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    Synopsis:

    After the lanceboard game (HAV_MolsDeal_Lanceboard_ThreeWay.lsj), Mol will slink off away from Raphael and can be spoken to alone to discuss his deal. This dialogue can happen as long as the inn has not been attacked yet.

    After the game with Raphael, Mol can be found in a corner by a dusty shelf, where she's shoved the lanceboard. She clearly stole a piece from the set, fiddling with it as the player approaches.

    How to trigger:

    - Load SCL_Main_A
    - Talk to Mol and Raphael at the lanceboard (-61, 132)
    - Find Mol at the bar (-72, 143)
    - Click to talk to her



  • 82.
    Mol
    : Wonder if I could con some gold off that cleric.
    End
  • 99.
    Mol
    : Should've trusted my gut instead of asking for help.devnoteHAV_MolsDeal_HasMet_Mol = False, HAV_MolsDeal_State_LostGameHAV_MolsDeal_HasMet_Mol, DEN_Thieflings_HasMet_Mol, HAV_MolsDeal_Event_Confronted
    • 29.
      Mol
      : Nothin' personal.devnote
      • 1. [Jump] Jump to Node 105 (2)
  • 101.
    Mol
    : Nice strategy back there.devnoteHAV_MolsDeal_HasMet_Mol = False, HAV_MolsDeal_State_WonGameHAV_MolsDeal_HasMet_Mol, DEN_Thieflings_HasMet_Mol, HAV_MolsDeal_Event_Confronted
    • 105.
      Mol
      : If we put our heads together, I bet you and me could make a tidy stack of coin in Baldur's Gate.
      • 112.
        Mol
        : But Raphael's offered me a partnership already, and it seems like a sweeter deal than throwing my lot in with you.
        • 21. Player: [TagAnswer] ORI_Inclusion_Karlach
          • 88.
            Karlach
            : No, kid. No.devnoteHAV_MolsDeal_Event_KarlachPresentInFollowUp
            • 67. Player: [TagAnswer] ORI_Inclusion_End_Karlach
              • 87. Player: Make a deal with a devil, little one. Once you fall, you'll never look back.REALLY_DARK_URGEHAV_MolsDeal_Event_EncouragedDeal
                • 76.
                  Mol
                  : Hey! I'm not so little! Grown-up enough to have grown up ages ago.
                  • 65. [Jump] Jump to Node 4 (1)
              • 52. Player: Though it can be near-impossible to stay on the good path, you have to try. We all have to try.REALLY_DARK_URGEHAV_MolsDeal_Event_WarnedAboutRaphael
                • 51. [Jump] Jump to Node 57 (2)
              • 116. Player: You need to stay away from Raphael. His deals are poison.MONK = FalseHAV_MolsDeal_Event_WarnedAboutRaphael
                • Link to Node 86
              • 13. Player: Like a prick from a scorpion, Raphael's deals seem innocuous, but they are poison.MONKHAV_MolsDeal_Event_WarnedAboutRaphael
                • 86.
                  Mol
                  : Poison. Sure. devnote
                  • 5.
                    Mol
                    : You must love the taste of it. He seems to know you pretty well.
                    • 57. Player: I know him well enough to know he's a trickster.
                      • 47.
                        Mol
                        : Whatever. I'm tired of taking orders from people who think they know better than me.DEN_AttackOnDen_State_DenVictory = False, GOB_State_LeadersAreDead = False
                        • 39. [Jump] Jump to Node 106 (1)
                      • 64. [Alias] DEN_TieflingLeader_State_PermaDefeated
                        • Alias to Node 47
                        • Link to Node 39
                        • 60. [Jump] Jump to Node 81 (1)
                      • 59.
                        Mol
                        : Do as I say, not as I do, right? Got a lot of that from Zev too, and he was a walking pile of imp shite at the end of the day.
                        • 38. [Jump] Jump to Node 8 (2)
                    • 74. Player: I haven't made any kind of deal with him. He's just trying to tempt me.
                      • 66. [Jump] Jump to Node 8 (1)
                    • 50. Player: My problems are more urgent than yours - I have to deal with him.
                      • 94. [Jump] Jump to Node 80 (1)
                    • 95. [Jump] Jump to Node 43 (1)
              • 22. Player: What exactly did he offer you?f908976f-ef66-a83b-7960-49ea44efd9e5_HAV_MolsDeal_LancerBoard_ThreeWay_ToldDevil
                • 32.
                  Mol
                  : Protection for me and my kids. That's all.
                  • 20. Player: [PassiveRoll] Roll (Wisdom, Insight) vs 14 (0)
                    • 70. [RollResult] True
                      • 37.
                        Narrator
                        : *Her smile is broad, her eyes twinkling, her face the very picture of innocence. She's clearly lying.*
                        • 31.
                          Mol
                          : But I haven't accepted nothing yet. Sounds like you're in deeper than I am.
                          • 75. Player: Raphael's dangerous, Mol. What did he really offer you?CLERIC = False, RANGER = False, BARD = FalseRoll (Charisma, Persuasion) vs 20 (0)
                            • 72. [RollResult] True
                              • 27.
                                Mol
                                : What I said! That he'd get me and my gang safely to Baldur's Gate.
                                • 19.
                                  Mol
                                  : And also... when we get there, I'd be head of the Thieves' Guild.
                                  • 15. Player: Trust me, it might sound good but it's not worth it.HAV_MolsDeal_Event_WarnedAboutRaphael
                                    • 117.
                                      Mol
                                      : Easy for you to say - you can do what you want, go where you want. My kids need protecting, and I'm going to protect 'em.
                                      • Link to Node 107
                                  • 56. Player: And what happens to the current head of the Guild?
                                    • 71.
                                      Mol
                                      : I dunno, devil stuff? What matters is I can keep my kids safe. Everyone else's let them down, but I won't.
                                      • Link to Node 107
                                  • 102. Player: Ha! Ambitious - I like it.HAV_MolsDeal_Event_EncouragedDeal
                                    • 93.
                                      Mol
                                      : [TagAnswer] PALADINGLO_PaladinOathbreaker_Event_BrokeOath
                                      • 63.
                                        Mol
                                        : I had the grove running pretty smooth, I'll do the same in Baldur's Gate. And I can keep the kids safe.
                                        • 107. [Jump] Jump to Node 97 (2)
                            • 68. [RollResult] False
                              • 110. [Alias]
                                • Alias to Node 27
                                • 97.
                                  Mol
                                  : Everyone they turned to let my kids down - the druids, Zevlor, everyone. Now it's my job to keep 'em safe, and I'm gonna do it right.
                                  • Link to Node 100
                                  • Link to Node 6
                                  • Link to Node 46
                          • 90. Player: I haven't made a deal. He's just trying to tempt me.
                            • 8.
                              Mol
                              : Looked like he was doin' a pretty good job. If I had to deal with gods and worms in my head, I'd make a deal with anyone.
                              • 100.
                                Mol
                                : Not like we have anyone in charge now. Zev's dead.DEN_TieflingLeader_State_PermaDefeated
                                • Link to Node 106
                                • Link to Node 81
                              • 6.
                                Mol
                                : Look, you saved us. Not knockin' that. But after you left, Zevlor lost his nerve - gave up the fight. I won't.devnoteDEN_AttackOnDen_State_DenVictory, GOB_State_LeadersAreDeadCOL_FindZevlor_Knows_MissingHav
                                • 106.
                                  Mol
                                  : You could have helped us. With the goblins, with the druids. But you saved your own skin.DEN_AttackOnDen_State_DenVictory = False, GOB_State_LeadersAreDead = False
                                  • 89.
                                    Mol
                                    : I get looking out for number one - respect it, even. So if I make a deal, you can be damn sure it's what's best for me and my crew.
                                    End
                                • 81.
                                  Mol
                                  : Now there's no grove, no coin, no one taking us to the city. I'm not letting my crew get eaten by shadows.
                                  • 104.
                                    Mol
                                    : Maybe I'll make a deal, maybe I won't. But it'll be my choice - not the devil's and not yours.
                                    End
                              • 46.
                                Mol
                                : Zevlor couldn't save everyone - it's my job to look after those who survived.
                                • Link to Node 106
                                • Link to Node 81
                          • 62. Player: My problems are a lot more pressing than yours.
                            • 80.
                              Mol
                              : Yeah, I bet. What kind of problems could someone like me have? You hero types are all the same.devnote
                              • Link to Node 77
                          • 58. Player: I can read you like a book, Mol - call it hunter's instincts. Now tell me, what did he really offer?RANGERRoll (Charisma, Persuasion) vs 16 (1)
                            • Link to Node 41
                            • 69. [Jump] Jump to Node 96 (1)
                          • 9. Player: This isn't about me, it's about your soul. What did he really offer?<br>CLERICRoll (Charisma, Persuasion) vs 16 (1)
                            • 41. [RollResult] False
                              • 113. [Alias]
                                • Alias to Node 27
                                • Link to Node 78
                            • 96. [RollResult] True
                              • 14.
                                Mol
                                : He said he could get me and my gang get to Baldur's Gate. I reckon he can do it too - don't care what your 'lore' says.
                                • 23. [Jump] Jump to Node 19 (1)
                          • 83. Player: Devils of lore don't deal in such low stakes, Mol. What'd he really offer?<br>BARDRoll (Charisma, Persuasion) vs 16 (1)
                            • Link to Node 96
                            • 109. [RollResult] False
                              • 18. [Alias]
                                • Alias to Node 14
                                • 78. [Jump] Jump to Node 97 (1)
                          • 43. Player: Leave.
                            End
                    • 115. [RollResult] False
                      • 114.
                        Mol
                        : Not that it's any of your business - I'm not poking my nose into whatever trade you made with him.
                        • 108. [Jump] Jump to Node 90 (1)
                        • 84. [Jump] Jump to Node 62 (1)
                        • 49. Player: I'm not judging, Mol. Only curious about the details.BARD = False
                          • 42.
                            Mol
                            : Safe passage to Baldur's Gate. Safe from everyone, like Zev was supposed to do.
                            • 77. [Jump] Jump to Node 8 (2)
                        • 24. Player: Simply professional curiosity, Mol. Devils of lore don't usually deal in such low stakes.BARDRoll (Charisma, Persuasion) vs 18 (0)
                          • 28. [Jump] Jump to Node 96 (1)
                          • 73. [Jump] Jump to Node 109 (1)
                        • 53. [Jump] Jump to Node 43 (1)
              • 16. Player: If Raphael offered you a good trade, you should take it.ROGUE = FalseHAV_MolsDeal_Event_EncouragedDeal
                • 2. [Alias] PALADINGLO_PaladinOathbreaker_Event_BrokeOath
                  • Alias to Node 93
                  • 26.
                    Mol
                    : No idea if it's good or not. A lot of people like to promise pretty things, but it's empty air.devnote
                    • 4.
                      Mol
                      : Did he deal with you straight? Heard you two talking.
                      • 48. [Jump] Jump to Node 90 (1)
                      • 111. [Jump] Jump to Node 62 (1)
                      • 33. Player: I'm holding out. Better to make him a little desperate.
                        • 85.
                          Mol
                          : Yeah, that's the way to go. His lanceboard trick was meant to soften me up, but I know better.devnote
                          • 34. [Jump] Jump to Node 8 (2)
                      • 45. [Jump] Jump to Node 43 (1)
              • 30. Player: Take the deal if you want, kid. But a word of advice - let him get a little desperate first. ROGUEHAV_MolsDeal_Event_EncouragedDeal
                • 3. [Alias] PALADINGLO_PaladinOathbreaker_Event_BrokeOath
                  • Alias to Node 93
                  • 91. [Jump] Jump to Node 85 (1)
              • 10. Player: Our kind have enough trouble with devils. You should stay away from this one.TIEFLINGf908976f-ef66-a83b-7960-49ea44efd9e5_HAV_MolsDeal_LancerBoard_ThreeWay_ToldDevil, HAV_MolsDeal_Event_WarnedAboutRaphael
                • 54.
                  Mol
                  : If our kind looked out for one another, we wouldn't need to deal with devils.
              • 79. Player: Raphael is a real, literal devil. You and your soul are in danger, Mol.f908976f-ef66-a83b-7960-49ea44efd9e5_HAV_MolsDeal_LancerBoard_ThreeWay_ToldDevil = False, CLERIC = False, SORCERER = False, WARLOCK = False, WIZARD = Falsef908976f-ef66-a83b-7960-49ea44efd9e5_HAV_MolsDeal_LancerBoard_ThreeWay_ToldDevil, HAV_MolsDeal_Event_WarnedAboutRaphaelRoll (Charisma, Persuasion) vs 14 (0)
                • Link to Node 25
                • Link to Node 44
              • 0. Player: Raphael is a real, literal devil. These creatures care not for you - only your soul.f908976f-ef66-a83b-7960-49ea44efd9e5_HAV_MolsDeal_LancerBoard_ThreeWay_ToldDevil = False, CLERIC, WARLOCK = Falsef908976f-ef66-a83b-7960-49ea44efd9e5_HAV_MolsDeal_LancerBoard_ThreeWay_ToldDevil, HAV_MolsDeal_Event_WarnedAboutRaphaelRoll (Charisma, Persuasion) vs 14 (1)
                • 25. [RollResult] True
                  • 35.
                    Mol
                    : You... you aren't joking? Huh. I kind of believe him more now than I did a minute ago.
                • 44. [RollResult] False
                  • 17.
                    Mol
                    : Whatever. My soul's not gonna matter if we get eaten by shadow freaks.
              • 98. Player: Do you not hear it? The power of the Nine Hells, woven in his every word? He is a devil who wishes for your very soul., SORCERER, WIZARDf908976f-ef66-a83b-7960-49ea44efd9e5_HAV_MolsDeal_LancerBoard_ThreeWay_ToldDevil = False, WARLOCK = Falsef908976f-ef66-a83b-7960-49ea44efd9e5_HAV_MolsDeal_LancerBoard_ThreeWay_ToldDevil, HAV_MolsDeal_Event_WarnedAboutRaphaelRoll (Charisma, Persuasion) vs 14 (1)
                • Link to Node 25
                • Link to Node 44
              • 55. Player: You need to believe in yourself, Mol. Not the empty promises of a fork-tongued monster. PALADIN
                • 12.
                  Mol
                  : Zevlor had belief - didn't get him anywhere good. Besides, Raphael wasn't promising anything stupid.
                  • 61. [Jump] Jump to Node 32 (1)
              • 103. Player: One should consider all options before forming a battle strategy - not just the easiest deal. FIGHTER
                • 92.
                  Mol
                  : There aren't any other options, soldier. Raphael said he could keep me and my kids safe, and that's that.devnote
                  • 40. [Jump] Jump to Node 20 (1)
              • 7. Player: He's a devil, Mol. They are fickle patrons - ambition and treason lie before you. , WARLOCK_GREAT_OLD_ONEWARLOCKf908976f-ef66-a83b-7960-49ea44efd9e5_HAV_MolsDeal_LancerBoard_ThreeWay_ToldDevil, HAV_MolsDeal_Event_WarnedAboutRaphael
              • 7. Player: Be careful, little one. Raphael's a devil - they're lying bastards. Hardly fun patrons., WARLOCK_ARCHFEYWARLOCKf908976f-ef66-a83b-7960-49ea44efd9e5_HAV_MolsDeal_LancerBoard_ThreeWay_ToldDevil, HAV_MolsDeal_Event_WarnedAboutRaphael
              • 7. Player: I swore a pact with a creature like Raphael once. He's a devil, Mol. Be cautious., WARLOCK_FIENDWARLOCKf908976f-ef66-a83b-7960-49ea44efd9e5_HAV_MolsDeal_LancerBoard_ThreeWay_ToldDevil, HAV_MolsDeal_Event_WarnedAboutRaphael
                • 11.
                  Mol
                  : So what if Raphael's a devil? Means he's got the power to keep his promise.
                  • 36.
                    Mol
                    : Also - bit rich for you to tell me who I can or can't make deals with. All things considered.