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Synopsis:
Cal has been rescued from Moonrise Towers by the player and is now in Last Light. This dialogue covers multiple states: Rolan is missing, Rolan is dead, Rolan and Cal had a fight (player must pass a persuade to calm the fight, pass and fail states here), and a general state for when cal, lia and rolan are all alive and well and cal is grateful to the player.
How to trigger:
Recon : loadlevel SCL_Main_A
DebugBook : Act2 --> Tiefling Path
DebugBook : Region --> Act2 --> Haven --> After Checkpoint
Others : Walk to the bar
Recon : oe rolanleaveshaven (if you want to do rolan is missing one-liners)
Recon : oe prisonersreturn (for cal and lia to return to last light)
Recon : SetGlobalOsirisFlag GLO_Prodigy_State_Dead (optional for dead path)
Others : Talk to Cal
Resuce Cal and/or Lia from Moonrise towers (this dialogue includes solo versions for if Lia died in Moonrise), then speak to Cal in Last Light. If Rolan is present, the reunion dialogue will play first.
0. : When you told me about Rolan, I didn't believe you. But it's true...devnoteHAV_ProdigyLament_Brother_RolanDead_HasMet = False, GLO_Prodigy_State_ToldSiblingsProdigyDeadHAV_ProdigyLament_Brother_RolanDead_HasMet
31. : My big brother is dead.devnoteGLO_Prodigy_State_ToldSiblingsProdigyDead
24. Player: I'm sorry.
32. [Jump]
Jump to Node 29 (1)
22. [Alias]
- Alias to Node 13
8. [Jump]
Jump to Node 12 (1)
16. Player: You're alive, aren't you? A little gratitude would be nice.
30. : The person I admired most is dead - gratitude is the last thing I feel.
1. [Jump]
Jump to Node 28 (1)
19. [Jump]
Jump to Node 13 (1)
21. Player: He died as he lived - stupidly. ['Astarion 1', 'Gale -1', 'Shadowheart 1', 'Lae'zel 1', 'Wyll -1', 'Karlach -1', 'Minthara 1', 'Halsin -1']
11. : Rolan could be stubborn, but he was never malicious. Not like you. devnote
28. : We're leaving. It's what he wanted. As for you...devnoteHAV_SavingPrisoners_State_SisterReturned
18. : I hope you find happiness, or at the very least, learn not to be so very cruel.devnoteEnd
13. : Everyone I've ever loved is dead. I have nothing. devnote
12. : You won't see me again.devnoteEnd
2. Player: I did what I could to save him.
10. : I know... but that doesn't matter, does it?devnote
29. [Alias]
HAV_SavingPrisoners_State_SisterReturned
- Alias to Node 28
5. : I wish we were parting under better circumstances, but thank you for helping us. I won't forget it.devnoteEnd
3. : Things will be rough, probably for a long time, but Rolan and I will be all right - thanks to you.devnoteHAV_SavingPrisoners_HasMet_Cal = False, HAV_SavingPrisoners_State_SisterReturned = False, HAV_ProdigyLament_State_ReunionDoneHAV_SavingPrisoners_HasMet_CalEnd
4. : I hope all of this is coming to an end. We need a win - badly.devnoteHAV_ProdigyBrother_NightsongFreed_HasMet, HAV_Mood_State_NightsongFreed, HAV_ProdigyLament_State_ReunionDoneEnd
6. : Lia's dead. Rolan is gods-knows-where. This couldn't have gone more wrong.devnoteHAV_SavingPrisoners_State_RolanMissing_HasMet_Cal = False, HAV_TieflingSurvivors_State_ProdigyLeftHavenHAV_SavingPrisoners_State_RolanMissing_HasMet_CalEnd
7. : I'm fine, don't worry about me. I'm sure other people need you.devnoteHAV_SavingPrisoners_HasMet_Cal = False, HAV_ProdigyLament_Event_AngrySiblingHAV_SavingPrisoners_HasMet_CalEnd
9. : Thank you - I never thought I'd see these two again. It's good to be back.devnoteHAV_SavingPrisoners_HasMet_Cal = False, HAV_ProdigyLament_State_ReunionDoneHAV_SavingPrisoners_HasMet_CalEnd
14. : You don't need to say anything. I got Rolan's message. devnoteHAV_ProdigyLament_Brother_RolanDead_HasMet = False, GLO_Prodigy_State_PermaDefeatedHAV_ProdigyLament_Brother_RolanDead_HasMet
15. : Lia spoke fondly of you. She'd be glad to know you stuck around. devnoteHAV_SavingPrisoners_HasMet_Cal, HAV_SavingPrisoners_State_SisterReturned = False, HAV_ProdigyLament_State_ReunionDoneEnd
17. : Rolan said to sit tight, but what's taking so long? I hope he's all right.devnoteHAV_SavingPrisoners_State_RolanMissing_HasMet_Cal = False, HAV_TieflingSurvivors_State_ProdigyLeftHavenHAV_SavingPrisoners_State_RolanMissing_HasMet_Cal, HAV_ProdigyLament_Knows_RolanMissingEnd
20. : Please don't. I have to leave - and there's nothing you can say to change my mind.devnoteHAV_ProdigyLament_Brother_RolanDead_HasMet, GLO_Prodigy_State_PermaDefeatedEnd
23. : I don't think I've ever seen Harpers move so fast. What in the hells is going down at Moonrise?devnoteHAV_ProdigyBrother_NightsongFreed_HasMet = False, HAV_Mood_State_NightsongFreed, HAV_ProdigyLament_State_ReunionDoneHAV_ProdigyBrother_NightsongFreed_HasMetEnd
25. : Where is Rolan? He must be all right - he must. devnoteHAV_SavingPrisoners_State_ReturnCompleted = False, GLO_Prodigy_State_PermaDefeated = FalseEnd
26. : You saved me and I'm grateful, but I need some time alone right now.devnoteHAV_SavingPrisoners_HasMet_Cal, HAV_ProdigyLament_Event_AngrySiblingEnd
27. : If you see Rolan, could you let him know we're here? I'm getting worried.devnoteHAV_SavingPrisoners_State_RolanMissing_HasMet_Cal, HAV_TieflingSurvivors_State_ProdigyLeftHavenEnd
33. : If you ever need us, we'll be there - I guarantee it.devnoteHAV_SavingPrisoners_HasMet_Cal, HAV_ProdigyLament_State_ReunionDoneEnd