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Synopsis:
Ide mainly talks about the interaction the player can have with Rolan in his dialog (HAV_ProdigyLament_Rolan), where he berates the kid for not giving him more alcohol. This dialog continues that narrative beat, and players can acquire a book Ide was planning to give Rolan.
How to trigger:
Load SCL level
DebugBook Act02 After Checkpoint
Recon : teleport S_DEN_Trainee_002
Talk to Rolan and end the dialogue (Ide will flee)
Find Ide again using teleport S_DEN_Trainee_002 in recon (she is in a room nearby)
Interact with her
12. : People just ran off and said nothing! Adults always do this.devnoteHAV_Ide_NightsongFreed_HasMet = False, HAV_Mood_State_NightsongFreedHAV_Ide_NightsongFreed_HasMetEnd
13. : Eh? You forget something?devnoteHAV_ProdigyLament_HasMet_Ide
40. Player: You mentioned you had a magic book?HAV_ProdigyLament_Event_FailedToGetBook = False, HAV_ProdigyLament_Event_BookGivenAway = False, HAV_ProdigyLament_Knows_AboutBook
87. : The one for Rolan? What about it?devnote
46. [Jump]
Jump to Node 32 (2)
96. Player: Nothing important - I just want a drink.
1. : My mum always said a drink's the most important meal of the day. Take your pick.devnote
25. : [Trade]
71. : Bye!End
91. Player: Leave.End
27. : What are you doing? You gotta get Mol. Don't make me regret trusting you with this.devnoteHAV_ProdigyLament_HasMet_Ide, HAV_ProdigyLament_Event_BookGivenAway, HAV_TieflingSurvivors_State_PromisedToSaveMolEnd
33. : If this is about Rolan, go away.devnoteHAV_ProdigyLament_HasMet_Ide
55. Player: I'm sorry he was mean.
18. : He acts like he wished we weren't here - like he wished he hadn't saved us.devnote
17. Player: But he did save you - that's what matters.
5. : And now we're just trying to save him from drinking himself stupid!devnote
26. [Jump]
Jump to Node 95 (2)
52. Player: Ignore him - he's more immature than you are.['Astarion 1', 'Gale 1', 'Lae'zel 1', 'Shadowheart 1', 'Wyll 1', 'Karlach 1', 'Minthara 1', 'Halsin 1']
14. : Right? He went through three bottles before I told him to stop.
82. [Jump]
Jump to Node 95 (1)
9. Player: All this whining is making me wish he hadn't saved you.
39. : You badger's backside-looking idiot.
48. : You're just as mean as the rest of 'em.HAV_ProdigyLament_Event_RudeWithIdeEnd
77. Player: Ignore Rolan. He's just a grump.
4. : He called me a 'ragged little devil'.devnote
20. Player: True. But I don't think he meant it.
92. : Then he should say sorry - all I did was tell him he shouldn't drink anymore.devnote
90. [Jump]
Jump to Node 95 (1)
79. Player: Very observant of him - that's exactly what you are.['Lae'zel -1', 'Astarion 1', 'Gale -1', 'Shadowheart -1', 'Wyll -1', 'Karlach -1', 'Minthara 1', 'Halsin -1']
58. : Yeah, well everyone says you smell like rotting badger, but they're wrong.devnote
68. : You smell like crusty toe-jam - look it too. Bye.devnoteHAV_ProdigyLament_Event_RudeWithIdeEnd
35. Player: Next time, call him one back.['Astarion 1', 'Gale 1', 'Shadowheart 1', 'Wyll 1', 'Lae'zel 1', 'Karlach 1', 'Minthara 1', 'Halsin 1']
83. : I will too!devnote
64. [Jump]
Jump to Node 53 (1)
24. Player: No need to snap at me.
74. : ...Sorry. Rolan snapped too and I didn't like it.devnote
43. Player: Which he shouldn't have done.
34. [Jump]
Jump to Node 14 (1)
22. Player: I don't blame him - he wanted a drink, and you wouldn't serve him.
31. Player: Rolan isn't very good with kids.
0. : He isn't very good with anyone. He yelled at me just because I told him not to drink anymore.devnote
95. : It was for his own good! He can barely stand up straight.devnote
60. Player: I get it - you were trying to look after him.
63. : Yeah. He did save us, after all.devnote
53. : Anyway, it's his loss.
38. Player: What do you mean, his loss?
41. : I found this book. Old, dusty, full of strange lettering. Pretty sure it's magic.
94. : I was gonna give it to Rolan so he could learn new spells, you know? Beats drinking 'til he forgets the ones he knows.devnoteHAV_ProdigyLament_Knows_AboutBook
3. Player: Can I have it?
32. : It's for Rolan.devnote
93. Player: If you give it to me, I'll make sure he gets it.Roll (Charisma, Deception) vs 14 (0)['Shadowheart 1', 'Minthara 1', 'Karlach -1', 'Astarion 1', 'Gale 1', 'Halsin -1', 'Wyll -1']
59. [RollResult] True
10. : Fine. Here, you ... huh, where is it?devnoteHAV_ProdigyLament_State_HasBook = FalseHAV_ProdigyLament_Event_BookGivenAway
2. : I musta dropped it. Well, you can look for it if you want.devnote
70. : Anyway, I'm sick of talking. You can go now. Bye-bye.devnoteEnd
23. : Fine. He'll probably hate it anyway. Here.devnoteHAV_ProdigyLament_Event_FailedToGetBook, HAV_ProdigyLament_Event_BookGivenAway, HAV_ProdigyLament_Event_GiveBook
37. [RollResult] False
85. : Uh-huh. Like I've never used that one before.devnote
36. Player: Give it to me, you brat. Now.Roll (Charisma, Intimidation) vs 14 (0)['Astarion 1', 'Gale -1', 'Shadowheart 1', 'Wyll -1', 'Lae'zel 1', 'Karlach -1', 'Minthara 1', 'Halsin -1']
50. [RollResult] True
62. [Jump]
Jump to Node 10 (1)
75. : Sorry. I didn't mean - here. Just go away!devnoteHAV_ProdigyLament_Event_FailedToGetBook, HAV_ProdigyLament_Event_BookGivenAway, HAV_ProdigyLament_Event_GiveBookEnd
15. [RollResult] False
73. : Brat? Really? You can do better than that.devnote
8. Player: Do you really want to give it to him after how he acted?Roll (Charisma, Persuasion) vs 14 (0)['Astarion 1', 'Lae'zel 1', 'Gale 1', 'Shadowheart 1', 'Karlach 1', 'Wyll 1', 'Minthara 1', 'Jaheira 1', 'Halsin 1']
7. [RollResult] True
44. [Jump]
Jump to Node 10 (1)
47. : Guess you can have it then. I don't care.devnoteHAV_ProdigyLament_Event_FailedToGetBook, HAV_ProdigyLament_Event_BookGivenAway, HAV_ProdigyLament_Event_GiveBook
57. [RollResult] False
42. : True. Guess I'll keep it then.devnote
84. Player: Never mind then.
76. [Jump]
Jump to Node 70 (1)
69. Player: Leave.End
89. Player: Why don't you keep it for yourself?
29. : Hmm. Maybe. devnote
54. [Jump]
Jump to Node 70 (1)
97. Player: That's a great gift. I'm sure he'll love it.
67. : Maybe. Thanks for... talking and stuff.devnoteEnd
21. Player: He'll be losing his mind and his lunch if he keeps drinking like that.
88. : Darn shame too.
11. [Jump]
Jump to Node 41 (1)
66. Player: How about a drink for me, instead?
80. [Jump]
Jump to Node 1 (1)
49. Player: I'm sure it is. See you around, kid.
86. : Take care.End
56. Player: A drunk wizard's a dangerous thing - all that uncontrolled power.
72. : Right? He might wave his arms wrong and burn the whole inn down, or belch up a puddle of acid.devnote
51. Player: Stop interfering. Just stay out of his way - and mine.
45. : Fine. I will.devnoteEnd
16. Player: Actually I just wanted a drink.
19. [Jump]
Jump to Node 1 (1)
61. : You're mean. Leave me alone.devnoteHAV_ProdigyLament_Event_RudeWithIdeEnd
78. : Please bring Mol back. Please.<br>devnoteHAV_TieflingSurvivors_State_DidNotPromiseToSaveMol, HAV_Mood_State_Alert
65. Player: I could use some supplies, if you've still got any.