegion, PETPALHAV_DevilishOx_LastLight_HasMet_SwA
    • 106. [Jump] Jump to Node 166 (2)
  • 155. [Alias] HAV_DevilishOx_LastLight_HasMet_SwA = False, WYR_DevilishOx_SmallBarn_HasMet_SwA = False, WYR_DevilishOx_State_InRegion, PETPALWYR_DevilishOx_SmallBarn_HasMet_SwA
    • Alias to Node 166
    • 131. [Jump] Jump to Node 166 (2)
  • 166.
    Phasm
    : Hm. No. Incapable.HAV_DevilishOx_LastLight_HasMet_SwA = False, DEN_DevilishOx_MeetAtDruidsGrove_HasMet_SwA, DEN_DevilishOx_MeetAtDruidsGrove_Incapable = False, HAV_DevilishOx_State_InRegion, PETPALHAV_DevilishOx_LastLight_HasMet_SwA
    • 39. Player: Incapable of what?
      • 115.
        Phasm
        : Not for you to know.
        • 171. Player: Ah c'mon, now you've piqued my curiosity...Roll (Charisma, Persuasion) vs 14 (0)
          • 18. [RollResult] True
            • 98.
              Phasm
              : Well...
              • 113.
                Phasm
                : Come close. Your mind to mine.devnote
                • 4. [TagCinematic] devnote
                  • 90.
                    Phasm
                    : Are you satisfied?
                    • 70. Player: Your mind... the unwanted visions... we are much alike.REALLY_DARK_URGE
                      • 110.
                        Phasm
                        : A kindred spirit. But I only wish to be an ox. Do you understand?
                        • 162. Player: I don't care what you might be behind it all; you're an ox to me.REALLY_DARK_URGE
                          • 77.
                            Phasm
                            : How very kind.
                            • 19. [Jump] Jump to Node 140 (1)
                        • 17. Player: And I don't want to be a homicidal maniac, but we can't always get what we want.REALLY_DARK_URGE
                          • 85.
                            Phasm
                            : I pity you.
                            • 167. [Jump] Jump to Node 58 (2)
                        • 175. Player: Pathetic! Do not conceal your exalted brutality!REALLY_DARK_URGE
                          • 58.
                            Phasm
                            : Brutality? Don't be silly. I like grass; I like my harness; I like the warmth of the stable.
                            • 145. Player: Acquaint the cow with the depths of your depravity.REALLY_DARK_URGEGLO_PaladinOathbreaker_Event_BrokeOath, ORI_DarkUrge_Event_IndulgedUrge['Karlach -1', 'Astarion 1', 'Gale -1', 'Wyll -1', 'Halsin -1']
                              • 124.
                                Narrator
                                : *You deliver the ox a death by a thousand cuts, trying to taunt it into revealing its old form with every slice.*devnoteSHORT = False
                                • 26.
                                  Narrator
                                  : *It chooses to die docile in animal form. Only after its eyes fade does it become the monster it once was.*devnoteCharacterDieAfterDialog
                                  End
                              • 50.
                                Narrator
                                : *You deliver the ox a death by a thousand cuts, trying to taunt it into revealing its old form with every slice.*devnoteSHORT
                                • 120.
                                  Narrator
                                  : *It chooses to die docile in animal form. Only after its eyes fade does it become the monster it once was.*devnoteCharacterDieAfterDialog
                                  End
                            • 24. Player: Refuse to tear the creature apart, though you yearn to.['Karlach 1', 'Gale 1', 'Astarion -1', 'Wyll 1', 'Halsin 1']
                              • 91.
                                Phasm
                                : You believe in your own doom; I believe in the life I can make for myself.WYR_DevilishOx_SmallBarn_HasMet_SwA = False, HAV_DevilishOx_State_InRegionHAV_DevilishOx_LastLight_PeacefulPath
                                End
                              • 156.
                                Phasm
                                : You believe in your own doom; I believe in the life I can make for myself.WYR_DevilishOx_SmallBarn_HasMet_SwA, WYR_DevilishOx_State_InRegion
                                • 8.
                                  Phasm
                                  : Which begs the question... would you be willing to help me achieve me one and greatest goal?
                                  • 104. [Jump] Jump to Node 69 (1)
                            • 81. Player: It may not be today, it may not be tomorrow, but you will lose control eventually.REALLY_DARK_URGE
                              • Link to Node 91
                              • Link to Node 156
                            • 101. Player: Coward. You aren't worth my time.
                              • 47. [Jump] Jump to Node 30 (2)
                        • 28. Player: You're trying to run from violent thoughts, too, aren't you?REALLY_DARK_URGE
                          • 35. [Jump] Jump to Node 126 (1)
                    • 165. Player: Those are the least bovine thoughts I've ever seen. What are you really?
                      • 29.
                        Phasm
                        : Keep quiet, and you won't have to find out.
                        • 99. Player: Whatever you are, you're coming out of hiding. Now.
                          • 59.
                            Phasm
                            : All I wanted was a bit of hay, a good brushing, and a clean stall. The simple life. IS THAT SO MUCH TO ASK?!devnoteGLO_HAV_LastLightO002_Aggro, FactionHostileToPlayerGroupAfterDialog
                            End
                        • 146. Player: Is that a threat?
                          • 178.
                            Phasm
                            : That's up to you.
                        • 108. Player: Your secret - whatever it is - is safe with me.['Astarion 1', 'Shadowheart 1', 'Minthara 1']
                          • 84.
                            Phasm
                            : Good little hero.devnoteWYR_DevilishOx_SmallBarn_HasMet_SwA = False, HAV_DevilishOx_State_InRegionHAV_DevilishOx_LastLight_PeacefulPath
                            End
                          • 134.
                            Phasm
                            : Good little hero.WYR_DevilishOx_SmallBarn_HasMet_SwA, WYR_DevilishOx_State_InRegion
                            • 164.
                              Phasm
                              : Though... perhaps your better nature would extend a little further, for little old me.
                              • 65. [Jump] Jump to Node 69 (1)
                    • 170. Player: Yes. Thank you.
                      • 95.
                        Phasm
                        : You're so very welcome. Now - you must have better things to do than hang around in a stable, surely?
                        • 32. Player: I could ask you the same question. What are you really?
                          • 66.
                            Phasm
                            : Leave it alone, while you still have the chance.
                            • 123. [Jump] Jump to Node 99 (1)
                            • 92. [Jump] Jump to Node 30 (1)
                        • 143. Player: Not really.
                          • 21.
                            Phasm
                            : I hate to be rude, but this stall is taken. I fear you won't like what happens if you don't leave now.devnote
                            • 52. [Jump] Jump to Node 99 (1)
                            • 12. Player: Is that a threat?
                              • 71. [Alias]
                                • Alias to Node 178
                            • 2. Player: Fine. I'll go.
                              • 11. [Jump] Jump to Node 84 (1)
                              • 121.
                                Phasm
                                : Actually - before we part ways - I wonder if I could appeal to you for a little favour.WYR_DevilishOx_SmallBarn_HasMet_SwA, WYR_DevilishOx_State_InRegion
                                • 25. [Jump] Jump to Node 69 (1)
                        • 30. Player: Right you are. Goodbye.
                          • 23.
                            Phasm
                            : Toodle-oo.devnoteWYR_DevilishOx_SmallBarn_HasMet_SwA = False, HAV_DevilishOx_State_InRegionHAV_DevilishOx_LastLight_PeacefulPath
                            End
                          • 111. [Jump] Jump to Node 121 (1)
                    • 161. Player: What the hells was that?
                      • 126.
                        Phasm
                        : My little secret.
                        • 100. Player: What are you really?
                          • 128. [Jump] Jump to Node 29 (1)
                        • 150. Player: I'll trade you your secret for one of mine.
                          • 20.
                            Phasm
                            : I'm not a busybody. You ought to use me as an example, or you might get yourself in trouble.devnote
                            • 3. [Jump] Jump to Node 99 (1)
                            • 119. [Jump] Jump to Node 146 (1)
                            • 14. [Jump] Jump to Node 2 (1)
                        • 0. [Jump] Jump to Node 30 (1)
                    • 62. Player: How does an ox like yourself have such horrifying thoughts?
                      • 5.
                        Phasm
                        : It's a talent.
                        • 157. [Jump] Jump to Node 126 (2)
                    • 83. Player: That was wonderful! A little messy, but wonderful., CLERIC_EVIL, PALADIN_EVIL, REALLY_ASTARIONREALLY_ASTARION
                      • 140.
                        Phasm
                        : I'm so glad you understand.WYR_DevilishOx_SmallBarn_HasMet_SwA = False, HAV_DevilishOx_State_InRegion
                        • 141.
                          Phasm
                          : Here. A little token between friends - for your discretion.devnoteHAV_LastLightOx002_GaveReward, HAV_DevilishOx_LastLight_PeacefulPath
                          End
                      • 61.
                        Phasm
                        : Your kindness gives me the courage to ask for a favour...WYR_DevilishOx_SmallBarn_HasMet_SwA, WYR_DevilishOx_State_InRegion
                        • 69.
                          Phasm
                          : I need to get into the city. But it's hard to shuffle your way to the front of the queue when you're, well, big as an ox.
                          • 96. [Jump] Jump to Node 34 (1)
          • 142. [RollResult] False
            • 163.
              Phasm
              : I said incapable.GLO_DevilishOx_FailedCheck
              End
        • 43. Player: You're the ox I met back in the grove. You were very hungry then; I saved you all, and now you have food.DEN_DevilishOx_MeetAtDruidsGrove_HasMet_SwARoll (Wisdom, Perception) vs 14 (0)
          • 80. [RollResult] True
            • 36. [Jump] Jump to Node 98 (1)
          • 159. [RollResult] False
            • 86. [Jump] Jump to Node 163 (1)
        • 180. Player: You're a rare breed. An authentic Red-Backed River Ox. I thought you'd be more discerning...Roll (Intelligence, Nature) vs 14 (0)['Halsin 1']
          • 107. [RollResult] True
            • 130. [Jump] Jump to Node 98 (1)
          • 118. [RollResult] False
            • 40. [Jump] Jump to Node 163 (1)
    • 13. Player: I'll show you incapable...<br>
      • 79.
        Phasm
        : I remain unshown.
    • 97. Player: I remember you from the druid's grove. Are you ready to reveal your secrets yet?DEN_DevilishOx_MeetAtDruidsGrove_HasMet_SwA
      • Link to Node 115
    • 114. Player: You've said that twice now. I demand an explanation.DEN_DevilishOx_MeetAtDruidsGrove_Incapable
      • 116. [Jump] Jump to Node 115 (1)
    • 136. Player: Leave.HAV_DevilishOx_LastLight_HasMet_SwAHAV_DevilishOx_LastLight_HasMet_SwA = False
      End
    • 174. Player: Leave.WYR_DevilishOx_SmallBarn_HasMet_SwAWYR_DevilishOx_SmallBarn_HasMet_SwA = False
      End
  • 176. [Alias] WYR_DevilishOx_SmallBarn_HasMet = False, PETPAL = FalseWYR_DevilishOx_SmallBarn_HasMet
    • Alias to Node 57