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    Synopsis:

    Ide mainly talks about the interaction the player can have with Rolan in his dialog (HAV_ProdigyLament_Rolan), where he berates the kid for not giving him more alcohol. This dialog continues that narrative beat, and players can acquire a book Ide was planning to give Rolan.

    How to trigger:

    Load SCL level

    DebugBook Act02 After Checkpoint

    Recon : teleport S_DEN_Trainee_002

    Talk to Rolan and end the dialogue (Ide will flee)

    Find Ide again using teleport S_DEN_Trainee_002 in recon (she is in a room nearby)

    Interact with her



  • 12.
    Ide
    : People just ran off and said nothing! Adults always do this.devnoteHAV_Ide_NightsongFreed_HasMet = False, HAV_Mood_State_NightsongFreedHAV_Ide_NightsongFreed_HasMet
    End
  • 13.
    Ide
    : Eh? You forget something?devnoteHAV_ProdigyLament_HasMet_Ide
    • 40. Player: You mentioned you had a magic book?HAV_ProdigyLament_Event_FailedToGetBook = False, HAV_ProdigyLament_Event_BookGivenAway = False, HAV_ProdigyLament_Knows_AboutBook
      • 87.
        Ide
        : The one for Rolan? What about it?devnote
        • 46. [Jump] Jump to Node 32 (2)
    • 96. Player: Nothing important - I just want a drink.
      • 1.
        Ide
        : My mum always said a drink's the most important meal of the day. Take your pick.devnote
        • 25.
          Ide
          : [Trade]
          • 71.
            Ide
            : Bye!
            End
    • 91. Player: Leave.
      End
  • 27.
    Ide
    : What are you doing? You gotta get Mol. Don't make me regret trusting you with this.devnoteHAV_ProdigyLament_HasMet_Ide, HAV_ProdigyLament_Event_BookGivenAway, HAV_TieflingSurvivors_State_PromisedToSaveMol
    End
  • 33.
    Ide
    : If this is about Rolan, go away.devnoteHAV_ProdigyLament_HasMet_Ide
    • 55. Player: I'm sorry he was mean.
      • 18.
        Ide
        : He acts like he wished we weren't here - like he wished he hadn't saved us.devnote
        • 17. Player: But he did save you - that's what matters.
          • 5.
            Ide
            : And now we're just trying to save him from drinking himself stupid!devnote
            • 26. [Jump] Jump to Node 95 (2)
        • 52. Player: Ignore him - he's more immature than you are.['Astarion 1', 'Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Halsin 1']
          • 14.
            Ide
            : Right? He went through three bottles before I told him to stop.
            • 82. [Jump] Jump to Node 95 (1)
        • 9. Player: All this whining is making me wish he hadn't saved you.
          • 39.
            Ide
            : You badger's backside-looking idiot.
            • 48.
              Ide
              : You're just as mean as the rest of 'em.HAV_ProdigyLament_Event_RudeWithIde
              End
    • 77. Player: Ignore Rolan. He's just a grump.
      • 4.
        Ide
        : He called me a 'ragged little devil'.devnote
        • 20. Player: True. But I don't think he meant it.
          • 92.
            Ide
            : Then he should say sorry - all I did was tell him he shouldn't drink anymore.devnote
            • 90. [Jump] Jump to Node 95 (1)
        • 79. Player: Very observant of him - that's exactly what you are.['Lae'zel -1', 'Astarion 1', 'Gale -1', 'Shadowheart -1', 'Wyll -1', 'Karlach -1', 'Minthara 1', 'Halsin -1']
          • 58.
            Ide
            : Yeah, well everyone says you smell like rotting badger, but they're wrong.devnote
            • 68.
              Ide
              : You smell like crusty toe-jam - look it too. Bye.devnoteHAV_ProdigyLament_Event_RudeWithIde
              End
        • 35. Player: Next time, call him one back.['Astarion 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Lae'zel 1', 'Karlach 1', 'Minthara 1', 'Halsin 1']
          • 83.
            Ide
            : I will too!devnote
            • 64. [Jump] Jump to Node 53 (1)
    • 24. Player: No need to snap at me.
      • 74.
        Ide
        : ...Sorry. Rolan snapped too and I didn't like it.devnote
        • 43. Player: Which he shouldn't have done.
          • 34. [Jump] Jump to Node 14 (1)
        • 22. Player: I don't blame him - he wanted a drink, and you wouldn't serve him.
          • Link to Node 95
        • 31. Player: Rolan isn't very good with kids.
          • 0.
            Ide
            : He isn't very good with anyone. He yelled at me just because I told him not to drink anymore.devnote
            • 95.
              Ide
              : It was for his own good! He can barely stand up straight.devnote
              • 60. Player: I get it - you were trying to look after him.
                • 63.
                  Ide
                  : Yeah. He did save us, after all.devnote
                  • 53.
                    Ide
                    : Anyway, it's his loss.
                    • 38. Player: What do you mean, his loss?
                      • 41.
                        Ide
                        : I found this book. Old, dusty, full of strange lettering. Pretty sure it's magic.
                        • 94.
                          Ide
                          : I was gonna give it to Rolan so he could learn new spells, you know? Beats drinking 'til he forgets the ones he knows.devnoteHAV_ProdigyLament_Knows_AboutBook
                          • 3. Player: Can I have it?
                            • 32.
                              Ide
                              : It's for Rolan.devnote
                              • 93. Player: If you give it to me, I'll make sure he gets it.Roll (Charisma, Deception) vs 14 (0)['Shadowheart 1', 'Minthara 1', 'Karlach -1', 'Astarion 1', 'Gale 1', 'Halsin -1', 'Wyll -1']
                                • 59. [RollResult] True
                                  • 10.
                                    Ide
                                    : Fine. Here, you ... huh, where is it?devnoteHAV_ProdigyLament_State_HasBook = FalseHAV_ProdigyLament_Event_BookGivenAway
                                    • 2.
                                      Ide
                                      : I musta dropped it. Well, you can look for it if you want.devnote
                                      • 70.
                                        Ide
                                        : Anyway, I'm sick of talking. You can go now. Bye-bye.devnote
                                        End
                                  • 23.
                                    Ide
                                    : Fine. He'll probably hate it anyway. Here.devnoteHAV_ProdigyLament_Event_FailedToGetBook, HAV_ProdigyLament_Event_BookGivenAway, HAV_ProdigyLament_Event_GiveBook
                                    • Link to Node 70
                                • 37. [RollResult] False
                                  • 85.
                                    Ide
                                    : Uh-huh. Like I've never used that one before.devnote
                                    • Link to Node 70
                              • 36. Player: Give it to me, you brat. Now.Roll (Charisma, Intimidation) vs 14 (0)['Astarion 1', 'Gale -1', 'Shadowheart 1', 'Wyll -1', 'Lae'zel 1', 'Karlach -1', 'Minthara 1', 'Halsin -1']
                                • 50. [RollResult] True
                                  • 62. [Jump] Jump to Node 10 (1)
                                  • 75.
                                    Ide
                                    : Sorry. I didn't mean - here. Just go away!devnoteHAV_ProdigyLament_Event_FailedToGetBook, HAV_ProdigyLament_Event_BookGivenAway, HAV_ProdigyLament_Event_GiveBook
                                    End
                                • 15. [RollResult] False
                                  • 73.
                                    Ide
                                    : Brat? Really? You can do better than that.devnote
                                    • Link to Node 70
                              • 8. Player: Do you really want to give it to him after how he acted?Roll (Charisma, Persuasion) vs 14 (0)['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Karlach 1', 'Wyll 1', 'Minthara 1', 'Jaheira 1', 'Halsin 1']
                                • 7. [RollResult] True
                                  • 44. [Jump] Jump to Node 10 (1)
                                  • 47.
                                    Ide
                                    : Guess you can have it then. I don't care.devnoteHAV_ProdigyLament_Event_FailedToGetBook, HAV_ProdigyLament_Event_BookGivenAway, HAV_ProdigyLament_Event_GiveBook
                                    • Link to Node 70
                                • 57. [RollResult] False
                                  • 42.
                                    Ide
                                    : True. Guess I'll keep it then.devnote
                                    • Link to Node 70
                              • 84. Player: Never mind then.
                                • 76. [Jump] Jump to Node 70 (1)
                              • 69. Player: Leave.
                                End
                          • 89. Player: Why don't you keep it for yourself?
                            • 29.
                              Ide
                              : Hmm. Maybe. devnote
                              • 54. [Jump] Jump to Node 70 (1)
                          • 97. Player: That's a great gift. I'm sure he'll love it.
                            • 67.
                              Ide
                              : Maybe. Thanks for... talking and stuff.devnote
                              End
                    • 21. Player: He'll be losing his mind and his lunch if he keeps drinking like that.
                      • 88.
                        Ide
                        : Darn shame too.
                        • 11. [Jump] Jump to Node 41 (1)
                    • 66. Player: How about a drink for me, instead?
                      • 80. [Jump] Jump to Node 1 (1)
                    • 49. Player: I'm sure it is. See you around, kid.
                      • 86.
                        Ide
                        : Take care.
                        End
              • 56. Player: A drunk wizard's a dangerous thing - all that uncontrolled power.
                • 72.
                  Ide
                  : Right? He might wave his arms wrong and burn the whole inn down, or belch up a puddle of acid.devnote
                  • Link to Node 53
              • 51. Player: Stop interfering. Just stay out of his way - and mine.
                • 45.
                  Ide
                  : Fine. I will.devnote
                  End
    • 16. Player: Actually I just wanted a drink.
      • 19. [Jump] Jump to Node 1 (1)
  • 61.
    Ide
    : You're mean. Leave me alone.devnoteHAV_ProdigyLament_Event_RudeWithIde
    End
  • 78.
    Ide
    : Please bring Mol back. Please.<br>devnoteHAV_TieflingSurvivors_State_DidNotPromiseToSaveMol, HAV_Mood_State_Alert
    • 65. Player: I could use some supplies, if you've still got any.
      • 6.
        Ide
        : Maybe.devnote
        • 28.
          Ide
          : [Trade]
          • 30. [Alias]
            End
            • Alias to Node 67
    • 98. Player: Leave.
      End
  • 81.
    Ide
    : I'll find out what's going on myself, thank you very much.devnoteHAV_Ide_NightsongFreed_HasMet, HAV_Mood_State_NightsongFreed
    End
  • 99.
    Ide
    : They took Mol - I couldn't stop them.devnoteHAV_Mood_State_AlertHAV_ProdigyLament_HasMet_IdeAlert
    • Link to Node 65
    • Link to Node 98