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    Synopsis:

    Bex is hanging out by the bridge outside the Last Light alone. She's trying to get a few moments to herself to mourn, convinced that her boyfriend Danis is dead. The player can offer to help or alternatively blame her for how things unfolded (thus souring any future interactions).

    How to trigger:

    Go to Haven -> Use debug book -> Act 2 setup -> Tiefling path (Go through the main entrance gate and down the path on your right - Bex is just through the bridge)


  • 0.
    Bex
    : Danis still hasn't come back. None of them have.devnoteMOO_Jailbreak_State_AllPrisonersDied
    • 5. Player: I tried my best, but nobody else made it - I'm sorry.HAV_LoneLover_HasMet_DanisDied, HAV_SavingPrisoners_State_ReturnCompleted
      • 41.
        Bex
        : What? But that means... Danis...devnote
        • 50. [Jump] Jump to Node 19 (1)
    • 6. Player: They're all dead.HAV_LoneLover_HasMet_DanisDied, HAV_SavingPrisoners_State_ReturnCompleted
      • Link to Node 41
    • 12. Player: Leave.
      End
  • 10.
    Bex
    : I'm sorry, Danis.devnoteHAV_LoneLover_State_DanisDiedBeforeHaven
    End
  • 18.
    Bex
    : Danis didn't make it back, did he?devnoteHAV_SavingPrisoners_State_ReturnCompleted, HAV_SavingPrisoners_State_LoverReturned = FalseHAV_LoneLover_HasMet_DanisDied
    • 11. Player: I'm sorry - we got out as many as we could.
      • 1.
        Bex
        : I know. And I know it was only thanks to you that we made it out of the Grove in the first place.devnote
        • 19.
          Bex
          : We were going to open a teahouse together in Baldur's Gate.devnote
          • 27.
            Bex
            : I was going to ask him to marry me!devnote
            • 67.
              Bex
              : I don't know what to do now.devnote
              End
    • 15. Player: The Towers are a terrible place. We're lucky anyone made it out alive.
      • 57.
        Bex
        : I know, I know, but...devnote
        • Link to Node 19
    • 34. Player: To be fair, he's probably better off dead than abandoned in Moonrise Towers.['Astarion 1', 'Gale -1', 'Lae'zel 1', 'Wyll -1', 'Karlach -1', 'Shadowheart 1', 'Minthara 1', 'Halsin -1']
      • 69. [Jump] Jump to Node 65 (1)
  • 24.
    Bex
    : Please, I just want to be alone.devnoteHAV_LoneLover_HasMet
    • 43. Player: You ought to be careful - there are dangerous people about.devnoteHAV_Mood_State_Alert
      • 59.
        Bex
        : What does it matter?devnote
    • 16. Player: I remember you - Bex, right? Where's your man?DEN_YoungLovers_State_MetPlayer
      • 3.
        Bex
        : Gone.devnote
        • 39.
          Bex
          : Cultists... It was so dark I didn't realise until the children started screaming.devnoteHAV_SavingPrisoners_Knows_CapturedTieflings, HAV_SavingPrisoners_Event_BexJournalIntro
          • 29.
            Bex
            : They rounded us up... cut us up... Said they were taking whoever could still walk to Moonrise Towers.devnote
            • 2.
              Bex
              : I managed to get away, but my love Danis... Mar zindur vroshan.devnote
              • 51. Player: How did you manage to get away?
                • 44.
                  Bex
                  : I've always been good at running - unlike Danis.devnote
                  • 62.
                    Bex
                    : I didn't realise one day our lives would depend on it.devnote
                    • Link to Node 20
              • 14. Player: You think he's dead?
                • 21.
                  Bex
                  : How couldn't he be?devnote
                  • 56.
                    Bex
                    : If they didn't kill him when we ran, they probably will once they get to Moonrise.devnoteba6b8bdd-f714-8826-5a2e-d586aa069a86_Mentionedmoonrise
                    • Link to Node 20
              • 37. Player: It sounds like he meant a lot to you.
                • 40.
                  Bex
                  : Everything.devnote
                  • 20.
                    Bex
                    : I just wish I could have said goodbye.devnote
                    • 54. Player: Is there anything I can do to help?
                      • 33.
                        Bex
                        : Not unless you can bring him back.devnote
                        • 38.
                          Bex
                          : Can you?devnote
                          • 55. [Jump] Jump to Node 28 (2)
                    • 47. Player: Danis could still be alive - don't give up on him yet.
                      • 36.
                        Bex
                        : Do you really think so? By the gods, I hope you're right.devnote
                        • 28.
                          Bex
                          : I wish I hadn't let go of him.devnote
                          • 23. Player: I'll find Danis and bring him back to you.HAV_LoneLover_Event_PromisedRescue['Astarion 1', 'Shadowheart 1', 'Lae'zel 1', 'Gale 1', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Halsin 1']
                            • 8.
                              Bex
                              : It's hard to imagine him making it after everything that happened, but if you find him...devnote
                              • 66.
                                Bex
                                : It would mean the world to me.devnote
                                End
                          • 68. Player: I'll do my best to find him, but I can't promise anything.HAV_LoneLover_Event_PromisedRescue['Astarion 1', 'Shadowheart 1', 'Lae'zel 1', 'Gale 1', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Halsin 1']
                            • Link to Node 8
                          • 13. Player: He is still locked in a cultist's tower - he might be better off dead.ba6b8bdd-f714-8826-5a2e-d586aa069a86_Mentionedmoonrise
                            • 63.
                              Bex
                              : I know what you're saying is true, but...devnote
                              • 42.
                                Bex
                                : Please. I don't want to think about it.devnote
                                End
                          • 32. Player: You have my word - I will find him., PALADINHAV_LoneLover_Event_PromisedRescue['Astarion 1', 'Shadowheart 1', 'Lae'zel 1', 'Gale 1', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Halsin 1']
                          • 32. Player: By the gods, I promise you I'll bring Danis back safely., CLERICHAV_LoneLover_Event_PromisedRescue['Astarion 1', 'Shadowheart 1', 'Lae'zel 1', 'Gale 1', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Halsin 1']
                            • 53. [Jump] Jump to Node 8 (1)
                          • 9. Player: From what I've heard, they've probably killed and eaten him. In that order, if he's lucky.['Astarion 1', 'Gale -1', 'Lae'zel 1', 'Shadowheart 1', 'Karlach -1', 'Wyll -1', 'Minthara 1', 'Halsin -1']
                            • 65.
                              Bex
                              : Piss off, mragreshem!devnoteHAV_LoneLover_State_HatesPlayer
                              End
                    • 4. Player: Sounds like your boy toy's goblin chow.['Astarion 1', 'Gale -1', 'Lae'zel 1', 'Shadowheart 1', 'Karlach -1', 'Wyll -1', 'Minthara 1', 'Halsin -1']
                      • 31. [Jump] Jump to Node 65 (1)
              • 22. Player: So what you're saying is you saved yourself and left your soulmate to die?
                • 7. [Jump] Jump to Node 65 (1)
    • 52. Player: Who are you?DEN_YoungLovers_State_MetPlayer = False
      • 49.
        Bex
        : Really? Fine, fine. I'm Bex - I was travelling to Baldur's Gate.devnote
        • Link to Node 39
    • 17. Player: Why are you crying?
      • 60.
        Bex
        : It's Danis. He's gone.devnote
        • Link to Node 39
    • 61. Player: Stop snivelling and tell me what's wrong, then.
      • 25.
        Bex
        : Don't shout at me!devnote
        • 48.
          Bex
          : I'm sorry, it's just...devnote
          • Link to Node 39
  • 26.
    Bex
    : Stay alive a little longer, and we may all find ourselves en route to the city. Would you believe it?HAV_LoneLover_Bex_NightsongFreedHasMet, HAV_LoneLover_HasMet, DEPRECATED, COL_KethericShowdown_State_NightsongFreed
    End
  • 30.
    Bex
    : I wish I hadn't left him behind.devnoteHAV_LoneLover_HasMet
    End
  • 35.
    Bex
    : Oh - you! I almost didn't recognise you. Glad you made it. But I don't know how much longer we'll be here. Something's... happening.HAV_LoneLover_Bex_NightsongFreedHasMet = False, HAV_LoneLover_HasMet = False, DEPRECATED, COL_KethericShowdown_State_NightsongFreedHAV_LoneLover_Bex_NightsongFreedHasMet, HAV_LoneLover_HasMet
    End
  • 45. [Alias] HAV_LoneLover_HasMet_DanisDied
    End
    • Alias to Node 10
  • 46.
    Bex
    : Go. Away.devnoteHAV_LoneLover_State_HatesPlayer
    End
  • 58.
    Bex
    : Thank you for bringing Danis back to me - I really don't know what I'd do without him.devnoteHAV_LoneLover_Event_ReunionDone
    End
  • 64.
    Bex
    : You're still going to kill that madman, aren't you? There's enough evil to go around without him.HAV_LoneLover_Bex_NightsongFreedHasMet = False, HAV_LoneLover_HasMet, DEPRECATED, COL_KethericShowdown_State_NightsongFreedHAV_LoneLover_Bex_NightsongFreedHasMet, HAV_LoneLover_HasMet
    End